SpaghetMeNot
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spaghetmenot.bsky.social
SpaghetMeNot
@spaghetmenot.bsky.social
techArt / gameDev / 3D-noodler
https://spaghetmenot.gumroad.com/
Pinned
New to the blue, hello! 💙

I'm a tech artist trying to make life easier for people what do 3D things.
Stuff I'm doing:
- Creating/supporting Blender addons for pros and newbies
- Making slow progress on a third-person detective game
- Sometimes 2D art and LEGO

Ask me things about tech art!
Boolean Pro "Trim" prototype
#b3d #normalMagic
November 10, 2025 at 12:27 PM
Reposted by SpaghetMeNot
some kick ass stuff here if you use blender. Spaghet makes a whole buncha tools and they're really damn cheap too

like seriously check out some of the demo GIFs here
spaghetmenot.gumroad.com/l/normalmagi...
normalMagic 1.1 shaping up nicely — hopefully it will be ready next week!
Lots of improvements, bugfixes and three new tools.
#b3d #normalMagic
November 7, 2025 at 5:32 PM
normalMagic 1.1 shaping up nicely — hopefully it will be ready next week!
Lots of improvements, bugfixes and three new tools.
#b3d #normalMagic
November 7, 2025 at 5:28 PM
Matrix -> Transform Axes
Super simple but matrices are so confusing — hopefully this helps someone 🫡
#b3d #geometrynodes
November 3, 2025 at 6:48 PM
Refactoring noodles is 100x harder than refactoring code 😑
October 24, 2025 at 10:38 AM
Reposted by SpaghetMeNot
WAIT! sampling from sdf after fillet basically gives you geometry-independent AO grid 😮

blender 5.0 is bussin 🤯
October 12, 2025 at 8:40 PM
Reposted by SpaghetMeNot
😅
October 15, 2025 at 11:12 PM
Stylized falloffs from "height maps"
🧪
October 5, 2025 at 12:43 PM
Old test of simplifying tri-planar displacement
#b3d
October 3, 2025 at 11:06 AM
Wonderful Christopher 3D video looking at some of normalMagic
youtu.be/Fna4uisMbnE?...
Normal Magic, blend geometry interactively like never before.
YouTube video by Christopher 3D
youtu.be
September 27, 2025 at 6:05 PM
normalMagic now available on Superhive! 🐝
Link in thread 👇
#b3d #normalMagic
September 26, 2025 at 2:23 PM
It's here! normalMagic 1.0 🪄
youtu.be/JhmOyhYI4zM?...
normalMagic for Blender — Overview
YouTube video by SpaghetMeNot
youtu.be
September 22, 2025 at 9:47 PM
Reposted by SpaghetMeNot
A legitimately outstanding add-on. Please check it out!
Last chance to get normalMagic with the early access discount — It looks like the release might happen today 🫨
#normalMagic
September 22, 2025 at 4:57 PM
Last chance to get normalMagic with the early access discount — It looks like the release might happen today 🫨
#normalMagic
September 22, 2025 at 4:20 PM
Imagine trying to debug this logic for a geometry nodes tool... that's a day I won't get back 😑
September 11, 2025 at 9:33 AM
Pinned for a future normalMagic update:
"Boolean Extrude" 🧪🧑‍🔬
#normalMagic #b3d #geometrynodes
September 4, 2025 at 11:56 AM
Nesting insert meshes feels illegal 🚓
100% exportable geometry
#normalMagic #b3d #geometrynodes
September 2, 2025 at 2:13 PM
Starting to realize just how large normalMagic has become... look at the documentation compared to uvFactory! 😳
August 30, 2025 at 4:51 PM
Reposted by SpaghetMeNot
I thought I’d share how I’m using the new Low to Low baking mode and bevel shader in @marmoset3d.bsky.social Toolbag 5.

The bevel shader does more than just smooth out edges, it also blends surfaces between objects, so you can create complex forms by using simple shapes and primitives. 1/7
August 27, 2025 at 1:01 PM
That's 31 examples done for normalMagic!
These will be available in the next update (but for now a day off I think 🥱)
#normalMagic #b3d #geometrynodes
August 24, 2025 at 11:07 AM
sometimes I forget how bad boolean normals were before #normalMagic #b3d
August 20, 2025 at 4:56 PM
#normalMagic early access update 0.4
August 18, 2025 at 6:22 PM
Reposted by SpaghetMeNot
experimenting with lighting in godot again
August 17, 2025 at 9:58 PM
Playing with falloff using Surface Insert's "Blend Surface" mode.
Still finding issues though — I expect I'll add it to early access around Monday 👍
#normalMagic #b3d #geometrynodes
August 15, 2025 at 10:48 AM
normalMagic baking test
Annoyingly needed the high poly collapsing before baking 😔
August 14, 2025 at 9:12 AM