drakefruit.bsky.social
@drakefruit.bsky.social
Student at Portland State
S&box game developer
Awaiting neurodivergency diagnosis
Republicans fuck off
Reposted
This video of Chicagoans intervening to save a man from being abducted off the streets by ICE is making the rounds on Instagram.

Community action works.

Source: www.instagram.com/reel/DPZL2AL...
October 5, 2025 at 5:24 PM
can someone ID this cute moth I found
September 21, 2025 at 2:38 PM
@bsky.app hey so when I look up Portland in the search bar and I have NSFW turned off I do NOT want to see an old man's hairy penis, thank you!
August 7, 2025 at 7:19 PM
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I'm working on a katamari inspired game in s&box about a mouse trying to get big enough to roll up the moon (because it's made of cheese)

This has been a super fun technical challenge so far and also a ton of fun to work on. I'm hoping to have something playable out by this friday.

#gamedev
July 14, 2025 at 4:49 PM
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Ghoul Grounds Multiplayer is out now! 🍻
www.youtube.com/watch?v=0qva...
#gamedev #indiedev #s&box #sbox
Ghoul Grounds - Multiplayer Trailer
YouTube video by PapaBrickolini
www.youtube.com
July 19, 2025 at 6:55 PM
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Announcing Breach!

Breach is a modern reimagining of GMOD's Breach gamemode, built for S&Box.
July 20, 2025 at 7:00 PM
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The 2nd attempt was less of a proof of concept and actually mounted the game archives to load files out of instead of loading extracted M2/skin/BLP files from disk. This loads the first few hundred M2s/WMOs directly from the files without extracting to disk/conversion to intermediate format.
July 24, 2025 at 11:19 PM
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concrete ❤️
July 4, 2025 at 5:16 AM
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-A living wage
-Guaranteed healthcare
-The right to join a union
-The right to vote
-The right to choose when, how, and
with whom you start a family
-The right for you and your family to live free from gun violence

These are the foundations of real freedom.
May 26, 2025 at 5:01 PM
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Work in progress editor refresh, you can spot different editor modes at the top left like blender! #s&box
April 3, 2025 at 7:09 PM
Animated Terry doing the rat dance thing #s&box
March 10, 2025 at 3:29 PM
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March 1, 2025 at 12:33 AM
s&box has so many cool games but no players, what's stopping you from playing s&box?
March 4, 2025 at 3:10 AM
This game lets you KILL sausage men #s&box #shorts
YouTube video by DrakeFruit
youtube.com
February 26, 2025 at 1:34 AM
I made a game inspired by interactive buddy and kick the buddy in #s&box

you can read about my little update, get s&box for free, and play the game here: sbox.game/drakefruit/t...
February 25, 2025 at 8:40 AM
New Torture Terry update
#s&box
sbox.game/drakefruit/t...
s&box
sbox.game
February 20, 2025 at 1:33 AM
DND character that's just a really tall kobold who thinks he's 3 smaller kobolds in a trench coat and is trying really hard to "hide" it while failing miserably
January 22, 2025 at 6:11 AM
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The spline tool has evolved a ton since I last posted about it, go check it out on github.com/Facepunch/sb...
#s&box
January 10, 2025 at 6:20 PM
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An updated video on my #sbox solar system simulation! showing off the atmosphere and clouds.

#gamedev
January 12, 2025 at 8:36 PM
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Quick little stacking I game made in s&box in a couple hours, it loads random models off the s&box cloud (user created models uploaded to it) and selects them based on a daily seed so there's a leaderboard in too!
December 3, 2024 at 11:24 PM
"I hate murdersing as much as the next guy" my friend sayds to me

"I love murdering" said next guy

then he killsed me
December 3, 2024 at 11:04 PM
Made a shitty beatsaver.com parser in #s&box this last month. The notes just disappear when you touch them and the sizing is all wrong but it's getting there.
December 3, 2024 at 3:53 AM
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Advent Calendar Advent Calendar xkcd.com/3019
December 2, 2024 at 11:21 PM
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December 2, 2024 at 8:02 AM
you continue to impress me
I'm currently working on a 3D painting application, made in S&Box! It's non destructive, meaning it saves all of your strokes and all of the info within them to reconstruct your textures at any resolution and any time you want! All of the drawing logic runs in a compute shader, super fast.
#gamedev
November 23, 2024 at 7:20 AM