SpaghetMeNot
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spaghetmenot.bsky.social
SpaghetMeNot
@spaghetmenot.bsky.social
techArt / gameDev / 3D-noodler
https://spaghetmenot.gumroad.com/
Quite a fun tool to play with
November 10, 2025 at 12:33 PM
Thanks! Coming from you that made my day 😊
November 7, 2025 at 5:35 PM
I used SDFs/Volumes so much in Houdini, I am beyond excited for this!
October 21, 2025 at 3:05 PM
Pretty much! I use "addsub" and clamp instead of overlay for more consistency when adjusting the threshold 👍
October 18, 2025 at 8:18 PM
Ooh this is lovely!
October 16, 2025 at 4:21 PM
Reposted by SpaghetMeNot
😅
October 15, 2025 at 11:12 PM
Decimate and bevel in geometry nodes would unlock so many things!
October 8, 2025 at 7:32 AM
hatching version
October 7, 2025 at 1:23 PM
Excellent! It gave me ideas so I thought I'd share 😊
October 5, 2025 at 8:42 PM
superhivemarket.com/products/nor...

Also gumroad if you want to support me as a solo dev more 😉
spaghetmenot.gumroad.com/l/normalmagic
Normal Magic
normalMagic is a collection of tools that offer powerful new modelling workflows and advanced control over mesh normals.
superhivemarket.com
September 26, 2025 at 2:24 PM
All things considered I think it's remarkably intuitive compared to other 3d applications... That's quite a low bar though and as you say 3d is just difficult. I might've found it intuitive because I've been working in 3d for so long 🤔
September 18, 2025 at 10:37 AM