for leading this work! 🚀
It took immense persistence to turn the initial hunch, that an attention mechanism could model long-range interactions in light transport, into a robust, working system. Huge congrats to the entire team! 🎉
🙈 Just as Transformers learn long-range relationships between words or pixels, our new paper shows they can also learn how light interacts and bounces around a 3D scene.
for leading this work! 🚀
It took immense persistence to turn the initial hunch, that an attention mechanism could model long-range interactions in light transport, into a robust, working system. Huge congrats to the entire team! 🎉
We are fighting back. Our movement has been silenced by the media here—but we are not backing down. This is what our streets looked like across multiple cities. Tomorrow, there will be more of us! Raise a glass to freedom.
—With love,
Your American allies.
We are fighting back. Our movement has been silenced by the media here—but we are not backing down. This is what our streets looked like across multiple cities. Tomorrow, there will be more of us! Raise a glass to freedom.
—With love,
Your American allies.
My student Zimo/Cheng's recent work tackles this problem! A lot of recent neural "SDF" optimizers use losses that, even when perfectly minimized, still don't result in actual signed distance fields. Our loss guarantees convergence to distance when minimized.
My student Zimo/Cheng's recent work tackles this problem! A lot of recent neural "SDF" optimizers use losses that, even when perfectly minimized, still don't result in actual signed distance fields. Our loss guarantees convergence to distance when minimized.
www.youtube.com/watch?v=jusW...
It's an any% speedrun of our GPU-driven rendering, shadows, global illumination, water, and DoF, involving a few weird tricks.
www.youtube.com/watch?v=jusW...
It's an any% speedrun of our GPU-driven rendering, shadows, global illumination, water, and DoF, involving a few weird tricks.
today we're sharing an early preview of our technology
check out some interactive results on our website -- worldlabs.ai/blog
today we're sharing an early preview of our technology
check out some interactive results on our website -- worldlabs.ai/blog
👉 github.com/eliemichel/S...
Very happy to take feedback about what's good and bad in this demo! More⤵️ 1/8
👉 github.com/eliemichel/S...
Very happy to take feedback about what's good and bad in this demo! More⤵️ 1/8
I want to draw attention to the 96(!) page article I was a small part of detailing all the work from tooth-to-tail we put into making ray tracing a reality in Cyberpunk 2077. It is exhaustive and should be a reference for anyone looking to make RTX a reality in their own engines.
I want to draw attention to the 96(!) page article I was a small part of detailing all the work from tooth-to-tail we put into making ray tracing a reality in Cyberpunk 2077. It is exhaustive and should be a reference for anyone looking to make RTX a reality in their own engines.
try.shader-slang.org
You can also compile your shaders to a variety of targets including Metal and HLSL. I'm giddy to finally share this!
try.shader-slang.org
You can also compile your shaders to a variety of targets including Metal and HLSL. I'm giddy to finally share this!
This is big. Slang is cross-platform, backward-compatible, and trivial to port to. It supports differentiation/gradient computation as the first-class citizen, allowing to merge ML and graphics.
This is big. Slang is cross-platform, backward-compatible, and trivial to port to. It supports differentiation/gradient computation as the first-class citizen, allowing to merge ML and graphics.
🎓 1/3 Controlmat, a diffusion model for material acquisition.
gvecchio.com/controlmat/
Given an image we generate a corresponding tileable, high-resolution relightable material!
🎓 1/3 Controlmat, a diffusion model for material acquisition.
gvecchio.com/controlmat/
Given an image we generate a corresponding tileable, high-resolution relightable material!
Would love your help to expand this list!
go.bsky.app/9uEdjzb
Would love your help to expand this list!
go.bsky.app/9uEdjzb
go.bsky.app/K8ZL1kq
go.bsky.app/K8ZL1kq
Since Threads has unfortunately, become just another doom scrolling machine, I hope this is the time we can ditch X for good.
Since Threads has unfortunately, become just another doom scrolling machine, I hope this is the time we can ditch X for good.