MerricB
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merricb.bsky.social
MerricB
@merricb.bsky.social
Australian gamer and occasional reviewer and blogger. D&D, TTRPGs, various computer games.
I've now owned a Playstation for 3 years. In that time, I've played 111 games enough to get at least one trophy, 57 of them to end credits, and 26 obsessively enough to get the platinum trophy...
May 8, 2025 at 12:18 PM
Reposted by MerricB
My beloved Moonshae campaign is going to be available on the DMs Guild in bundle form. The first bundle is now available, and it's a bargain!
The Rising Shadows Introduction bundle deal is available now from @baldmangames.bsky.social

Get it here: tinyurl.com/mr2y8vt3

With four 90-minute introductory adventures & four 2-hour adventures, this bundle has everything you need to begin your epic journey in the Rising Shadows campaign. #dnd5e
May 7, 2025 at 10:31 PM
Ran a session last night with a monster from Kobold Press that could hide in sand as a bonus action. When used with the 2024 rule that one character finding it, finds it for all - felt pretty good.

Wish the rest of the 2024 hiding rules were well written and explained. (Errata has not helped).
April 29, 2025 at 1:58 AM
The time on the weekend I didn't spend playing Clair Obscur: Expedition 33 was spent thinking about Clair Obscur: Expedition 33.
April 28, 2025 at 3:45 AM
How many times do you have to run a published adventure to really understand its potential?

For some of them, once is definitely not enough! (And yeah, there are published adventures I'd *definitely* run again).
April 24, 2025 at 5:26 AM
In D&D 2014, the shadow was incorporeal, and that was represented in the mechanics by making it resistant to normal weapons and giving it resistance to elemental damage.

In D&D 2024, they removed the resistance to normal weapons and gave it more hit points. BUT KEPT ELEMENTAL RESISTANCES!
April 24, 2025 at 1:35 AM
I am not a big homebrewer. I like using the pieces of the rules other people have designed to create my adventures and campaigns.

But D&D 2024 has gone in a direction that I dislike. A lot of the underlying philosophy of character abilities and monster design is antithetical to how I want to play.
April 24, 2025 at 1:18 AM
Reposted by MerricB
The Lower Twelve – a City of Arches Supplement: Sly Flourish Patreon Exclusive

https://www.patreon.com/posts/lower-twelve-of-126938980

#dnd #ttrpg
April 24, 2025 at 12:45 AM
Imagine a monster with the following immunities and resistances:

Immune: non-magical weapons
Resistant: magical weapons of less than +2.

Very alien to the 2024 D&D mindset, but something I'm considering introducing to my game.
April 23, 2025 at 3:39 AM
I may have lost a couple of days because I discovered Blue Prince.
April 22, 2025 at 2:27 AM
Had one of those Greyhawk sessions where I wasn't quite sure where the game would go, and through discussions with the players we discovered the rogue's mother (an elf) is no longer at her home in the Free City and has travelled to Celene.

Things are afoot!
April 13, 2025 at 11:04 PM
Fireball for 17th level characters doesn't always work.
April 11, 2025 at 11:26 AM
One of the interesting things about the 5E Shadow is that it is described as incorporeal, but it can't float through solid objects, which does make sense.

But the use of the word incorporeal runs into trouble because it's the only incorporeal monster in the MM that doesn't have Incorporeal Movement
April 7, 2025 at 11:17 PM
I'm very much moving away from "save ends" for a lot of effects, because I really want them to actually last a bit of time and be something the party need they have to deal with.
March 31, 2025 at 1:55 AM
Friday's D&D Greyhawk session was fun. The party found the shield they were looking for, and I had a few "tricks" in the dungeon for them to find, which they did.
March 31, 2025 at 1:13 AM
Finished the main story of Death Stranding on Sunday afternoon. I've had a lovely time with the game. I'm probably off to AC Shadows now, but there are still a few achievements needed for platinum, and I still *really enjoy delivering parcels!*
March 31, 2025 at 1:10 AM
Tomorrow, my Greyhawk campaign will continue as the party FINALLY find the animated construct they've been looking for and steal its shield.

Probably.
March 27, 2025 at 12:49 AM
Reposted by MerricB
The 2024 DMG doesn't tell us how to build a monster... but I've done that work for you!

alphastream.org/index.php/20...
#DnD #ttrpg
March 27, 2025 at 12:47 AM
Reposted by MerricB
I’m on @masteringdnd.bsky.social this week with @alphastream.bsky.social! Had a really fun conversation about the appeal of the #osr, narrative power in #ttrpgs, and how #HundredDungeons is designed to handle some of the challenges of typical #dnd play.

masteringdungeons.podbean.com/e/hundred-du...
Hundred Dungeons and the OSR! (MD 234) | Mastering Dungeons
Episode 234 of Mastering Dungeons!  Main topic: Hundred Dungeons and the OSR! Graham Ward joins Teos to discuss his RPG, Hundred Dungeons, and how it blends OSR and other games to create awesome pla...
masteringdungeons.podbean.com
March 26, 2025 at 1:18 PM
Reposted by MerricB
Chatting with Greg about Legends of Greyhawk fueled my excitement for the campaign. I liked hearing the approach to penning flexible adventures with broad appeal.
Legends of Greyhawk is going to be BIG with multiple regions! Check out the chat. Thank you Greg!
youtube.com/live/qHpH3Kx...
Legends of Greyhawk with Greg Marks | d20play Live 66
YouTube video by d20play
youtube.com
March 26, 2025 at 12:16 AM
We've now finished Chapter 3 of Empire of the Ghouls after 17 sessions (generally 2-3 hours each). Halfway through! (Roughly).
March 24, 2025 at 11:11 PM
It's a big battle tonight in Empire of the Ghouls!
March 24, 2025 at 10:04 AM
Managed to capture this picture of a lightning bolt in AC Shadows last night.
March 24, 2025 at 2:33 AM