Locomalito
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locomalito.com
Locomalito
@locomalito.com
Hobbyist developer of traditional video games: #MalditaCastilla #Hydorah #TheCurseOfIssyos #Gaurodan #AbbayeDesMorts #Darkula #Verminest #8bitKiller and more… locomalito.com
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#Gaurodan is out!

The 2013 game has been completely redone to fit my current vision of traditional arcade game design. It's denser (more levels but less overall length), with better pacing, mechanics and a proper scoring system.

Music by @gryzor87.bsky.social
Info and downloads at locomalito.com
Probando (de nuevo) distintas opciones de bezel.

Una tiene un marco semi realista que le da cierta profundidad, pero ocupa mucho espacio y se corta en 16:9 con escalado decimal de píxeles.

La otra es todo en plano. Hay más espacio para el diseño, pero pierde profundidad.

Se nota + en fullscreen
February 9, 2026 at 9:18 PM
Flawless
I think @marineteta.bsky.social may have pulled off the most iconic Spanish bar pixelart texture set.
February 8, 2026 at 9:51 AM
Reposted by Locomalito
I kept seeing something in japanese shmups: bullets are equidistant. So moving up doesn't create clumps of bullets, and moving down doesn't make the bullet stream seem more sparse.

So I mocked it up. Feels very right. It's not for anything, just a proof of concept.
#indiedev
February 7, 2026 at 9:59 PM
I have an update (almost) ready for three games, but first I will release one of them to check if the new system works.
Which one should I release first?

1. Gaurodan
2. l'Abbaye des Morts
3. Toxic Tomb
February 7, 2026 at 11:10 AM
Reposted by Locomalito
one of the magical conceits in my game is that there are spells, 'glamours', which coat an object in a thin but very pigmented layer of material. you often find objects in bright, solid colors because someone changed them to match their livery, favorite colors, the personality of an item...
February 6, 2026 at 5:09 PM
Hablando de créditos. El otro día estaba pensando en las ventajas y desventajas de acreditar en el ending de un juego / hacerlo en una opción del menú / hacerlo en un readme.txt

El readme.txt no es lo ideal porque está prácticamente desvinculado de la obra.
February 6, 2026 at 4:27 PM
Reposted by Locomalito
Just gonna say since we're already talking about unionizing game writers: hey, maybe let us localizers in on those talks, too, because it's pretty fucking rough out there, even in AAA. I'd probably have three times as many credits if we were unionized and I'm one of the lucky ones with any at all.
Nioh 3, developed by Koei Tecmo and localized in 11 languages, does NOT feature any #TranslatorsInTheCredits. A few members of Localization staff are included in the LQA credits, but none of the actual translators are credited. Source: GamersPrey
February 6, 2026 at 11:59 AM
Reposted by Locomalito
Este momento se me quedó grabado en la retina cuando jugué por primera vez a Sonic CD en el Virgin Megastore de Sevilla a finales de 1993. Es de una simpleza técnica brutal, pero gracias a la maestría de los programadores, te creaba la ilusión óptica de girar la pantalla de manera tridimensional:
February 5, 2026 at 11:46 AM
Reposted by Locomalito
February 5, 2026 at 8:14 AM
Reposted by Locomalito
High-speed cyber battle shmup "Blaze of Storm" to be released on February 19th

for Nintendo Switch
US: www.nintendo.com/us/store/pro...
EU: www.nintendo.co.uk/Games/Ninten...

