Mathieu Agopian
magopian.bsky.social
Mathieu Agopian
@magopian.bsky.social
Web dev, currently working on my spare time on https://magopian.itch.io/rummager a game available on mobile stores!
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Not trying to influence you or anything, just wanted to show you my cat 😺
November 17, 2025 at 4:57 PM
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Hey #PitchYaGame, I have a 2nd game to pitch 👀

You’re stuck in a claustrophobic rusty cabin under the ocean, playing a cursed coin game to decide your fate.

It’s my first lovecraftian psychological #horror game and I’m making it with @habibsaher.bsky.social 🤗

Steam page out very soon!
November 7, 2025 at 4:12 PM
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Hey #PitchYaGame 👋

I'm working on Lexispell, a cozy roguelike word game with a physics twist 😁

Merge letters, pick cool upgrades and spell loooong words to score high!

Wishlist and register to the playtest on Steam 👇
s.team/a/4053960/

#gamedev #godot #indiegame
November 7, 2025 at 2:50 PM
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Still making progress on the assets for @gdquest.bsky.social's courses :)

Let's make this super juicy!

#godotengine #gamedev #assets
November 3, 2025 at 12:54 PM
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November 4, 2025 at 3:37 AM
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My game Hexagod is officially launched into Early Access on Steam! 🎉🎉🎉

store.steampowered.com/app/3059390/...

#indiegame #steam #game #godot #gamedev #indiedev #indie
Save 10% on Hexagod on Steam
A minimalist roguelike village builder where you place hexagon tiles, manage resources, and command your villagers.
store.steampowered.com
March 24, 2025 at 4:51 PM
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What time is it?

"It's time for Tibo to talk again about his project on which he puts a lot of care and love and to beg people to share the trailer"

But seriously, yes :3 if you like what I do, just sharing the trailer and steam page is already a lot for me.

store.steampowered.com/app/3051070/
“You crashed into an unknown asteroid belt. Explore this alien world, leap between asteroids and find a way to repair your spaceship.”

Demo out on Itch and (soon) Steam

gtibo.itch.io/wild-cosmos
s.team/a/3051070

#indiegame #indiedev #gamedev #godotengine
March 23, 2025 at 6:31 PM
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I don't want to be too pushy when it comes to communication.

But if you like my work, simply liking or sharing the trailer for my game helps me a lot.

The more eyes there are on my game, the more chances I have of making future projects and games :)!

youtu.be/vqpzV5fue0Q

#gamedev #indiegame
Wild Cosmos Demo Trailer
YouTube video by HeyTibo
youtu.be
March 6, 2025 at 3:27 PM
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BIP BIP
March 5, 2025 at 5:04 PM
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The root of the problem is poor leadership, but what many don't realize is that it doesn't take a *malicious* employer to burn you out. The other half of the equation is *you*, picking up the slack, going above and beyond.
#gamedev
I'm not sure which of you need to hear this, but:

If you push yourself to your limits and burn out for a company, you are trading years of your future productivity for minor gains in the present.

Burning out will _fuck you up_, it's like brain fog or depression, and it takes years to recover
March 5, 2025 at 7:41 PM
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New Hyperslice devlog! I go over the co-op fest and how adding co-op was a mistake 🤦‍♂¸� Watch it now 👇 www.youtube.com/watch?v=CfNn...
March 3, 2025 at 4:57 PM
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#GodotEngine 4.4 is finally here! 🚀

Look forward to plenty of quality of life improvements hidden within this release. Faster load speeds, reduced stutter, streamlined processes, and more!

godotengine.org/releases/4.4/
Godot 4.4, a unified experience – Godot Engine
Look forward to plenty of quality of life improvements hidden within this release. Faster load speeds, reduced stutter, streamlined processes - spotting all the optimizations that have been applied in...
godotengine.org
March 3, 2025 at 5:08 PM
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Godot 4.4 is out! I share with you the features I'm most interested about 👇
www.youtube.com/watc...
March 3, 2025 at 7:59 PM
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This is what I spent most of my time working on 😎

#gamedev #indiedev
February 27, 2025 at 12:57 PM
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One of my favorite ability in Hyperslice is the slice stun.
It feels so good to lock enemies in place 😊

#gamedev #indiedev #godotengine
February 26, 2025 at 3:18 PM
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Ok, after another day of cooking on the Steam capsule for Hexagod (and getting a ton of help from my community, ty all) here is what I'm going to use for the Next Fest.

I might still commission a full art version but that is TBD.
February 20, 2025 at 10:45 PM
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Slightly reworked the Hyperslice titlescreen 😎
Pretty cool huh?

Checkout the demo on Steam 👇
https://s.team/a/2977820

#indiedev #gamedev #godotengine
February 20, 2025 at 12:17 PM
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Pretty happy about my new background and transition to the missiles fight!

PS: Try Hyperslice demo on Steam 😎👇
https://s.team/a/2977820

#gamedev #indiedev #godot
February 19, 2025 at 4:00 PM
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Go try their demo and see if you simply care <3

store.steampowered.com/app/2977820/...
February 17, 2025 at 12:39 PM
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Want to play something cool this sunday? Checkout the Hyperslice demo ⚡

It's fast paced, with a strong core mechanic and definitely challenging.
I hope to see you on the leaderboard 😏

Check it out on Steam 👇
https://s.team/a/2977820

PS: You can try it in 2 players local co-op 👩🏼‍🤝‍🧑🏼
#gamedev #godot
February 16, 2025 at 2:39 PM
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A HUGE boost in wishlists for Sol Cesto over the last three days, thanks to the Hits You Missed festival currently featured on Steam! And it’s perfectly timed with our BIG DEMO UPDATE (maybe there’s a boss now? 👀).
We're now at 22,000 wishlists! 🤯
February 16, 2025 at 3:29 PM
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Streaming schedule 👇
February 16, 2025 at 7:22 PM
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Something I'm wondering why I do all this seriously.

People seem to simply not care about Hyperslice
February 16, 2025 at 9:03 PM
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The #BrackeysGameJam 2025.1 has just begun! 🔥 The theme is: 🤞 Nothing can go wrong... 🤞https://itch.io/jam/brackeys-13
February 16, 2025 at 11:01 AM
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Me: These levels need to be difficult, they're the last thing for those completionists!

My Intern:
February 15, 2025 at 3:53 PM