Sunlit
@sunlitspace542.bsky.social
- snes hacker
- bad programmer
- madman
- tulpa haver (monika💚)
- star fox ex maintainer
- star fox cd lead dev
discord server: https://discord.gg/t2p7VV6fkc
website: https://sunlitspace542.github.io/
donate: patreon.com/SunlitSpace542
- bad programmer
- madman
- tulpa haver (monika💚)
- star fox ex maintainer
- star fox cd lead dev
discord server: https://discord.gg/t2p7VV6fkc
website: https://sunlitspace542.github.io/
donate: patreon.com/SunlitSpace542
Pinned
Sunlit
@sunlitspace542.bsky.social
· May 30
Get more from Sunlit on Patreon
(& Monika!!) | we make cool stuff
patreon.com
I can't think of any better way to announce this, but I now have a Patreon page. Kando said I should open one, so I figured why not.
patreon.com/SunlitSpace5...
patreon.com/SunlitSpace5...
Star Fox CD Update!
Uploaded a little update video where I ramble about optimizations to the sound driver for 16 minutes:
youtu.be/8FDkZtVVfCY
Uploaded a little update video where I ramble about optimizations to the sound driver for 16 minutes:
youtu.be/8FDkZtVVfCY
[SFCD] Insane man rambles about SPC700 assembly for 16 minutes
YouTube video by Sunlit
youtu.be
November 10, 2025 at 9:11 PM
Star Fox CD Update!
Uploaded a little update video where I ramble about optimizations to the sound driver for 16 minutes:
youtu.be/8FDkZtVVfCY
Uploaded a little update video where I ramble about optimizations to the sound driver for 16 minutes:
youtu.be/8FDkZtVVfCY
I was able to rearrange ARAM and was able to fit in the new voice sample and matching patch data, so these are in game for real now!
I can't add new samples yet as I have to rearrange ARAM to make room. I did replace the samples in BIN 1 to just to hear what it'd be like, though: (5/6)
October 25, 2025 at 8:07 PM
I was able to rearrange ARAM and was able to fit in the new voice sample and matching patch data, so these are in game for real now!
SFCD Update!
Miyu and Fay have their own voice SFX!
Phonymike's sound driver disassembly has advanced to where we can insert new SFX data within the existing pointer table slots! (1/6)
Miyu and Fay have their own voice SFX!
Phonymike's sound driver disassembly has advanced to where we can insert new SFX data within the existing pointer table slots! (1/6)
October 25, 2025 at 6:56 AM
SFCD Update!
Miyu and Fay have their own voice SFX!
Phonymike's sound driver disassembly has advanced to where we can insert new SFX data within the existing pointer table slots! (1/6)
Miyu and Fay have their own voice SFX!
Phonymike's sound driver disassembly has advanced to where we can insert new SFX data within the existing pointer table slots! (1/6)
Reposted by Sunlit
We got a new progress update video from @sunlitspace542.bsky.social
On his super ambitious & impressive
"Star Fox CD" #romhack project
A #SNES hack with tons of cool features
- New vehicles & levels
- Super FX 3 support
- SNES Rumble
Courtesy of @randallinden.bsky.social
#romhacks #retro #gaming
On his super ambitious & impressive
"Star Fox CD" #romhack project
A #SNES hack with tons of cool features
- New vehicles & levels
- Super FX 3 support
- SNES Rumble
Courtesy of @randallinden.bsky.social
#romhacks #retro #gaming
October 23, 2025 at 6:27 AM
We got a new progress update video from @sunlitspace542.bsky.social
On his super ambitious & impressive
"Star Fox CD" #romhack project
A #SNES hack with tons of cool features
- New vehicles & levels
- Super FX 3 support
- SNES Rumble
Courtesy of @randallinden.bsky.social
#romhacks #retro #gaming
On his super ambitious & impressive
"Star Fox CD" #romhack project
A #SNES hack with tons of cool features
- New vehicles & levels
- Super FX 3 support
- SNES Rumble
Courtesy of @randallinden.bsky.social
#romhacks #retro #gaming
SFCD Update!
