A game like Stardew Valley sold 27M units, but had “only” 236.000 (~2%) players played it at the same time at it’s peak.
Balatro sold 5.3M units, but was played by
43.000 people at its peak (less than 1%).
Stats show the median Steam user has never played 51% of the games they buy. If the average gamer was a fully rational consumer who only bought what they consumed and nothing more, then half of Steam's purchases would be gone.
www.pcgamer.com/gaming-indus...
A game like Stardew Valley sold 27M units, but had “only” 236.000 (~2%) players played it at the same time at it’s peak.
Balatro sold 5.3M units, but was played by
43.000 people at its peak (less than 1%).
store.steampowered.com/app/3004390/...
store.steampowered.com/app/3004390/...
SO OUR CO-OP KAIJU HORROR COOKING GAME HAS A CHANTING SYSTEM
SO OUR CO-OP KAIJU HORROR COOKING GAME HAS A CHANTING SYSTEM
We are excited to announce that Blue Prince will also be coming to PS5 & PS+ Game Catalog, Xbox Series S|X Windows & Game Pass, Spring 2025.
We are excited to announce that Blue Prince will also be coming to PS5 & PS+ Game Catalog, Xbox Series S|X Windows & Game Pass, Spring 2025.
Short story written like a wiki article about the first uploaded human
Short story written like a wiki article about the first uploaded human
“If we do manage to respond to this assault, we must immediately engage in crafting a positive vision for the future of democracy that can survive the threat posed by the proscriptions of Project Russia.”
“If we do manage to respond to this assault, we must immediately engage in crafting a positive vision for the future of democracy that can survive the threat posed by the proscriptions of Project Russia.”
there is no need to respect our executioners.
one of my research foci for 3+ years was the social processes of a society's descent into authoritarianism.
my historian mentor once told me:
it happens slowly, then all at once.
there is no need to respect our executioners.
39. A publisher without a defined advantage is just expensive money
9. Make the smallest viable prototype in each iteration
18. Procedural generation is a stylistic choice not a cost-reduction methodology
🤌🫶
modecollapse.substack.com/p/42-essenti...
39. A publisher without a defined advantage is just expensive money
9. Make the smallest viable prototype in each iteration
18. Procedural generation is a stylistic choice not a cost-reduction methodology
🤌🫶
The State of Indie Games in 2024 and Beyond www.superjumpmagazine.com/the-state-of...
The State of Indie Games in 2024 and Beyond www.superjumpmagazine.com/the-state-of...