Check out my stuff at http://github.com/pema99 and https://pema.dev
Interested in all things graphics, VR, language dev and functional programming.
@pemathedev on Twitter/X.
For context: I'm working on a little steamvr overlay tool in my free time. The goal is to learn more about steamvr and to write something lower level than i usually do
For context: I'm working on a little steamvr overlay tool in my free time. The goal is to learn more about steamvr and to write something lower level than i usually do
ioi.dk/careers?pane...
ioi.dk/careers?pane...
Thanks to @pema99.bsky.social for implementing this feature!
Thanks to @pema99.bsky.social for implementing this feature!
#metalrt #rendering
#metalrt #rendering
youtu.be/i8PFoagQhP0
youtu.be/i8PFoagQhP0
therealmjp.github.io/posts/to-ear...
therealmjp.github.io/posts/to-ear...
I also ported my most popular shadertoy using it:
compute.toys/view/1948
I also ported my most popular shadertoy using it:
compute.toys/view/1948
I also added 10 new elements, including a bunch of explosives which can push around particles when detonated, via a rudimentary wind simulation.
I also added 10 new elements, including a bunch of explosives which can push around particles when detonated, via a rudimentary wind simulation.