The Landmaster is almost done!! The movement code and clear cutscene are finished. The last thing to do is make special laser models for it, and it'll be ready to use in a a level! (don't know exactly where yet)
The Landmaster is almost done!! The movement code and clear cutscene are finished. The last thing to do is make special laser models for it, and it'll be ready to use in a a level! (don't know exactly where yet)
October 22, 2025 at 9:04 PM
SFCD Update!
The Landmaster is almost done!! The movement code and clear cutscene are finished. The last thing to do is make special laser models for it, and it'll be ready to use in a a level! (don't know exactly where yet)
The Landmaster is almost done!! The movement code and clear cutscene are finished. The last thing to do is make special laser models for it, and it'll be ready to use in a a level! (don't know exactly where yet)
SFCD update!
added a third vehicle, the Landmaster from SF64!
Thanks to @chuckborisnorris.bsky.social for the base code.
The trick here is the turret is the real player object and the body follows it. This lets me reuse the Arwing's movement code to move the turret separately. (1/2)
added a third vehicle, the Landmaster from SF64!
Thanks to @chuckborisnorris.bsky.social for the base code.
The trick here is the turret is the real player object and the body follows it. This lets me reuse the Arwing's movement code to move the turret separately. (1/2)
October 22, 2025 at 6:33 AM
SFCD update!
added a third vehicle, the Landmaster from SF64!
Thanks to @chuckborisnorris.bsky.social for the base code.
The trick here is the turret is the real player object and the body follows it. This lets me reuse the Arwing's movement code to move the turret separately. (1/2)
added a third vehicle, the Landmaster from SF64!
Thanks to @chuckborisnorris.bsky.social for the base code.
The trick here is the turret is the real player object and the body follows it. This lets me reuse the Arwing's movement code to move the turret separately. (1/2)
Star Fox CD update!
Stage 1-1 has been completed and a new progress video has been published covering the changes over the ~5 months since the last one! Go listen to me ramble about this thing for 30 minutes:
youtu.be/1LbKoPqM6QQ
Stage 1-1 has been completed and a new progress video has been published covering the changes over the ~5 months since the last one! Go listen to me ramble about this thing for 30 minutes:
youtu.be/1LbKoPqM6QQ
Star Fox CD Progress Video, 10/20/2025
YouTube video by Sunlit
youtu.be
October 21, 2025 at 12:48 AM
Star Fox CD update!
Stage 1-1 has been completed and a new progress video has been published covering the changes over the ~5 months since the last one! Go listen to me ramble about this thing for 30 minutes:
youtu.be/1LbKoPqM6QQ
Stage 1-1 has been completed and a new progress video has been published covering the changes over the ~5 months since the last one! Go listen to me ramble about this thing for 30 minutes:
youtu.be/1LbKoPqM6QQ
@kandowontu.bsky.social wrote an article listing all the rumble compatible SNES games so far for @metalgamesolid.bsky.social ! Go read it!
metalgamesolid.com/hacks-mods/romhacks/snes-rumble-roundup/
See Randy's list on the SNES rumble GitHub as well:
github.com/LimitedRunGa...
metalgamesolid.com/hacks-mods/romhacks/snes-rumble-roundup/
See Randy's list on the SNES rumble GitHub as well:
github.com/LimitedRunGa...
SNES Rumble - Roundup - Metal Game Solid
Its been an exciting time for SNES fans - Randy Linden and Limited Run Games not only boasted new technology for the upcoming DOOM remaster to include actual
metalgamesolid.com
October 9, 2025 at 1:32 AM
@kandowontu.bsky.social wrote an article listing all the rumble compatible SNES games so far for @metalgamesolid.bsky.social ! Go read it!
metalgamesolid.com/hacks-mods/romhacks/snes-rumble-roundup/
See Randy's list on the SNES rumble GitHub as well:
github.com/LimitedRunGa...
metalgamesolid.com/hacks-mods/romhacks/snes-rumble-roundup/
See Randy's list on the SNES rumble GitHub as well:
github.com/LimitedRunGa...