for Steam
store.steampowered.com/app/3513070/

A DEMO is available!
February 4, 2026 at 6:12 PM
These images have haunted me my whole life. Especially the Godzilla vs Biollante one.
From the Unquiet Things archives, A Vision Ecstatic: The Art of Noriyoshi Ohrai.
"It is said that moviegoers would comment that his illustrations of Godzilla looked even more powerful and violent than the real thing." unquietthings.com/a-vision-ecs...
February 3, 2026 at 5:10 PM
Hacía tiempo que no veía un caracol vivo por la calle. Me he parado a apreciarlo un poco. Y me he caído por un pozo de pensamientos rarísimos porque los seleblos son así xD
February 2, 2026 at 9:26 PM
Reposted by Locomalito
IN CASE YOU MISSED IT - Annalynn MD is coming to Steam later this year with lots of new features! Check out its trailer here:
February 2, 2026 at 6:13 PM
Sorry if I mix languages when writing the alt text or replying... It will happen again.
February 1, 2026 at 5:53 PM
Cho Ren Sha 68k es un juego redondísimo, muy influyente entre devs, con una reputación intachable, pero muy desconocido para el público general.
January 31, 2026 at 2:48 PM
Reposted by Locomalito
Here's a clip
I didn't expect to get it first try, I usually either aim the second shot a little off or take it to the face
January 30, 2026 at 11:00 PM
Awww. Deluxe Paint was my first pixel art tool and I've been missing it until Aseprite
Amis du 𝖯𝗂𝗑𝖾𝗅, anciens de l'𝑨𝑴𝑰𝑮𝑨, nostalgique de #DeluxePaint, la nouvelle version du painter opensource PC/Mac/Linux auquel je collabore est sortie !
pydpainter.org/blog/2026/01...
#Amiga #PixelEditor
January 29, 2026 at 3:00 PM
I have the side mission of making the arts for a multi-game arcade cabinet with 4 locomalito games. Pretty complex because my *bRaNd* is all black and white and not very arcadey.

But I want to try something.
Let's see...
January 28, 2026 at 5:08 PM
Reposted by Locomalito
"Crawneer" es un juego para SNES que estoy haciendo en mis ratos libres. Es un juego de puzles con progresión arcade con pantalla fija, utilizando la librería PVSnesLib e imitando algo anterior a esa gen.

Será gratuito y saldrá en febrero en fran-friki.itch.io. ¡Te espero!
January 27, 2026 at 4:04 PM
¿Alguien recuerda con claridad la última vez que, después de una actualización de software, pensó: "Woah, que bien va todo y qué útiles las mejoras"?
January 27, 2026 at 4:15 PM
Reposted by Locomalito
We're launching a website.

Jank is an independent PC games website funded by readers.

jank.cool

If you like funny, thoughtful games journalism and can't stand adverts, deals posts, affiliate links, and other nonsense - Jank is for you.
January 27, 2026 at 12:50 PM
Reposted by Locomalito
This really does show what a con streaming music is.
1 BILLION streams, and she gets basically nothing from it.

So anyone else how gets "some" streams, has NO chance of making a living from it.

Something has to change to make that sustainable for artists.

www.bbc.co.uk/news/article...
Bonnie Tyler's Total Eclipse of The Heart hits 1bn streams - but 'makes nothing'
The gravelly-voiced Welsh icon's hit is still loved by fans 43 years after its release.
www.bbc.co.uk
January 26, 2026 at 3:56 PM
Este año creo que va a ser decisivo para mi proyectito personal.
Ahora mismo tengo en marcha:

2 juegos nuevos
3 actualizaciones de juegos
2 cosas que no son juegos
2 collabs

Aunque ando con menos tiempo disponible, complicaciones propias del mundo real y decisiones importantes que tomar
January 25, 2026 at 10:40 PM
Hoy he estado con unos diseños para una posible cosa, que no es un videojuego (aunque tiene que ver) y que ya contaré más adelante si llega a buen puerto.

No es la primera vez que intento algo así y al final acabo echando un porrón de trabajo a la basura, pero me da que esta vez podría funcionar.
January 25, 2026 at 10:32 PM
Reposted by Locomalito
🚨 A N N O U N C E M E N T 🚨

Battle your way through the dense zombie crowds as you struggle to survive!

Inspired by classic zombie movies and FPS games from the 90's

- Living Dead Outbreak -

(Wishlist on steam or RT to support ❤️)
January 23, 2026 at 6:14 PM