🎮 Play Slime 64: https://slime64.com
🌐 More from me: https://waveparadigm.com
Join us for a 3D collect-a-thon platformer starring elemental slimes who combine their powers and collect Bells & Whistles to defeat an evil robotic enterprise.
Super excited to finally show a first look at the full game. More to come!
Wishlist on Steam! slime64.com
Within a Marbelous Maze was made in a month and features 5 marbles with different properties you unlock and swap between at extremely original and never-before-seen Tag Barrels!
waveparadigm.itch.io/within-a-mar...
Within a Marbelous Maze was made in a month and features 5 marbles with different properties you unlock and swap between at extremely original and never-before-seen Tag Barrels!
waveparadigm.itch.io/within-a-mar...
waveparadigm.itch.io/within-a-mar...
waveparadigm.itch.io/within-a-mar...
I've got a lot of level design left but it's been an excellent exercise for me and I think it's coming along well!!
#gamedev #indiedev
I've got a lot of level design left but it's been an excellent exercise for me and I think it's coming along well!!
#gamedev #indiedev
Excited to show more! #gamedev #indiedev
Excited to show more! #gamedev #indiedev
After being an indie game dev: oh wow only two years? And they finished it? Like, the whole thing, not a demo? Are you sure?
After being an indie game dev: oh wow only two years? And they finished it? Like, the whole thing, not a demo? Are you sure?
Gameplay of Calico Wilder!
I've been working with @waveparadigm.com, @littlenorwegians.bsky.social, and some friends to build the first of Calico's adventures, and I'm super thrilled with how it's coming along!
#indiegame #gamedev
📅 EPISODE 1 NOW AVAILABLE TO WATCH ON KICKSTARTER!
Watch Now!! 📺
www.kickstarter.com/projects/bun...
📅 EPISODE 1 NOW AVAILABLE TO WATCH ON KICKSTARTER!
Watch Now!! 📺
www.kickstarter.com/projects/bun...
Combine with Jump Buffer (executing a jump once they land if they pressed it a bit early) to maximize.
Bonus: spawn the jump particle at the last grounded position to hide the coyote time :)
#gamedev
Combine with Jump Buffer (executing a jump once they land if they pressed it a bit early) to maximize.
Bonus: spawn the jump particle at the last grounded position to hide the coyote time :)
#gamedev
With that said, the sneak peek's now on YouTube too, if you wanna see it in 60fps!
www.youtube.com/watch?v=S4Yw...
With that said, the sneak peek's now on YouTube too, if you wanna see it in 60fps!
www.youtube.com/watch?v=S4Yw...
Gameplay of Calico Wilder!
I've been working with @waveparadigm.com, @littlenorwegians.bsky.social, and some friends to build the first of Calico's adventures, and I'm super thrilled with how it's coming along!
#indiegame #gamedev
- work in progress!
(game is ABYSS X ZERO for those who do not know! an upcoming low-poly 3D metroidvania, developed by me and @ironfairy.bsky.social)
#gamedev #lowpoly #indiegame
Been following this project for a long time - backed on KS after their super promising demo and am stoked to see the final release coming so soon!
Been following this project for a long time - backed on KS after their super promising demo and am stoked to see the final release coming so soon!
heart was beating out of my chest - former WR was 1m27s
insanity starts at :47
heart was beating out of my chest - former WR was 1m27s
insanity starts at :47
youtu.be/RJHM7DL_ygs?...
youtu.be/RJHM7DL_ygs?...
every night I finally achieve hyperfocus on one of my non-work projects and can't bear to break it before pushing it as far as I can
and so the cycle repeats
every night I finally achieve hyperfocus on one of my non-work projects and can't bear to break it before pushing it as far as I can
and so the cycle repeats