chrisphp.bsky.social
@chrisphp.bsky.social
Software developer in agri robotics. I specialise in procedural generation.

I also do game dev on the side.
Not at the moment but that would definitely be a good project to work on!
November 26, 2025 at 2:18 PM
Yeah I am thinking of also adding some nice hallways as well
May 13, 2025 at 6:05 AM
Just a lot easier to get going and plenty of examples available
May 8, 2025 at 7:14 PM
Go low level with Raylib, which is more of a framework than an engine.
May 8, 2025 at 6:45 PM
I generate the world with simplex noise and use the value to determine the different tile types. I also use that to generate the path by adding the noise value to the pathfinder.
March 31, 2025 at 4:15 PM
Thanks! This is for a video tutorial I am doing on YouTube
March 29, 2025 at 8:51 PM
the tilsets used is from opengameart.org/users/blueca...
bluecarrot16
opengameart.org
March 29, 2025 at 7:59 PM