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elatronion.bsky.social
elatronion
@elatronion.bsky.social
Reposted by elatronion
Shoutout to ntscQT for being a great free open-source software that allowed me to emulate the great VHS effect on Rainbow Factory Employee Safety Module
June 10, 2025 at 7:35 PM
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Valve just announced three new pieces of hardware, nice! I was asked to do the 2D animation for the announcement video and for the website: store.steampowered.com/sale/hardware

Look at em go!

@valvesoftware.com @steampowered.com #Steam #SteamFrame #SteamMachine #SteamController #Valve
November 12, 2025 at 7:33 PM
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How to find a composer for your game
#gamedev
November 12, 2025 at 4:22 PM
Hey, I was pretty close!
#steammachine
November 12, 2025 at 8:16 PM
IT'S HERE, IT'S REAL!
AM I DREAMING!?
November 12, 2025 at 8:01 PM
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Composition over Inheritance.

#GodotFest #HallsOfTorment
November 11, 2025 at 2:53 PM
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Shader systems are ridiculously powerful if you’re clever enough. 



Most people use them to create visual effects. You know what’s cooler?

Running Linux.

Inside an emulated RISC-V CPU. Inside a pixel shader. Inside of VRChat...
November 10, 2025 at 9:44 PM
If you see this, post your bird art.
——
Winter-ready Bluejay-inspired character design ❄️
November 11, 2025 at 2:03 PM
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I should probably post more of my evening explorations on #Godot ! I'm learning A LOT. Here is an early sketch. 🔥
November 4, 2025 at 7:35 AM
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My Steam Build Uploader is Public and Open Source now.. You can try it out and give me feedback here or in the github issues :D (There's also release section with exported builds so if you don't use #GodotEngine you can just download straight up!

Link: github.com/rayzorite/On...

#GameDev #IndieDev
Made this Steam Build Uploader a while back for my games, and I am deciding to make it public (Not yet public). Made in #GodotEngine.

What you can currently do:
• Upload multiple apps and depots at once
• Manage multiple Steam users
• Generate VDF files without official GUI

#GameDev #IndieDev
November 5, 2025 at 9:45 AM
Reposted by elatronion
The new godot UI theme has been merged and is on its way to be the new default!

I consider godot to be one of the most important software projects of our time and it's a huge privilege to be able to contribute to it. Happy to see it grow and be used for increasingly ambitious games and apps ❤️
October 30, 2025 at 8:48 PM
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We have progressed from data collection to data analysis.
November 1, 2025 at 12:31 AM
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These are the engines used to make 9,724 games for the GMTK Game Jam in 2025!

1️⃣ Unity - 41%
2️⃣ Godot - 39%
3️⃣ Other / No Engine - 11%
4️⃣ Game Maker - 5%
5️⃣ Unreal Engine - 4%
August 4, 2025 at 8:35 AM
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I am playing Mario Galaxy 2
Mario [triple jumps off a cliff]:
October 26, 2025 at 10:53 PM
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Getting back to writing blog posts! ✏️

It’s old content, a 4y.o twitter thread, lost when I fled the old place. I decided to bring it back to you.

Maybe you recall it? It was about stairs 🛕

charlesboury.fr/articles/tex... #gamedev #b3d
Texture first, model later
A reverse workflow to create props based on tiled textures
charlesboury.fr
October 9, 2025 at 8:42 PM
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Proud to announce Deviant Legal’s Game Developer’s Guide to Publishing Agreements: a free resource for developers wanting to learn about publishing deals. Publicly accessible, without requiring to provide your data: deviantlegal.com/guide/game-d...
October 8, 2025 at 7:09 AM
Reposted by elatronion
We are thrilled to announce that our NEW Large Language Model will be released on 11.18.25.
October 1, 2025 at 2:38 PM
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I don't know the lore past part 6, but I don't like the implication of a horse having a star birthmark 👀 #jojo
September 23, 2025 at 2:44 PM
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RIP Renato Casaro, an Italian artist known for his film posters.
He passed away yesterday at the age of 89.
October 1, 2025 at 12:18 PM
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Just a reminder that if you get my Godot addons from GitHub, they are permanently being removed tomorrow (September 1).

You can now get them instead from codeberg.org/MajorMcDoom/..., via any Git client (including GitHub Desktop).

Cheers.

#GodotEngine
August 31, 2025 at 10:03 PM
Reposted by elatronion
Our open source game project has a Steam page!
Wishlist it now to get notified once it releases:
store.steampowered.com/app/3775050/...

Learn more and get the production assets on Blender Studio website:
studio.blender.org/blog/steam-p...

#b3d #godotengine #gamedev #BlenderStudio #dogwalk
DOGWALK on Steam
Play as a big adorable dog and explore a hand-crafted winter forest with a little kid in tow. A short, free, open source project brought to you by Blender Studio.
store.steampowered.com
June 9, 2025 at 1:40 PM
Zera's back!
If you're a #SpyroTheDragon fan, you own it to yourself to checkout this game.

www.youtube.com/watch?v=emqo...

cyreides.itch.io/zerama

Also, enjoy this fan art I drew in 2022.
I'm no artist, but it was still fun to do.
May 14, 2025 at 2:55 AM
I have some logo concepts for the next two #Steam hardware products from #Valve.

Top row are two existing logos, while the bottom two are my rough concepts.

For the Machine, it represents more power than the Deck and matches prototype Steam Machine design.

Deckard is a mix of Deck/Machine/Index.
December 18, 2024 at 12:34 AM