Cameron Rooney
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keyblademastercam.bsky.social
Cameron Rooney
@keyblademastercam.bsky.social
NZ Game Developer 🇳🇿 | Programmer, Gamer, Father | Portfolio: theusualcam.wixsite.com/cameron-rooney | All you need is a little Heart ❤️ | 7.8.20
Reposted by Cameron Rooney
people often call me mentally insane for the way i make videogames but nothing will stop me now.
🎣🐟 FISH³ WILL GET A STANDALONE FREE VERSION THIS OCTOBER, CALLING IT OUR "FIRST CATCH".
#gamedev #indiegame
September 27, 2025 at 9:28 PM
Reposted by Cameron Rooney
Triple A, here I come, baby! 🐧💵
#GodotEngine #gamedev #indiedev
September 22, 2025 at 2:55 AM
Reposted by Cameron Rooney
I just learnt about the marketing funnel and something called “the rule of 7”..I think I need an extra few years just for marketing!

Anyone else in the same boat?

#gamedev #indiedev #indiegame #solodev #gamemarketing
September 18, 2025 at 10:06 PM
Reposted by Cameron Rooney
it's time for us to tease... a new GAME??? 👀
check out this video straight from the snoozy mines ⛏️

(🔊 audio ON! Jake cooked here!)
#godot #indiedev #gamedev
September 17, 2025 at 8:42 PM
Reposted by Cameron Rooney
We’re better at making games than social media. Can you help us out and share this far and wide? 🙏

Strange Antiquities is OUT NOW! 🛎️📚🐈

#indiegame #indiedev #cozygames #cozy
September 17, 2025 at 1:47 PM
Reposted by Cameron Rooney
You awaken on a white shore, unsure what you’ve lost.

Dark rites brought me, @ratcasket.itch.io , and @puppiesandanime.bsky.social together.

Something stirs. More soon.

#indiedev #gamedev #conceptart
September 13, 2025 at 11:47 PM
Reposted by Cameron Rooney
my biggest learning in gamedev has been that 1 second is sooooo long
September 11, 2025 at 5:02 PM
Reposted by Cameron Rooney
recovering from being very depressed these last few weeks, so progress has been slow (also working on stuff I can't show yet)

So here's an art repost from ABYSS X ZERO, with a few adjustments on models + animations since last time!

Music by @ironfairy.bsky.social

#gamedev #indiegame #lowpoly #axz
September 9, 2025 at 8:59 PM
Reposted by Cameron Rooney
Happy Spyro Community Day!
I don't do much with the little purple guy since I've started my own game but he still has a place in my heart!

#spyrocommunityday #spyro #gamedev #indiedev
September 9, 2025 at 2:21 PM
Reposted by Cameron Rooney
I've just launched the Steam page for my new game Factory 95! It's a retro-Windows inspired automation game about making PowerPoints. You can wishlist it here: store.steampowered.com/app/3987250/...
#gamedev #indiegame
September 8, 2025 at 11:03 AM
Reposted by Cameron Rooney
An old VR experiment from 6 years ago. I was fascinated by how some bugs could lay eggs in a hex grid without looking, so I tried it myself by sending haptic vibrations to my butt.
#gamedev #indiedev
September 6, 2025 at 8:32 PM
Reposted by Cameron Rooney
As a former Jagex employee, and a very proud queer person, this is deeply sad to see, extremely tone deaf and either grossly naïve or wilfully deceitful.

I know a good majority of the actual team working there fought against this & were ignored.

www.gamedeveloper.com/business/jag...
Jagex CEO defends cancelling Runescape Pride events
Speaking to GameIndustry.Biz, Jagex CEO Jon Bellamy said continuity and operation of the studio's games 'as apolitically as possible' is a top priority.
www.gamedeveloper.com
September 5, 2025 at 1:07 PM
Reposted by Cameron Rooney
Deathless
"Body is just a shell, sword will keep life forever."
#oc #art #illustration #conceptart #characterdesign #swordtember #Swordtember2025 #dnd #ttrpg #gamedev
September 4, 2025 at 3:53 PM
Reposted by Cameron Rooney
I can die in peace now as a game dev. 🙏

Not only did I make something people are loving, but also something that is used to build family memories.

Forget sales figures, this is the real trophy for life. Top shelf. ❤️😭🥺❤️

#GameDev #TurnBased #IndieDev
September 3, 2025 at 10:03 AM
Reposted by Cameron Rooney
Character select vfx for Nitronauts. Frame by frame so you can tell what's happening. No transparency, no shader. Details in the description
#gamedev #indiedev.
September 1, 2025 at 7:31 PM
Reposted by Cameron Rooney
We've been quietly plugging away at #nightmareoperator, and we're intentionally holding some cards close to the chest.

Still, we want to show off some of the cool polishing we've been doing. Here's an example: smooth volumetric fog transitions.

#screenshotsaturday
#gamedev
September 1, 2025 at 12:09 AM
Reposted by Cameron Rooney
every time i ask some non-gamedev friends to playtest something, they always say something like "i hope i was useful, i feel like i was just playing the game..."

sweetie thats your job!!!! i need your normie eyes!!!! your normie gamer eyes!!!!
August 31, 2025 at 11:27 AM
Reposted by Cameron Rooney
I once spoke with a gamedev who had worked on a big AAA game you might've heard of.

Steam feedback on the game had some users shredding an update. They were saying the dev behind feature A was an idiot, meanwhile comparing it to feature B, clearly made by a genius dev.

They were ofc the same dev.
August 30, 2025 at 8:00 AM
Reposted by Cameron Rooney
Finally, figured out how to bring this gem of an experience to a modern machine and you can run it while you work!

#madewithgodot #dvdlogo #gamedev #indiedev
August 29, 2025 at 5:51 PM
Reposted by Cameron Rooney
After 5 YEARS of work, it's happening - THE KNIGHTLING IS OUT NOW!!!😭🎉🛡️ We couldn't be prouder and can't wait for the world to jump, slide and adventure through this colorful new world we built!✨ #indiedev
🖤Steam: sabr.gg/4dkjyZy
💙PlayStation 5: sabr.gg/4djxwL2
💚Xbox Series X|S: sabr.gg/3WJndce
August 28, 2025 at 1:00 PM
Reposted by Cameron Rooney
water and evil water
#pixelart #gamedev
August 27, 2025 at 2:03 PM
Reposted by Cameron Rooney
Wanna see how our game looks behind the scenes?

Here’s how we see a level of Shroom and Gloom in the Unity scene view while we’re developing the game.

#gamedev #indiedev #madewithunity #gamedevelopment
August 26, 2025 at 8:33 AM
Reposted by Cameron Rooney
Tonight's progress.
Still no working UI or mechanics... just over polishing the flare over function.

But I had to know the limits of Level Sequences so I can make future plans. So. I pushed it as far as I could for half a second of animation.

#CherubDev #GameDev #UE5
August 25, 2025 at 7:53 AM
Reposted by Cameron Rooney
You wanted bigger maps?

We got bigger maps 😃

Huge update coming end of next week. Stay tuned!

#indiegamedev #gamedev #unreal #steam #boardgame #turnbased #tactics #strategy #game
August 24, 2025 at 2:06 PM
Reposted by Cameron Rooney
Throwback to when this happened…The culprit has since been removed ❌🐸❌ #indiedev #devlog #gamedev
August 22, 2025 at 10:18 PM