Wishlist on Steam!
https://store.steampowered.com/app/3572660/SOLSTORM/
https://www.instagram.com/xpostgames/
#solodev #gamedev #indiedev
I'm a solo indie developer working on SOLSTORM: a classic style hand-crafted arcade bullet hell.
Wishlist on Steam!
store.steampowered.com/app/3572660/SOLSTORM
#indiedev #gamedev #bullethell #shmup
✨ BEEP-8 is a fantasy console for creating 8-bit games in C/C++, with pixel graphics and 60fps — right in your browser.
🛠️ Get started: github.com/beep8/beep8-...
#indiegame #GameDev #IndieDev #IndieGameDev #IndieGames #PixelArt #beep8 #pico8
✨ BEEP-8 is a fantasy console for creating 8-bit games in C/C++, with pixel graphics and 60fps — right in your browser.
🛠️ Get started: github.com/beep8/beep8-...
#indiegame #GameDev #IndieDev #IndieGameDev #IndieGames #PixelArt #beep8 #pico8
#ScreenshotSaturday #Spiderwebs #Retrogaming
#ScreenshotSaturday #Spiderwebs #Retrogaming
Includes wage increases, salary minimums, and crediting rules. Will provide benchmarks for other unions currently in the midst of negotiations.
Includes wage increases, salary minimums, and crediting rules. Will provide benchmarks for other unions currently in the midst of negotiations.
Ever scroll for 5 minutes straight, stumble across incredible pixel art, and just go "WOW"?
We turned those 5-minute hunts into 5-second discoveries.
👇 Click below to start saying "WOW" a little more often (>‿◠)✌
go.bsky.app/UhRLt2P
#pixelart #art #gamedev #indiedev
Ever scroll for 5 minutes straight, stumble across incredible pixel art, and just go "WOW"?
We turned those 5-minute hunts into 5-second discoveries.
👇 Click below to start saying "WOW" a little more often (>‿◠)✌
go.bsky.app/UhRLt2P
#pixelart #art #gamedev #indiedev
Sharp Pixels vs. AV Famicom Composite via Sony PVM-20L2MD
Rolled credits on this one with my kiddo today and it made me miss the blog. Color differences are due to the NES’ inconsistent color palette on various displays.
Sharp Pixels vs. AV Famicom Composite via Sony PVM-20L2MD
Rolled credits on this one with my kiddo today and it made me miss the blog. Color differences are due to the NES’ inconsistent color palette on various displays.
#ScreenshotSaturday #pixelart #gamedev #ドット絵 #IndieGameDev #construct3 #indiegames #indiedev
#ScreenshotSaturday #pixelart #gamedev #ドット絵 #IndieGameDev #construct3 #indiegames #indiedev
Check out Eternal Skies in the games in New York festival, featuring games made in New York.
It starts on the 29th.
(This is why I was frantically updating videos and screenshots b4 my trip)
#indiegamedev
Check out Eternal Skies in the games in New York festival, featuring games made in New York.
It starts on the 29th.
(This is why I was frantically updating videos and screenshots b4 my trip)
#indiegamedev
or dont. im not ur mom.
watch here: twitch.tv/b0tster
or dont. im not ur mom.
watch here: twitch.tv/b0tster
#indiedev #screenshotsaturday #stg
#indiedev #screenshotsaturday #stg
The actual cutscene itself is a placeholder, but the actual functionality to load and play it (complete with a cutscene skip) is in, meaning that a proper cutscene can easily be added in later :)
The actual cutscene itself is a placeholder, but the actual functionality to load and play it (complete with a cutscene skip) is in, meaning that a proper cutscene can easily be added in later :)
Hey Whats up! 👋
Im new to Bluesky, 👶 i just recently started a daily series Called Pixel Byte, where i reimagine food🥧from popular video games! Heres the past 4 days so far,
Would you try any of these dishes IRL? 😋
Hey Whats up! 👋
Im new to Bluesky, 👶 i just recently started a daily series Called Pixel Byte, where i reimagine food🥧from popular video games! Heres the past 4 days so far,
Would you try any of these dishes IRL? 😋
This is straight up implementation of Blackpawn atlas: blackpawn.com/texts/lightm...
But added remove and consolidation.
This is straight up implementation of Blackpawn atlas: blackpawn.com/texts/lightm...
But added remove and consolidation.
store.steampowered.com/app/2248150/...
Thanks so much to everyone who has wishlisted and/or helped spread word about the game! Early Access starting sometime in 2026, demo coming soon!
store.steampowered.com/app/2248150/...
Thanks so much to everyone who has wishlisted and/or helped spread word about the game! Early Access starting sometime in 2026, demo coming soon!
Plus, a sneak peek render before you see the real thing 😉
Code::Blocks, the free, cross-platform, open-source, C/C++ IDE lives! After five years, they have their first release, CodeBlocks 25.03.
gamefromscratch.com/codeblocks-c...
#gamedev #indiedev
Code::Blocks, the free, cross-platform, open-source, C/C++ IDE lives! After five years, they have their first release, CodeBlocks 25.03.
gamefromscratch.com/codeblocks-c...
#gamedev #indiedev