wblamkin.itch.io
this is Argot, my open-source instrument for max/msp! it uses a virtual phoneme system which lets you combine any samples live to perform "syllables". up on my itch!
store.steampowered.com/app/2158550/...
store.steampowered.com/app/2158550/...
On December 8th... I'm releasing my next game, Angeline Era!!!
It's a vast, 3D action-adventure where you travel across a country's unmarked overworld, with every level hidden in plain sight.
Please look forward to it!!
store.steampowered.com/app/2393920
On December 8th... I'm releasing my next game, Angeline Era!!!
It's a vast, 3D action-adventure where you travel across a country's unmarked overworld, with every level hidden in plain sight.
Please look forward to it!!
store.steampowered.com/app/2393920
Our sword action shooting game BIRDCAGE, launches on PC; Tuesday November 18th.
Play our new DEMO on Steam, right now!
store.steampowered.com/app/2618150/...
Our sword action shooting game BIRDCAGE, launches on PC; Tuesday November 18th.
Play our new DEMO on Steam, right now!
store.steampowered.com/app/2618150/...
riverhill soft, 1993
riverhill soft, 1993
This time I cover Chunsoft’s Sound Novel franchise, a hugely important series in the history of Japanese video games that served as the progenitor to the visual novel genre and was a source of inspiration for all kinds of developers.
WATCH - www.youtube.com/watch?v=z9BT...
This time I cover Chunsoft’s Sound Novel franchise, a hugely important series in the history of Japanese video games that served as the progenitor to the visual novel genre and was a source of inspiration for all kinds of developers.
WATCH - www.youtube.com/watch?v=z9BT...
namco, 1998
namco, 1998
Available until October 10.
>> www.youtube.com/watch?v=ixdu...
Available until October 10.
>> www.youtube.com/watch?v=ixdu...
Still working on it and pretty happy with how things are shaping up, but there's a lot of work to do, so I can't say anything about when it will be ready yet.
Still working on it and pretty happy with how things are shaping up, but there's a lot of work to do, so I can't say anything about when it will be ready yet.