Alexander Karenovics
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erdbeerscherge.bsky.social
Alexander Karenovics
@erdbeerscherge.bsky.social
Working on #ruinsOfCalaworm
Turn-based Dungeon Crawler after 90s german cult #roguelike "Die Gemäuer von #Kalawaum".

Soundtrack: @composertom.bsky.social
Key Art: @edjiearts.bsky.social

DEMO: https://erdbeerscherge.itch.io/ruins-of-calaworm
The UI is a slightly "hacked" version of the already implemented ingame messageBoxes - thank Cthulhu for small favors. But had to add an "auto validate" whenever moving the cursor on a "...", to switch tabs.
And then there's more boring/error-prone backend stuff left to write and test. 🥲
November 4, 2025 at 1:09 PM
Yes, I know. 🥹
Promised I'll do this, and I'm gonna deliver.
Already had a quick&dirty solution in the Demo, where you could edit the respective textFile manually (still possible), but I'd rather offer a comfy/safe ingame thing, allowing you to mess around w/o breaking anything.
Thank you!❤️
November 3, 2025 at 2:07 PM
Thank you! ❤️
October 6, 2025 at 6:49 PM
- Credits/Highscore display are no brainers. Algorithms are already home and dry (cuz available within the game), so for the menu display I just need a couple of interface lines.
- Option Menu probably sucks the most, coding-wise, so gonna tackle that first.
- Writing Intro Story will be fun!🤗
September 22, 2025 at 6:23 PM
Lol, got me. Thank's for the headsup, tho!😅
September 16, 2025 at 3:26 PM
This looks fantastic!🤩
September 16, 2025 at 2:34 PM