Alexander Karenovics
banner
erdbeerscherge.bsky.social
Alexander Karenovics
@erdbeerscherge.bsky.social
Working on #ruinsOfCalaworm
Turn-based Dungeon Crawler after 90s german cult #roguelike "Die Gemäuer von #Kalawaum".

Soundtrack: @composertom.bsky.social
Key Art: @edjiearts.bsky.social

DEMO: https://erdbeerscherge.itch.io/ruins-of-calaworm
Lots of things to consider, when coding a custom keyboardMapping system ... here's one aspect of #gameDev I did NOT underestimate; I knew it would suck. 😅

✅ Added an option to restore default bindings.
✅ keyboardMapping-File now encoded (no more manually hacking)

#ruinsOfCalaworm
November 4, 2025 at 12:51 PM
Finally started tackling custom keyBinding. Coding this sucks soooooo bad. 😭But I've cleared the first hurdle:

✅Retrieve current inputMaps
✅Display
✅Browsing Tabs

I abused the heck out of my messageDisplay-function, poor thing is a hot mess now. But it works. 🥹

#gameDev #ruinsOfCalaworm
November 3, 2025 at 1:52 PM
First look at the menu/selectionScreen of #ruinsOfCalaworm.
👻❤️💀
September 7, 2025 at 9:24 AM
Cut/Replace-Mode implemented.

Left Click: draw
Right Click: replace
Click Button again to confirm

Teleport associations are also correctly replaced.
Confirmation click also decides, whether cut-out area is filled with walls (left) or floorTiles (right).
#ruinsOfCalaworm #gameDev
March 22, 2025 at 2:25 PM