🎀 working on Abglantz 🎀 #godot #fps
|| adult || bi/ pan|| (he/him) (◕ω◕✿)
no minors please
what the fuck man
what the fuck man
There is special place in my heart for this one.
There is special place in my heart for this one.
soundcloud.com/silentsphere...
#ResidentEvil #PSX #darkambient #soundtrack #dnb #synthwave #cyberpunk #liminalspace #ambient
soundcloud.com/silentsphere...
#ResidentEvil #PSX #darkambient #soundtrack #dnb #synthwave #cyberpunk #liminalspace #ambient
1385 verticies, 512x512 texture, hand painted.
1385 verticies, 512x512 texture, hand painted.
www.reddit.com/r/unrealtour...
www.reddit.com/r/unrealtour...
This release puts you and your workflow first with a new theme, flexible docks, and dozens of UX improvements. And Jolt Physics by default, revamped IK, better reflections, and more.
Less wrestling with UI. More making games.
godotengine.org/releases/4.6
This release puts you and your workflow first with a new theme, flexible docks, and dozens of UX improvements. And Jolt Physics by default, revamped IK, better reflections, and more.
Less wrestling with UI. More making games.
godotengine.org/releases/4.6
🐈HAPPY CAT SOUNDS🐈
Go try it neeooww~!
Here's a release trailer we whipped up, hope you'll get a few laughs. ;D We'll take a lil' break now, meow :3
store.steampowered.com/app/2347390/...
#indiedev #FPS
🐈HAPPY CAT SOUNDS🐈
Go try it neeooww~!
Here's a release trailer we whipped up, hope you'll get a few laughs. ;D We'll take a lil' break now, meow :3
store.steampowered.com/app/2347390/...
#indiedev #FPS
lots of map fixes and updates, and weapon tweaks.
go grab it!
www.slipseer.com/index.php?re...
lots of map fixes and updates, and weapon tweaks.
go grab it!
www.slipseer.com/index.php?re...
So today i tested all kinds of settings to prevent this...
So today i tested all kinds of settings to prevent this...
I kept second-guessing my work while testing in vanilla Doom 2 because the texture use is so eclectic, but this mapset gave me a really lovely cohesion to compare my textures and make sure they went together nicely.
I kept second-guessing my work while testing in vanilla Doom 2 because the texture use is so eclectic, but this mapset gave me a really lovely cohesion to compare my textures and make sure they went together nicely.
My personal feel is that it takes something off the experience and makes the whole thing go stale quick, and believe me, I do not like saying that, but it's just how I feel. ...
My personal feel is that it takes something off the experience and makes the whole thing go stale quick, and believe me, I do not like saying that, but it's just how I feel. ...
sometimes you just change a little tiny thing in the code, think nothing of it, weeks later you notice something isn't working right -__-
sometimes you just change a little tiny thing in the code, think nothing of it, weeks later you notice something isn't working right -__-
#screenshotsaturday #quake #trenchbroom #leveldesign
#screenshotsaturday #quake #trenchbroom #leveldesign