SFCD update! (shocking, I know)
Added pause music using the MSU-1 revision 2 resume spec! I actually had to modify Mesen for this as it doesn't support this feature unlike other commonly used SNES emulators and FXPak Pro/SD2SNES.
Other things have happened too...
(1/2)
Added pause music using the MSU-1 revision 2 resume spec! I actually had to modify Mesen for this as it doesn't support this feature unlike other commonly used SNES emulators and FXPak Pro/SD2SNES.
Other things have happened too...
(1/2)
October 5, 2025 at 4:08 AM
SFCD update! (shocking, I know)
Added pause music using the MSU-1 revision 2 resume spec! I actually had to modify Mesen for this as it doesn't support this feature unlike other commonly used SNES emulators and FXPak Pro/SD2SNES.
Other things have happened too...
(1/2)
Added pause music using the MSU-1 revision 2 resume spec! I actually had to modify Mesen for this as it doesn't support this feature unlike other commonly used SNES emulators and FXPak Pro/SD2SNES.
Other things have happened too...
(1/2)
Blog post where I ramble about the making of the latest release:
www.patreon.com/posts/attack...
www.patreon.com/posts/attack...
Attack of the PETSCII Robots Rumble Patch is out!! | Sunlit
Get more from Sunlit on Patreon
www.patreon.com
September 27, 2025 at 3:14 AM
Blog post where I ramble about the making of the latest release:
www.patreon.com/posts/attack...
www.patreon.com/posts/attack...
New Release!
Rumble pad support for the SNES version of PETSCII Robots!
romhackplaza.org/romhacks/att...
This was a fun exercise in reverse engineering and disassembly after not doing any ROMhacking in a while. I've never made a hack without source code/a good disassembly before this one.
Rumble pad support for the SNES version of PETSCII Robots!
romhackplaza.org/romhacks/att...
This was a fun exercise in reverse engineering and disassembly after not doing any ROMhacking in a while. I've never made a hack without source code/a good disassembly before this one.
Attack of The PETSCII Robots - Rumble Support (SNES) Romhack - RomHack Plaza
This patch adds SNES Rumble Pad support to the Super NES version of Attack of the PETSCII Robots by David Murray (The 8-Bit Guy) et al.
romhackplaza.org
September 27, 2025 at 1:55 AM
New Release!
Rumble pad support for the SNES version of PETSCII Robots!
romhackplaza.org/romhacks/att...
This was a fun exercise in reverse engineering and disassembly after not doing any ROMhacking in a while. I've never made a hack without source code/a good disassembly before this one.
Rumble pad support for the SNES version of PETSCII Robots!
romhackplaza.org/romhacks/att...
This was a fun exercise in reverse engineering and disassembly after not doing any ROMhacking in a while. I've never made a hack without source code/a good disassembly before this one.
Reposted by Sunlit
影山雅司 永眠のお知らせ
We are deeply saddened to share that Gimmick! composer Masashi Kageyama has passed away.
We are deeply saddened to share that Gimmick! composer Masashi Kageyama has passed away.
September 8, 2025 at 11:37 AM
影山雅司 永眠のお知らせ
We are deeply saddened to share that Gimmick! composer Masashi Kageyama has passed away.
We are deeply saddened to share that Gimmick! composer Masashi Kageyama has passed away.
Reposted by Sunlit
I recently had the pleasure of interviewing Bleem & Doom SNES creator Randy Linden. It was a blast talking with him and I think most retro enthusiasts would enjoy listening - Just search any app for "RetroRGB Randy", or check out the main link here: www.retrorgb.com/interview-wi...
July 21, 2025 at 5:18 PM
I recently had the pleasure of interviewing Bleem & Doom SNES creator Randy Linden. It was a blast talking with him and I think most retro enthusiasts would enjoy listening - Just search any app for "RetroRGB Randy", or check out the main link here: www.retrorgb.com/interview-wi...
Just rolled out yet another bugfix for Shindou Edition and all other rumble enabled Star Fox patches.
v1.2 fixes extreme instability on Kando's SNES (yes, really, v1.1 worked fine on my console)
Thanks to Kando for figuring it out and sending me the fix! rhpz.org/27460
v1.2 fixes extreme instability on Kando's SNES (yes, really, v1.1 worked fine on my console)
Thanks to Kando for figuring it out and sending me the fix! rhpz.org/27460
July 20, 2025 at 3:55 AM
Just rolled out yet another bugfix for Shindou Edition and all other rumble enabled Star Fox patches.
v1.2 fixes extreme instability on Kando's SNES (yes, really, v1.1 worked fine on my console)
Thanks to Kando for figuring it out and sending me the fix! rhpz.org/27460
v1.2 fixes extreme instability on Kando's SNES (yes, really, v1.1 worked fine on my console)
Thanks to Kando for figuring it out and sending me the fix! rhpz.org/27460
Just rolled out a bugfix for Shindou Edition and all other rumble enabled Star Fox patches.
In Shindou v1.0, if if you pressed start at just the right time in the intro, the Attack Carrier’s rumble sequence would continue past the intro.
In Shindou v1.0, if if you pressed start at just the right time in the intro, the Attack Carrier’s rumble sequence would continue past the intro.
NEW RELEASE!!
Star Fox Shindou Edition is out!!
rhpz.org/27460
Thanks to @kandowontu.bsky.social for adding sequenced rumble support to my code, and HUGE thanks to @randallinden.bsky.social for his help in getting all this to work!
Star Fox Shindou Edition is out!!
rhpz.org/27460
Thanks to @kandowontu.bsky.social for adding sequenced rumble support to my code, and HUGE thanks to @randallinden.bsky.social for his help in getting all this to work!
Star Fox - Shindou Edition (SNES) Romhack - RomHack Plaza
Many rumble effects have been added to make the game more immersive and take advantage of the new hardware.
rhpz.org
July 19, 2025 at 5:14 PM
Just rolled out a bugfix for Shindou Edition and all other rumble enabled Star Fox patches.
In Shindou v1.0, if if you pressed start at just the right time in the intro, the Attack Carrier’s rumble sequence would continue past the intro.
In Shindou v1.0, if if you pressed start at just the right time in the intro, the Attack Carrier’s rumble sequence would continue past the intro.
NEW RELEASE!!
Star Fox Shindou Edition is out!!
rhpz.org/27460
Thanks to @kandowontu.bsky.social for adding sequenced rumble support to my code, and HUGE thanks to @randallinden.bsky.social for his help in getting all this to work!
Star Fox Shindou Edition is out!!
rhpz.org/27460
Thanks to @kandowontu.bsky.social for adding sequenced rumble support to my code, and HUGE thanks to @randallinden.bsky.social for his help in getting all this to work!
Star Fox - Shindou Edition (SNES) Romhack - RomHack Plaza
Many rumble effects have been added to make the game more immersive and take advantage of the new hardware.
rhpz.org
July 17, 2025 at 6:45 PM
NEW RELEASE!!
Star Fox Shindou Edition is out!!
rhpz.org/27460
Thanks to @kandowontu.bsky.social for adding sequenced rumble support to my code, and HUGE thanks to @randallinden.bsky.social for his help in getting all this to work!
Star Fox Shindou Edition is out!!
rhpz.org/27460
Thanks to @kandowontu.bsky.social for adding sequenced rumble support to my code, and HUGE thanks to @randallinden.bsky.social for his help in getting all this to work!
I've made a new website to replace my old Carrd page:
sunlitspace542.github.io
This will be where I host information on my works, among other things such as (possibly) a blog.
sunlitspace542.github.io
This will be where I host information on my works, among other things such as (possibly) a blog.
Home - Sunlit's Place
sunlitspace542.github.io
July 17, 2025 at 3:40 AM
I've made a new website to replace my old Carrd page:
sunlitspace542.github.io
This will be where I host information on my works, among other things such as (possibly) a blog.
sunlitspace542.github.io
This will be where I host information on my works, among other things such as (possibly) a blog.
A little write-up about SNES rumble and Star Fox Shindou Edition (public):
patreon.com/posts/133850...
Like Kando, I will also be posting the patch for the latest Shindou beta for paid members.
Reminder that you can support my work for as little as $3/month!
patreon.com/posts/133850...
