Nathan (GDQuest)
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gdquest.bsky.social
Nathan (GDQuest)
@gdquest.bsky.social
Become a game developer with the Godot game engine!
Hundreds of free tutorials and open-source demos: http://gdquest.com
We've been working on something special for you, GDLibrary: a completely free library for Godot devs

Think of it as your go-to place whenever you need help: tutorials, guides, a glossary to look up terms, and open source demos and assets to use in your games!

Here's a quick peek at what's coming.
November 15, 2025 at 9:52 AM
GDScript Formatter can reorder your GDScript code for you!

Signals and variables first, then built-in Godot functions, then public and private custom functions, etc.

It's open source, written in Rust, and runs fast.

Give it a try: www.gdquest.com/library/gdsc...
September 29, 2025 at 4:05 PM
GDScript code formatting in an instant coming soon in a Godot editor near you.

Works automatically on save too.
September 26, 2025 at 9:10 PM
We made a new GDScript Formatter for Godot 4, written in Rust: www.gdquest.com/library/gdsc...

It runs fast enough to use on every save on a laptop.

Please give it a try, and let us know if you encounter any issue!
September 23, 2025 at 10:25 AM
Reposted by Nathan (GDQuest)
🎨✨ Help Test a New Inkscape Feature!
You can now recolor selected objects right from the Fill & Stroke dialog — but we need your feedback before release!

👉 Download, test, and tell us what you think: gitlab.com/inkscape/ux/...

Your input will help us catch bugs 🐛 and polish the UI for everyone 🚀
August 23, 2025 at 9:57 PM
Reposted by Nathan (GDQuest)
in-depth thread: optimizing GDScript performance from ~83ms to ~9ms in a scene our tower defense game Rift Riff, made in Godot, with 1000 enemies. 🧵👇🏼

#gamedev #godotengine
July 14, 2025 at 9:17 PM
Coming in the next module in Learn 2D Gamedev From Zero with Godot: interactive guides to learn tileset creation and tilemaps for level design hands-on, straight within Godot.
June 29, 2025 at 1:46 PM
Reposted by Nathan (GDQuest)
new version of godot minimal theme is out! it has redesigned tabs and a lot of small fixes ✨

github.com/passivestar/...
June 28, 2025 at 12:34 AM
Setting up pixel art graphics is pretty easy in Godot but it's not always easy to know where to look.

I compiled the most important settings to get started here: www.gdquest.com/library/pixe...

Let me know if you have questions!

Art by ‪@heytibo.bsky.social
June 23, 2025 at 4:17 PM
New Godot tutorial Learn how to create a satisfying laser beam: www.gdquest.com/library/lase...

I'd love your thoughts on the video's style! We're looking to find a good balance between making nice videos without too much fluff, for people who already have some experience to learn from fast.
June 21, 2025 at 6:04 PM
Reposted by Nathan (GDQuest)
Some of y'all are gonna think I've gone completely nuts, but I'm gonna talk about rounded corners and why circles suck.

Most devs take it for granted that rounded corners are circles. Spoiler: They don't have to be!

There is a much more aesthetically pleasing and cheaper alternative. 🧵👇
#gamedev
May 22, 2025 at 3:38 PM
From an upcoming open source demo, asset, and video.
May 14, 2025 at 10:25 AM
NEW 4-HOUR Godot 3D tutorial!

For everyone who loved the Vampire Survivor tutorial, we made another beginner-friendly tut where you'll create a playful Survivor Arena FPS.

LINK: youtu.be/NJJNWGD25rg
May 11, 2025 at 7:23 PM
We're working on a new website and free resources for Godot...
May 9, 2025 at 10:25 AM
Reposted by Nathan (GDQuest)
Remember #BOTW In-Game QA notes tool? Soon you'll be able to use it in your own #godot #godotengine games with #SceneNotes!

Here's a little preview of the reporting interface and in-editor viewer! #madewithgodot #screenshotsaturday #indiedev #gamedev
February 15, 2025 at 10:06 PM
All the tutorials about testing web exports in Godot are like "You need to install Python and create a local server"

You don't! It's built into the editor.

Once you've set up a web export, click this new icon in the play bar and click Run in Browser.

It's a nice time-saver for jams.
December 6, 2024 at 2:17 PM
New tut! Make a smooth 3D, third-person character controller in Godot 4: youtu.be/JlgZtOFMdfc
October 9, 2024 at 9:38 PM
Reposted by Nathan (GDQuest)
Godot Engine gamedev VFX practice using TysonTan and @gdquest.bsky.social artwork. Inspired by the soul orbs from Kirby and the Forgotten Land. It's amazing how a simple drop shadow adds depth to an object. I'll probably make them more transparent and improve the particle effects in the future.
September 26, 2024 at 11:22 PM
GodotCon is getting close! Who's going?

I'll host a 1-hour workshop: The Godot Cheatsheet.

The idea is: I bring my quick and useful Godot tricks, you bring yours, we all share, and I collect it all in an open source Godot project with lots of useful snippets.
September 19, 2024 at 3:15 PM
Godot tip: creating a 3D mesh with a transparent material can make it much easier to visualize character collisions compared to Godot's built-in debug drawing (lines are a bit too thin by default and that can't be controlled).

All you need is to create a MeshInstance3D node that matches your shape.
September 19, 2024 at 9:28 AM
Reposted by Nathan (GDQuest)
godot has built-in gradients that you can directly use as light projectors instead of relying on IES profiles ✨
September 15, 2024 at 7:37 AM
Working on a new open source template/demo for Godot. We'll also make a tutorial for it.
September 18, 2024 at 7:27 PM
Wow, tetrapod, a contributor, just rewrote the force field shader in Godot 4, making it compatible with all rendering engines. Looking great!

Porting of our open source library of 50+ Godot shaders for learning is in progress in https://github.com/gdquest-demos/godot-shaders
September 17, 2024 at 9:24 AM