Sarah Deville
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punnymercenary.bsky.social
Sarah Deville
@punnymercenary.bsky.social
• Game Translator (English-French) since 2020
• Pun & Word Lover
• She/Her
• Second half of the ‪@indieduet.bsky.social
• Portfolio: https://tinyurl.com/sarah-deville-portfolio
Reposted by Sarah Deville
Rue Valley (Emotion Spark Studio | @owlcatgames.bsky.social) and its captivating time loop are finally out, and we're delighted to announce that we have translated this narrative adventure into French alongside @locdandloaded.net, who helped us with the prologue 🕣
November 13, 2025 at 3:48 PM
Reposted by Sarah Deville
When someone aks what we think about the use of AI, the first question that comes to mind is always:

But why? Why would we, or anyone really, want to use it?

Here's @mittovac.bsky.social's piece about this very topic. Please share to anyone who needs to read this ⬇️
fromthevoid.net/blog/ai-in-g...
From the Void - Otherworldly Game Localization — The Fundamental Question of AI in Game Development: Why? - From the Void
"You were so preoccupied with whether or not you could, you didn't stop to think if you should"
fromthevoid.net
August 28, 2025 at 9:32 AM
Reposted by Sarah Deville
Since 2023, translators and interpreters have seen work dry up, rates plummet and their jobs reduced to editing AI-generated output. Some are leaving the field, others are considering bankruptcy. All despite any major upgrade in translation quality.

This is how AI is killing translation work:
AI Killed My Job: Translators
Few industries have been hit by AI as hard as translation. Rates are plummeting. Work is drying up. Translators are considering abandoning the field, or bankruptcy. These are their stories.
www.bloodinthemachine.com
August 21, 2025 at 6:24 PM
Reposted by Sarah Deville
I'm preparing to publish the next installment of AI Killed My Job. This time, the focus will be on translators.

If you or someone you know has had a translation job (including translator, interpreter, game localizer, etc) impacted by AI, and you'd like to share, please do: AIkilledmyjob@pm.me
AI is being used to justify firing workers at major tech companies, leaving those that remain to pick up the pieces.

AI code is being shoveled into crucial Google products, replacing trainers at TikTok, and worse.

This, in tech workers' own words, is how AI is killing jobs in Silicon Valley.
AI Killed My Job: Tech workers
Tech workers at TikTok, Google, and across the industry share stories about how AI is changing, ruining, or replacing their jobs.
www.bloodinthemachine.com
August 18, 2025 at 10:39 PM
Reposted by Sarah Deville
The Gameloc Directory 2025 update is live! It now features a marker (★) highlighting entities with strict no MT/AI policies. locdandloaded.net/2020/10/22/g...
Gameloc Agency Directory
There are multiple ways of entering the game localization industry, and one of the most common ones is by working with agencies who are specialized in this particular niche. I have compiled a list of ...
locdandloaded.net
August 4, 2025 at 9:16 AM
Reposted by Sarah Deville
Let's Freeze Some Penguins is localized into a number of different languages, and that work is done by real humans who know what they're doing!
Of course it was suggested to me that an AI could do the job, and to that I say: No. It clearly can't.
#indiegame #gamedev
July 17, 2025 at 1:27 PM
Reposted by Sarah Deville
In #CastandChill, by @wombatbrawler.com, translators are NOT in the credits, only the agency, Localize Direct, is.

The game is available in 12 languages.
#TranslatorsinTheCredits.
June 30, 2025 at 10:38 AM
Reposted by Sarah Deville
Pinknoise hasn't been paying its freelancers since November in some cases (data from Linkedin), and they collaborate with
@riotgames.com, @warnerbrosgames.com, @rockstargames.com and Electronic Arts (data from its web).
💥Desde CSVI denunciamos la falta de comunicación por parte de la compañía PinkNoise en pos del retraso del pago a múltiples autónomes del sector. No toleraremos que se menosprecie e infravalore el trabajo de les compañeres. Exigimos una respuesta ya. ¡El trabajo se paga!
May 16, 2025 at 9:08 AM
Reposted by Sarah Deville
Here are my two cents on GenAI in #gameloc. Because we can't let the BS peddlers destroy our industry from within, and silence is complicity. locdandloaded.net/2025/05/13/h...
The Human Cost of AI
A couple of years ago, a good friend* achieved their lifelong dream: After a decade of grueling agency work, they had finally secured an in-house localization job on a game they loved. This was a high...
locdandloaded.net
May 13, 2025 at 8:27 AM
Reposted by Sarah Deville
Trying to fit the character limit on mobile games be like
May 5, 2025 at 10:19 AM
Reposted by Sarah Deville
"I didn’t understand why audiovisual translators & literary translators had their names on everything, but video game translators couldn’t say anything at all."

