Working on several games in my free time:
- a #metroidvania side […]
🌉 bridged from ⁂ https://mastodon.gamedev.place/@iamhand, follow @ap.brid.gy to interact
We're ramping up for release to release this early next year, and for free!
#gamedev #metroidvania
Players were expected to read the manual before playing from at least the NES era to PS2 era, and a lot of description/story is simply not in the game […]
Players were expected to read the manual before playing from at least the NES era to PS2 era, and a lot of description/story is simply not in the game […]
Mary, you have Metal set on your apple material! The Albedo shouldn't be affecting the specular highlights on this only semi glossy fruit! Mary!
https://tech.intersects.art/@pomological/115738875467032551
Mary, you have Metal set on your apple material! The Albedo shouldn't be affecting the specular highlights on this only semi glossy fruit! Mary!
https://tech.intersects.art/@pomological/115738875467032551
We're ramping up for release to release this early next year, and for free!
#gamedev #metroidvania
We're ramping up for release to release this early next year, and for free!
#gamedev #metroidvania
Super hype to announce this!!✨
#Metroidvania #gamedev
Explore a gooey alien planet and recruit the local jelly hamsters to unlock new powers. Coming early 2026, for the low, low price of free!
Super hype to announce this!!✨
#Metroidvania #gamedev
And undocumented to boot
https://learn.microsoft.com/en-us/dotnet/api/system.numerics.vector3.normalize
And undocumented to boot
https://learn.microsoft.com/en-us/dotnet/api/system.numerics.vector3.normalize
I want to start an progress thread once I had visual things to show, but we'll see
I want to start an progress thread once I had visual things to show, but we'll see
#3ds #nintendo3ds #ニンテンドー3ds
#3ds #nintendo3ds #ニンテンドー3ds
Now that I'm using it full-time, I'm finding so many opportunities to make tiny productivity improvements here and […]
[Original post on social.coop]
Now that I'm using it full-time, I'm finding so many opportunities to make tiny productivity improvements here and […]
[Original post on social.coop]
It is impossible to argue *who* owns any snippet of AI generated code. Is code that is generated by OpenAI is owned by OpenAI? The person who sniped it from their chatlog? This is ignoring that the AI industry itself […]
It is impossible to argue *who* owns any snippet of AI generated code. Is code that is generated by OpenAI is owned by OpenAI? The person who sniped it from their chatlog? This is ignoring that the AI industry itself […]
A FOSS sample/sound effect manager that can organize my libraries with tags, play back sounds, and importantly make subclips from sound files with multiple sounds
A FOSS sample/sound effect manager that can organize my libraries with tags, play back sounds, and importantly make subclips from sound files with multiple sounds
I've been finding academic styled papers on Quake and Team Fortress 2 movement which got me wondering
I've been finding academic styled papers on Quake and Team Fortress 2 movement which got me wondering
I'm Spex, 3d generalist/tech artist and hobby gamedev who likes to branch out into whatever seems interesting.
I have a few games I'm working on, and I post about game jams a lot - but you'll mostly see me posting bright low/midpoly 3d art and the occasional 3d print!
I'm Spex, 3d generalist/tech artist and hobby gamedev who likes to branch out into whatever seems interesting.
I have a few games I'm working on, and I post about game jams a lot - but you'll mostly see me posting bright low/midpoly 3d art and the occasional 3d print!
Just straight up bad.
Just straight up bad.
"Each October, the VFX Apprentice community joins the fun in a daily challenge called Flipbooktober.
There are no requirements to participate every single day, but it's a great way to challenge yourself to create a flipbook […]
[Original post on mastodon.gamedev.place]
"Each October, the VFX Apprentice community joins the fun in a daily challenge called Flipbooktober.
There are no requirements to participate every single day, but it's a great way to challenge yourself to create a flipbook […]
[Original post on mastodon.gamedev.place]
Swordnik 24: Venom
I sure did think that animating a snake would be easier than animating legs for some reason 😅
I do love how this Snake man's arms are pretty much magic bundles of coil instead of anything real though, that part was fun.
#b3d #Swordtember
Swordnik 24: Venom
I sure did think that animating a snake would be easier than animating legs for some reason 😅
I do love how this Snake man's arms are pretty much magic bundles of coil instead of anything real though, that part was fun.
#b3d #Swordtember
Like why are you ruining your nice cafe with this shit?
Like why are you ruining your nice cafe with this shit?