🏳️🌈 He/Him
🇻🇪🇲🇽 "Tomeyro" is pronounced like "tomato" 🍅
My stuff: http://tomeyro.itch.io
#GodotEngine #gamedev #indiedev
#GodotEngine #gamedev #indiedev
Thank you to all the ones who submitted a project and wishing you good luck for the next ones. We plan on include more people in the voting process, so stay tuned to hear more about that next year.
#GodotEngine #godot
www.youtube.com/watch?v=n1Lo...
Thank you to all the ones who submitted a project and wishing you good luck for the next ones. We plan on include more people in the voting process, so stay tuned to hear more about that next year.
#GodotEngine #godot
www.youtube.com/watch?v=n1Lo...
#GodotEngine #gamedev
#GodotEngine #gamedev
It reminds me a lot of the classic Zelda games circa “Oracle of Seasons” but with a modern spin and innovative gameplay.
It was worth weeping out my old AyaNeo.
#Gaming #retrogames @johanvinet.com
#indiegames #gamedev #pixelart #chrysalis
#indiegames #gamedev #pixelart #chrysalis
KS: www.tinyurl.com/MapleForestKS
KS: www.tinyurl.com/MapleForestKS
#indierpg #indiegames #gamedev #indiedev #godot #gameart #pixelart #godotengine #rpg #roguelike
#indierpg #indiegames #gamedev #indiedev #godot #gameart #pixelart #godotengine #rpg #roguelike
I made a weird rpg where dying isn't the end, but rather the key to weird places beyond reality itself. Take a look for yourself with this gameplay.
#gamedev #indiegamedev #jrpg #rpg #pixelart #TalesFromTheOtherSide
I made a weird rpg where dying isn't the end, but rather the key to weird places beyond reality itself. Take a look for yourself with this gameplay.
#gamedev #indiegamedev #jrpg #rpg #pixelart #TalesFromTheOtherSide
Check out my portfolio here: Crisppyboat.ca
Check out my portfolio here: Crisppyboat.ca
This was one of the first things I built in Godot. I was feeling overwhelmed, and making a lobby felt like a simple, straightforward project. It helped me to get the hang of Godot and its multiplayer API.
Here is how the lobby will look like:
This was one of the first things I built in Godot. I was feeling overwhelmed, and making a lobby felt like a simple, straightforward project. It helped me to get the hang of Godot and its multiplayer API.
Here is how the lobby will look like: