Sunlit
@sunlitspace542.bsky.social
- snes hacker
- bad programmer
- madman
- tulpa haver (monika💚)
- star fox ex maintainer
- star fox cd lead dev
discord server: https://discord.gg/t2p7VV6fkc
website: https://sunlitspace542.github.io/
donate: patreon.com/SunlitSpace542
- bad programmer
- madman
- tulpa haver (monika💚)
- star fox ex maintainer
- star fox cd lead dev
discord server: https://discord.gg/t2p7VV6fkc
website: https://sunlitspace542.github.io/
donate: patreon.com/SunlitSpace542
Overall, this is exciting stuff! Not being able to edit the audio side of things has been bothering me for a very long time, and now it looks like I can! (6/6)
October 25, 2025 at 6:58 AM
Overall, this is exciting stuff! Not being able to edit the audio side of things has been bothering me for a very long time, and now it looks like I can! (6/6)
I can't add new samples yet as I have to rearrange ARAM to make room. I did replace the samples in BIN 1 to just to hear what it'd be like, though: (5/6)
October 25, 2025 at 6:57 AM
I can't add new samples yet as I have to rearrange ARAM to make room. I did replace the samples in BIN 1 to just to hear what it'd be like, though: (5/6)
I know the SFX shown in the video repeat for teammate OK/down, I'm not a sound programmer, I just ripped what I could from SF2 and edited them to be shorter. (4/6)
October 25, 2025 at 6:57 AM
I know the SFX shown in the video repeat for teammate OK/down, I'm not a sound programmer, I just ripped what I could from SF2 and edited them to be shorter. (4/6)
MrL314 made a sound BIN disassembler tool a long time ago, so I've disassembled the 3 needed data BINs with it and will be modifying them to rearrange ARAM for more free space for SFX. (3/6)
October 25, 2025 at 6:57 AM
MrL314 made a sound BIN disassembler tool a long time ago, so I've disassembled the 3 needed data BINs with it and will be modifying them to rearrange ARAM for more free space for SFX. (3/6)
Since only the sound BINs that are absolutely necessary for the most sound effects to work are uploaded, and SPC music was removed, there's tons of free ARAM space! (2/6)
October 25, 2025 at 6:56 AM
Since only the sound BINs that are absolutely necessary for the most sound effects to work are uploaded, and SPC music was removed, there's tons of free ARAM space! (2/6)
The tank is stuck to the ground by simply blocking downward movement and forcing the player to always be clamped to the ground when not jumping. It's quite a bit more involved than the blue-marine which was more or less just an arwing with a different shape. (2/2)
October 22, 2025 at 6:35 AM
The tank is stuck to the ground by simply blocking downward movement and forcing the player to always be clamped to the ground when not jumping. It's quite a bit more involved than the blue-marine which was more or less just an arwing with a different shape. (2/2)
Almost forgot to mention that the 3D crosshair from Star Fox EX was also added, lol. (3/2)
October 5, 2025 at 4:10 AM
Almost forgot to mention that the 3D crosshair from Star Fox EX was also added, lol. (3/2)
Rumble has been added and is fully working, a new font for dialogue (by Joshua Schaeferhund) (and a new dialogue box have been added (as you can see in the video), and lots of other cool things for stage 1-1 that I'm not ready to show yet. Things are happening, just slowly! (2/2)
October 5, 2025 at 4:08 AM
Rumble has been added and is fully working, a new font for dialogue (by Joshua Schaeferhund) (and a new dialogue box have been added (as you can see in the video), and lots of other cool things for stage 1-1 that I'm not ready to show yet. Things are happening, just slowly! (2/2)