pinheiro
mbp1225.bsky.social
pinheiro
@mbp1225.bsky.social
Multitasker Gamedev
Senior Tech Artist na Dumativa trabalhando no Ordem Paranormal: Enigma do Medo

https://www.artstation.com/mbp1225
Reposted by pinheiro
My latest repack is a game called SAS: Secure Tomorrow, a tactical shooter from 2008 developed by City Interactive using Lithtech Jupiter, same engine as FEAR, almost looking like a total conversion mod.

Game was tested and it's working fine:

archive.org/details/sas-...
February 8, 2026 at 3:21 AM
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Edinburgh after dark
February 7, 2026 at 4:38 PM
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the matryoshka. 🪆 #alanwake
February 6, 2026 at 2:58 PM
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speaking of cool cheap effects: the shadow from the ceiling fan in Robo Recall is not a real shadow or even a light function or even a decal, it's a rotating translucent mesh
February 6, 2026 at 5:23 AM
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im glad Control convinced games to stop being weenies and full-screen some title cards to make a moment hit. arknight endfield does it and it whips every time
February 5, 2026 at 5:59 AM
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Yesterday I had a conversation with someone about this. You know how in TF2 you see the place and shape of a turret before you place it? Or in World of Warcraft an area of fire is telegraphed before it burns?

Yet in level editors this is rarely done. That’s dumb.

Joe made a door example years ago:
February 5, 2026 at 8:29 AM
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I had the pleasure of working with [REDACTED] on these 12 portraits over the last few months of 2025, and it was a fantastic technical and artistic challenge.

I have permission to talk about some of the technical process, so I'll post a bit about that below!
February 2, 2026 at 9:17 PM
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8-directional billboard sprite statue
#GunmetalGothic #ScreenshotSaturday
January 31, 2026 at 9:51 PM
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Hey yall. As you've seen here - unfortunately a large portion of the ivy road team was laid off today, myself included. We're all looking for work! Gonna do a quick thread about those who were laid off today and why you should hire them:
While we've gotten affirming feedback on Engine Angel, pitching unfortunately hasn't been successful. As a result, we've had to make the hard decision to lay off five team members. Each of these devs are incredible: if you have a place on your team, or know someone hiring, please keep them in mind!⬇
January 31, 2026 at 12:52 AM
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We weren't able to get funding for ENGINE ANGEL and I've been laid off from Ivy Road, so I'm looking for new full-time animation work (New reel is below! YT link: youtu.be/S4QWqyw_vEs)

Everyone else laid off in the thread are amazing people and great at what they do so please hire them ASAP!!
January 30, 2026 at 6:35 PM
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This is bullshit. This is everything wrong with the industry right now.

Look me in the goddamn eye and tell me 'Biblically accurate lesbian makeout Devil May Car' is a game without an audience.

www.youtube.com/watch?v=hoSn...
January 30, 2026 at 9:59 PM
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Somehow Sword Hero had slipped under my radar until now.

Looking at it closer, it's... a Gothic-like but with really cool combat and movement??? I need this immediately.

store.steampowered.com/app/1739080/...
Have you tried the Steam demo for upcoming RPG Sword Hero? @dilfpatrol.bsky.social says do it, just be careful not to lose too much sleep: www.pcgamer.com/games/rpg/iv...
January 30, 2026 at 11:03 PM
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My 2025 talk 'Gyms, Zoos, and Museums: Your documentation should be in-game' is now also available in text format, for those who like to read instead of watch: rystorm.com/blog/gyms-zo...

And if you haven't seen it yet, there is an all new video too, with bonus material on the history of Zoos!
Gyms, Zoos, and Museums: Your documentation should be in-game — Robin-Yann Storm, Product & UX Designer for Tools
Gyms, Zoos, and Museums: Your documentation should be in-game
rystorm.com
January 27, 2026 at 6:11 PM
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Sword witch
June 16, 2025 at 6:13 PM
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update 1.3 posted. fix notes
www.slipseer.com/index.php?re...
qbj3 should no longer be kinda busted. this will be the last update. thanks everyone for your patience!
January 26, 2026 at 8:03 PM
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Blue Jam. 💙
January 26, 2026 at 6:22 PM
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Finishing my last project (hopefully) before the tattoo appt. When it heals i might draw my current hunter/ ghost duo. Shoutout to my previous little guys (Crimes and Case)

Im a bit reluctant to introduce ocs idk if yall are interested
January 26, 2026 at 4:43 AM
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I wanted to redesign Scythe's texture alignment UI a little, so I asked Kronok to let me swap UI chunks out for my own editor utility widgets (or just drop them in the viewport). Here's what I got. The feature is coming in the next version, I'll put this out when it does
January 24, 2026 at 2:57 AM
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Looking for work in a PART TIME capacity at the moment, if anyone needs the help of a Level Designer or Unity Generalist get in touch!

5 years industry experience, most recent work was with Bithell Games on TRON: Catalyst
January 22, 2026 at 6:34 PM
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novelty CounterStrike map I abandoned a while ago, inspired by the movie The Raid

CTs start on ground floor, Ts on top #archive
January 21, 2026 at 7:29 PM
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In light of recent news, just a reminder that you guys can still enjoy the original version of Sands of Time on PC using my fix compilation with fully working controller support.
I uploaded a fix compilation for the PC version of Prince of Persia: The Sands of Time, having all the essentials to make it run smoothly on modern systems.

Includes controller support and EAX audio restoration

www.moddb.com/games/prince...
January 21, 2026 at 5:47 PM
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There's a new mod for Call of Duty United Offesive that aims to add fixes and new features for the game, it allows you to play it at any resolution with the correct FOV and no HUD stretching

github.com/Clippy95/CoD...
January 17, 2026 at 5:30 PM
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A quick shout-out for the recently-retitled SeverLink (formerly Project Kvasir), a very promising looking PS2/PSP-styled stealth game in the works.

It really does look like a game from that era running through emulation. 'Looks like a PS2 game' [Positive] energy in a big way.
SeverLink on Steam
SeverLink is a retro stealth action, inspired by the console classics of the early 2000s like Splinter Cell, MGS2-3 and Hitman Contracts. With the art direction emulating the distinct look of the Play...
store.steampowered.com
January 14, 2026 at 8:30 PM
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Hi #PortfolioDay!

I'm Maren, a freelance illustrator from Spain who likes tasty colors and fantasy themes 💀🌱

✉️ art@vespervines.com
🎨 vespervines.com
January 13, 2026 at 2:30 PM