#godot-tip #godot-tips #gamedev #animation
#godot-tip #godot-tips #gamedev #animation
Very effective use of TileMapLayers, show how powerful they are!
#godot-tip #godot-tips #gamedev
Very effective use of TileMapLayers, show how powerful they are!
#godot-tip #godot-tips #gamedev
- Project Settings > Rendering > Viewport > Enable HDR20
- Add World Environment
- Enable Glow
- Set Background to **Canvas**
- Choose “Modulate > Raw” in sprites increase the RGB to higher than HDR Threshold (default: 1)
- Those sprites will glow!
#godot-tip #gamedev
- Project Settings > Rendering > Viewport > Enable HDR20
- Add World Environment
- Enable Glow
- Set Background to **Canvas**
- Choose “Modulate > Raw” in sprites increase the RGB to higher than HDR Threshold (default: 1)
- Those sprites will glow!
#godot-tip #gamedev