Cherub
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polygoncherub.bsky.social
Cherub
@polygoncherub.bsky.social
Video game maker and compulsive side project starter. Did art direction for SlimeRancher1&2, SpiralKnights, ThreePanelSoul, & MacHall.

Currently obsessed with making a mecha game about a rabbit named Clover.

#CherubDev -> 🎮
#CherubArt -> 🎨
Pinned
The LC project is just something I'm having fun with in my free time. It may never be something anyone else ever play. I have no plans to collaborate on the project as I have zero funds to properly compensate contributions. (I will not accept free labor! Artists should be paid for their skills.)
This has been my question.
February 10, 2026 at 7:04 PM
You are correct. Oversight on my part.
February 10, 2026 at 6:33 AM
The pants will be removed until moral improves.
February 10, 2026 at 6:28 AM
I offer a bunny in these trying times
February 10, 2026 at 6:27 AM
👇
February 10, 2026 at 6:25 AM
Decided to have a little reflection on where I've been with this project, in particular, Clover's design. I shall share it with you too. There's some real rough patches in there, but I like where it's gotten to.

(It's around C4 that pants are no longer a thing.)

#CherubArt
February 10, 2026 at 6:13 AM
Ha-hah! I've been dragging my feet for years about being social enough to join any discords. Now I don't have to! Mwa-ha-ha
February 10, 2026 at 12:33 AM
Already gotten

But I'm going to rewrite the combat probably at the end of the month.
February 9, 2026 at 7:32 PM
Giving Lucky a 'voice' seems to have gone over better than I expected.
February 9, 2026 at 7:31 PM
Me speaking into a mic and heavily modifying it in audacity.
February 9, 2026 at 8:03 AM
more bear is good bear
February 9, 2026 at 6:48 AM
Trying an experiment with Lucky.

#CherubDev #UE5
February 9, 2026 at 6:36 AM
February 8, 2026 at 8:18 PM
👈
February 7, 2026 at 11:05 PM
Cheap and easy: nutrient processing.

Difficult and expensive: a system able to break down and extract nutrients from complex organic matter.

Guess which kind is more common for the discarded folk of the pit.
Cyborgs still have fluids and such that need replacing. That means material intake.
February 7, 2026 at 9:25 PM
I post what I'm comfortable with. Erotic vibes is not something I feel like I'm fluent in, so that tends not to be in my comfort zone.

Would like to be. Intimacy is such a difficult thing to evoke.
February 7, 2026 at 9:22 PM
My cyborgs are, for lack of a more elegant word, moist.

High end kit is almost required to mimic such things. It's privileged to enjoy features like eating while still being so augmented.
February 7, 2026 at 9:20 PM
It wasn't supposed to be! It honestly started as just her showing of the chomps. It just... Went places
February 7, 2026 at 9:16 PM
I really expected to lose follows for that one but it looks like the number went up while I slept.

Welcome sickos
February 7, 2026 at 8:38 PM
Hi new follows! Let's get weird.
(Look, it started innocent, but it got more... suggestive as I worked on it.)

Thus far I've drawn Clover as having rather carnivorous teeth. In her world, teeth and claws are signs of power, so in a way, they're fashionable.
February 7, 2026 at 8:01 AM
🦈+🐇=🍀

#CherubArt
February 7, 2026 at 8:01 AM
Reposted by Cherub
for the third, we have Clover from @polygoncherub.bsky.social from their project that totally doesn't involve losing limbs and/or stealing them from other people

#mewdsart #sfw #fanart
February 7, 2026 at 2:51 AM
a close up of a man 's face with a hat on
ALT: a close up of a man 's face with a hat on
media.tenor.com
February 7, 2026 at 5:43 AM
Reposted by Cherub
The overcharge of the nanoglove doesn't work well. #art #anthro
February 6, 2026 at 7:05 PM
February 5, 2026 at 9:39 PM