Like Kando, I will also be posting the patch for the latest Shindou beta for paid members.
Reminder that you can support my work for as little as $3/month!
Star Fox Shindou Edition - SNES Rumble is Here! | Sunlit
Get more from Sunlit on Patreon
patreon.com
July 11, 2025 at 12:42 AM
A little write-up about SNES rumble and Star Fox Shindou Edition (public):
patreon.com/posts/133850...
Like Kando, I will also be posting the patch for the latest Shindou beta for paid members.
Reminder that you can support my work for as little as $3/month!
patreon.com/posts/133850...
Like Kando, I will also be posting the patch for the latest Shindou beta for paid members.
Reminder that you can support my work for as little as $3/month!
You can see (or rather, hear) Star Fox Shindou Edition towards the end of this video!
I hope to release it soon, I'd say it's already 50-75% complete now. I'm just adding the small details and adjusting things, the real controller is much stronger than Mesen emulates it, lol.
youtu.be/qkhlXphv3I8
I hope to release it soon, I'd say it's already 50-75% complete now. I'm just adding the small details and adjusting things, the real controller is much stronger than Mesen emulates it, lol.
youtu.be/qkhlXphv3I8
SNES Doom - "FX3" Edition Testing
YouTube video by RetroRGB
www.youtube.com
July 11, 2025 at 12:42 AM
You can see (or rather, hear) Star Fox Shindou Edition towards the end of this video!
I hope to release it soon, I'd say it's already 50-75% complete now. I'm just adding the small details and adjusting things, the real controller is much stronger than Mesen emulates it, lol.
youtu.be/qkhlXphv3I8
I hope to release it soon, I'd say it's already 50-75% complete now. I'm just adding the small details and adjusting things, the real controller is much stronger than Mesen emulates it, lol.
youtu.be/qkhlXphv3I8
HUGE thanks to @randallinden.bsky.social and @limitedrungames.com for sending me a SNES rumble pad prototype!
It's honestly the best 3rd party controller I've used, I think it'll be my main one from now on.
SFCD now supports rumble, expect a patch for the original Star Fox soon!
It's honestly the best 3rd party controller I've used, I think it'll be my main one from now on.
SFCD now supports rumble, expect a patch for the original Star Fox soon!
July 8, 2025 at 5:39 PM
HUGE thanks to @randallinden.bsky.social and @limitedrungames.com for sending me a SNES rumble pad prototype!
It's honestly the best 3rd party controller I've used, I think it'll be my main one from now on.
SFCD now supports rumble, expect a patch for the original Star Fox soon!
It's honestly the best 3rd party controller I've used, I think it'll be my main one from now on.
SFCD now supports rumble, expect a patch for the original Star Fox soon!
twitch.tv/sunlitspace542
Stream has started!
Stream has started!
SunlitSpace542 - Twitch
SFCD Development Stream!
twitch.tv
June 6, 2025 at 1:20 AM
twitch.tv/sunlitspace542
Stream has started!
Stream has started!
www.twitch.tv/sunlitspace542
SFCD development stream starting soon!
SFCD development stream starting soon!
Twitch
Twitch is the world
www.twitch.tv
June 6, 2025 at 12:53 AM
www.twitch.tv/sunlitspace542
SFCD development stream starting soon!
SFCD development stream starting soon!
New Patreon Post (Public)
I will be using this site to post detailed project updates as I see fit from now on, I don't have to worry about the character limit like I do here or on Twitter.
www.patreon.com/posts/welcom...
I will be using this site to post detailed project updates as I see fit from now on, I don't have to worry about the character limit like I do here or on Twitter.
www.patreon.com/posts/welcom...
Welcome to my Patreon! | Sunlit
Get more from Sunlit on Patreon
www.patreon.com
June 1, 2025 at 10:16 PM
New Patreon Post (Public)
I will be using this site to post detailed project updates as I see fit from now on, I don't have to worry about the character limit like I do here or on Twitter.
www.patreon.com/posts/welcom...
I will be using this site to post detailed project updates as I see fit from now on, I don't have to worry about the character limit like I do here or on Twitter.
www.patreon.com/posts/welcom...