One of our most important articles to date: why #TranslatorsintheCredits matter by @tamslator.bsky.social
fromthevoid.net/blog/2025/4/...
April 24, 2025 at 9:22 AM
Reposted by Sarah Deville
Sure Clair Obscur & Oblivion look great, but PLEASE don't miss out on the gem releasing today: Once Upon a Puppet 🎭

A magical & story driven puzzle platformer available in Korean, Spanish & French thanks to our puppeteers from the Void 🤍

@daedalic.bsky.social
store.steampowered.com/app/1904880/...
Save 10% on Once Upon A Puppet on Steam
Control the strings of fate and embark on a grand adventure with Drev and Nieve. A magical, story-driven 2.5D puzzle-platformer where puppeteering mechanics and a whimsical, theater-inspired world int...
store.steampowered.com
April 23, 2025 at 6:15 PM
Reposted by Sarah Deville
Happy birthday to us 🥳

✨ Cheers to our partners for creating awesome games & going for ethical, human localization to make them shine 🥂

✨ Cheers to the players who noticed our work 🤍

✨ And of course, cheers to our linguists for their outstanding professionalism & talent 💫

To many more!
April 17, 2025 at 9:04 AM
Reposted by Sarah Deville
For our first official post on Bluesky, we would like to talk about the recent release of Atomfall by @rebellion.com.

Despite being available in 11 languages, the game doesn't feature any #TranslatorsInTheCredits and only includes Lionbridge Games.

Source: GamersPrey
March 29, 2025 at 9:08 AM
Reposted by Sarah Deville
And just like that, my return to work after my recovery was not joyful. This game dev and producer is now looking for a job:

- looking for fully remote EU/EMEA positions.
- Led teams in publishing, production and esports. Done non-gaming.
- Successfully shipped over 60 indie, AA and AAA games.
March 24, 2025 at 9:43 AM
Reposted by Sarah Deville
There's a once-great localization agency currently struggling to assemble a loc team for a huge high-profile project offering rates to the tune of €0.056 translation, €0.026 review and €25 hourly for FRENCH.

If they contact you, DO NOT TAKE IT.
They CANNOT get away with it.
March 13, 2025 at 12:13 PM
Reposted by Sarah Deville
New short answer to agencies pushing for low rates:
March 13, 2025 at 9:19 AM
Reposted by Sarah Deville
✊ GG25 : nos camarades linguistes font partie intégrante de nos luttes ! Nous relayons cette tribune et apportons notre soutien aux personnes qui travaillent en localisation, élément tout aussi essentiel des jeux que le reste.

www.stjv.fr/2025/02/...
GG25 – Linguistes solidaires – STJV
Le STJV relaie cette tribune de nos camarades qui travaillent en localisation. Aujourd’hui, et en réponse à l’appel du Syndicat des Travailleurs et Travail
www.stjv.fr
February 12, 2025 at 3:00 PM
Reposted by Sarah Deville
One of my pet peeves when playing games is bad subtitles. Tiny text, illegible fonts, no speaker names, poor line breaking, the list goes on! Movies and TV have standardized style guides, so why don't games?!

Anyway, so I decided to rant about it.
j-entranslations.com/why-do-video...
Why Do Video Game Subtitles Suck? - J-En Translations
A look at why some video game subtitles suck and what game devs can do to improve the standard of subtitles in all languages.
j-entranslations.com
December 22, 2024 at 2:07 AM
Reposted by Sarah Deville
Reminder: Astro Bot didn't credit their translators, who made their game available in 28 languages.

In the credits, they're given a "thank you". That's all.

Would you do that for your dev team? Your graphics team? Your marketing or sales team?

Shame on you, Sony. #TranslatorsInTheCredits
December 13, 2024 at 2:20 AM
Finished 1000xRESIST by @sunsetvisitor.bsky.social yesterday. An impactful experience that will remain and remain!
If Slay the Princess was my favorite narrative-psychological horror game last year, RESIST takes the crown for 2024.
Sphere to square.
December 14, 2024 at 8:50 AM
Reposted by Sarah Deville
I'll be a bit quiet while I update my social links and get used to bluer skies, but if you'd like to know more about my work as a French narrative game localizer, check out www.lucieteulieres.com 🦉

It has fabulous owl art by the equally fabulous @anneballaranart.bsky.social
Lucie Teulières | Narrative video game localization
www.lucieteulieres.com
December 6, 2024 at 5:25 PM
Reposted by Sarah Deville
We missed yet another #portfolioday, but as the end of the year is (already?!) fast approaching, we wanted to present our work on five new releases from the last months. A quite unique and tuneful blend of translated games, if you will 🥁

#TranslatorsInTheCredits
November 12, 2024 at 1:19 PM
The Indie Duet is finally here 🎵 We'll be announcing exciting new stuff soon, so give us a follow!
The Indie Duet fanfare comes to Bluesky 💙

For those who don't know us, we're Sarah and Lucie, a French localization duo specializing in narrative games and creative challenges. We also believe in the power of ethical loc!

Want to know more about us? Here is our website: the-indie-duet.carrd.co
The Indie Duet
English to French game localization duet | Strike a chord with your international audience!
the-indie-duet.carrd.co
November 12, 2024 at 9:09 AM
Reposted by Sarah Deville
At From the Void, we hold a pretty firm stance on not using AI & machine translation in our workflows.

We have a lot to say about that topic, so here we go 🧵👇
November 14, 2023 at 2:08 PM