chrisphp.bsky.social
@chrisphp.bsky.social
Software developer in agri robotics. I specialise in procedural generation.

I also do game dev on the side.
Working on a level creator/editor for my zombie survival game, it's fun making tools to improve productivity in the long run.

#odin #gamedev #raylib
June 25, 2025 at 1:05 PM
Some variations and different tilesets for my procedural house layout generator.

#gamedev #odin #raylib #procgen
June 18, 2025 at 9:13 PM
House/Rooms generator using BSP. Has a single entrance and doors between each room. Future progress to possibly add furniture as well.

#odin #raylib #gamedev #procgen
May 8, 2025 at 1:40 PM
Different examples of my procedural path generator within different tilesets.
#gamedev #odin #raylib #procgen
March 31, 2025 at 9:39 AM
Made a simple UI using CSS style flex boxes with raylib.
February 17, 2025 at 4:36 PM
Hello! Here is a small prototype game of a Stardew valley like game. It procedurally generates a small world and the player can edit and change.

It was just to test some programming skills such as having tiles blend together automatically.

tileset art used: opengameart.org/content/lpc-...
#gamedev
November 19, 2024 at 9:09 AM