bélitzky
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belickim.bsky.social
bélitzky
@belickim.bsky.social
programmer, gamer, sometimes game programmer
Well, well, well... I'm drawing some new tiles to wind down.

#gamedev #pixelart #crpg #dungeoncrawler #blobber
November 12, 2025 at 9:46 PM
Working on some mind-bogglingly realistic water simluation.

#gamedev #pixelart #crpg #dungeoncrawler #blobber
November 10, 2025 at 6:49 PM
Reposted by bélitzky
Cyclopean II: The Dreamlands is the much anticipated follow up to Cyclopean: The Great Abyss. An old school CRPG in the vein of Ultima, Questron and Legacy of the Ancients, based on H.P. Lovecraft's Dream Cycle.
#PitchYaGame #CRPG #Lovecraft
store.steampowered.com/app/3998510/...
November 7, 2025 at 2:39 PM
Now with unnecessary dutch angles, very dramatic.

#gamedev #pixelart #dungeoncrawler #blobber
November 5, 2025 at 8:48 PM
Putting some things together. The doors are just using the dialogue system with "teleport" effect assigned to the message.

#gamedev #pixelart #dungeoncrawler #blobber
November 4, 2025 at 9:15 PM
Reposted by bélitzky
October 3, 2025 at 6:57 PM
Reposted by bélitzky
I love this analytical take on video game categorization from Antoine Mayerowitz and Julie Belzanne:

hushcrasher.substack.com/p/taxonomy-o...

Instead of trying to vibe-intuit the definition of an "indie" game, the authors analyzed the data from the perspective of game size and credits length
September 14, 2025 at 10:50 AM
Ended up toning down the scanlines and adding a slight horizontal blur for some color bleeding. Somehow it just feels CRT enough.

#gamedev #pixelart #dungeoncrawler #blobber
August 10, 2025 at 2:17 PM
I must admit that I seriously underestimated how hard is to create a single fake CRT shader that remains readable at different resolutions. The best method seems to be forgo realism completely and just suggest scanlines/pixelmask.

#gamedev #pixelart #dungeoncrawler #blobber
August 9, 2025 at 11:59 AM
Reposted by bélitzky
displacement mapped raycaster glitch archive
June 6, 2025 at 4:22 PM
Reposted by bélitzky
Finally done with this! I really liked the results.

Picture minecraft, but it's an old computer RPG.

#pixelart #minecraft #BRart #ドット絵
May 5, 2025 at 2:03 PM
Reposted by bélitzky
Just a conceptual card art for a non-existent game.

Illustrated with ink on paper, combined and colored digitally.

#darkart #cardgame #indiegame #tcg #ccg #tabletop #illustration #art
April 6, 2025 at 4:52 PM
Reposted by bélitzky
Some vibes from the hedgemaze.
#gamedev #indiegames
February 23, 2025 at 3:50 PM
Reposted by bélitzky
Widescreen patches are an affront to Gods own favored aspect ratio: 4:3
January 31, 2025 at 3:46 AM
Reposted by bélitzky
Głosujcie za tym, żeby dorwali i wypuścili Black & White!

www.gog.com/dreamlist/
January 29, 2025 at 9:41 AM
Reposted by bélitzky
"Folks, we have climbed the mountain." www.patreon.com/posts/sdl3-i...
SDL3 is officially released! | Ryan C. Gordon
Get more from Ryan C. Gordon on Patreon
www.patreon.com
January 21, 2025 at 9:26 PM
Frankly I can’t believe it’s Friday once again 😔
January 17, 2025 at 2:37 PM
Reposted by bélitzky
December 15, 2024 at 3:27 PM
Reposted by bélitzky
I'm liking how this looks so far but I think I'm going to need some props, like torches & tombstones, & maybe some trees for around the edge of the level #gamedev #indiedev #unity #unity3d #psx #fps #indiegame
December 9, 2024 at 10:34 AM
Reposted by bélitzky
Caves of Qud arguably makes more extensive use of the Z axis and could thus be called "3D Skyrim"
An entire-ass massive RPG some are calling "2D Skyrim" in palm your hand? Yes it is.

store.steampowered.com/app/333640/C...
December 9, 2024 at 12:14 AM
Reposted by bélitzky
dandelions make me so happy, i don’t care that they’re considered a weed 🌱

#embroidery
December 4, 2024 at 12:51 AM
It probably opens from the other side.

#gamedev #pixelart #dungeoncrawler #blobber
November 28, 2024 at 8:37 PM