From Reddit : www.reddit.com/r/godot/s/CO...
For free access, use code: 8A9FAE32DDF405363BC2
[https://www.udemy.com/course/build-a-platformer/?couponCode=8A9FAE32DDF405363BC2](www.udemy.com/course/build...)
From Reddit : www.reddit.com/r/godot/s/CO...
For free access, use code: 8A9FAE32DDF405363BC2
[https://www.udemy.com/course/build-a-platformer/?couponCode=8A9FAE32DDF405363BC2](www.udemy.com/course/build...)
It's a Basic Health Component for #godot
You can check early before approval at my new Github.
github.com/ZauraGS/Heal...
Comes with a project to give it a spin!
Feel free to comment on how to improve it. #gamedev
It's a Basic Health Component for #godot
You can check early before approval at my new Github.
github.com/ZauraGS/Heal...
Comes with a project to give it a spin!
Feel free to comment on how to improve it. #gamedev
✨ Ask questions, get answers
✨ Find or share awesome tutorials, articles and tips
✨ Share or find snippets, shaders and code
A community of #godot enthusiasts, with room for more.
Join us at thegodotbarn.com
✨ Ask questions, get answers
✨ Find or share awesome tutorials, articles and tips
✨ Share or find snippets, shaders and code
A community of #godot enthusiasts, with room for more.
Join us at thegodotbarn.com
docs.godotengine.org/en/stable/cl...
#godot #gamedev #godottips
docs.godotengine.org/en/stable/cl...
#godot #gamedev #godottips
#godot-tip #godot-tips #gamedev #animation
#godot-tip #godot-tips #gamedev #animation
The first round of early access testers join later today, with the public launch only a week away! ✨
Join us in making the biggest open repository of #godot content!
#indiegamedev
The first round of early access testers join later today, with the public launch only a week away! ✨
Join us in making the biggest open repository of #godot content!
#indiegamedev
bsky.app/profile/did:...
bsky.app/profile/did:...
I dropped another episode of my #godot autobattler tutorial. You can check it out on YouTube, it's FOSS:
youtu.be/Yehe9P1WWd4
(By the way, GodotGameLab turns 1 year old tomorrow, and I'm preparing a very special video 👀)
#gamedev #tutorial #godotengine
I dropped another episode of my #godot autobattler tutorial. You can check it out on YouTube, it's FOSS:
youtu.be/Yehe9P1WWd4
(By the way, GodotGameLab turns 1 year old tomorrow, and I'm preparing a very special video 👀)
#gamedev #tutorial #godotengine
You don't! It's built into the editor.
Once you've set up a web export, click this new icon in the play bar and click Run in Browser.
It's a nice time-saver for jams.
You don't! It's built into the editor.
Once you've set up a web export, click this new icon in the play bar and click Run in Browser.
It's a nice time-saver for jams.
Very effective use of TileMapLayers, show how powerful they are!
#godot-tip #godot-tips #gamedev
Very effective use of TileMapLayers, show how powerful they are!
#godot-tip #godot-tips #gamedev
It checks to see if the two values differ by a very small value
#godot #gamedev #godottips
It checks to see if the two values differ by a very small value
#godot #gamedev #godottips
In-game editing
Typed dictionaries
Metal rendering
3D physics interpolation
LOTS of optimization (memory, speed, editor...)
LOTS of bugfixes (editor, rendering, memory...)
So much that a single post can't hold it all! 😱
#indiegame #indiedev #gamedev #GodotEngine
In-game editing
Typed dictionaries
Metal rendering
3D physics interpolation
LOTS of optimization (memory, speed, editor...)
LOTS of bugfixes (editor, rendering, memory...)
So much that a single post can't hold it all! 😱
#indiegame #indiedev #gamedev #GodotEngine
- Project Settings > Rendering > Viewport > Enable HDR20
- Add World Environment
- Enable Glow
- Set Background to **Canvas**
- Choose “Modulate > Raw” in sprites increase the RGB to higher than HDR Threshold (default: 1)
- Those sprites will glow!
#godot-tip #gamedev
- Project Settings > Rendering > Viewport > Enable HDR20
- Add World Environment
- Enable Glow
- Set Background to **Canvas**
- Choose “Modulate > Raw” in sprites increase the RGB to higher than HDR Threshold (default: 1)
- Those sprites will glow!
#godot-tip #gamedev
AI revolution is happening. Humanity is solving hard problems.
Can someone tell my Why TF 60% of the mayonnaise package are still impossible to tear open!!!!
AI revolution is happening. Humanity is solving hard problems.
Can someone tell my Why TF 60% of the mayonnaise package are still impossible to tear open!!!!