LegosArchive
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legosarchive.bsky.social
LegosArchive
@legosarchive.bsky.social
A guy who loves history, music, and other things • Sharing stuff that I've come across online
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For those of who either already know me or are new here, welcome.
Lego's the name. I mostly post or retweet stuff that interests me.

My archive consists of things I've saved or have come across over the years, such as music, videos, art pieces, random images, etc.
I hope you enjoy your stay here :)
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The ‘step’ in words like ‘stepmother’ or ‘stepsister’ has nothing to do with our word ‘step’. It comes from Old English ‘astiepan’ (‘to bereave’), which produced ‘steopcild’ meaning ‘orphan’. So ‘stepmother’ originally meant someone who became mother to an orphan.
March 14, 2025 at 11:27 AM
I don't know how I didn't figure this out until just now, but the English word "reckon" is cognate with the German word "rechnen", meaning to count, reckon, or calculate. Of course, the word "reckon" is also used in this sense, an example being "I reckon it's worth about $12."
March 16, 2025 at 1:07 AM
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A wee bit of Autechre does ye good...some chilled electronic music 😮

#autechre #electronicmusic

www.youtube.com/watch?v=8URk...
Autechre - 444
YouTube video by Warp Records
www.youtube.com
March 13, 2025 at 6:21 PM
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Official video for 1993 song "Basscadet" by English techno duo Autechre. From their debut album Incunabula. #Techno m.youtube.com/watch?v=TztU...
Autechre - Basscadet
YouTube video by ambistoma
m.youtube.com
March 13, 2025 at 1:11 AM
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Radar on an IBM PS2 model 25 286
February 16, 2025 at 9:20 PM
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The earliest model I made in my low poly pixelated texture style. I am pretty torn about guns in games; I love boomer shooters and survival horror, but I think there's an over reliance on shooting as a mechanical drive in most games. But here I am makin guns. #lowpoly #pixelart #gamedev #retrogaming
January 28, 2025 at 2:59 AM
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Details of my low poly pixel texture shotgun from a few years ago. Though 1000 tris is reasonably high, this was designed to be used as a first person weapon that would have all action animations (reload etc), so a lot of moving parts were fully modelled. #lowpoly #pixelart #gamedev #blender
January 28, 2025 at 2:48 AM
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🕹️ Bytes of Gaming History ⌛

Before the NES there was the AVS: Advanced Video System. Had this initial prototype, displayed only once at the Consumer Electronics Show in 1984, entered production, Nintendo of America would have entered not the console market but the home computer one.
December 5, 2024 at 4:56 PM
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No idea why I insist on modelling the least exciting objects, but here's my first attempt at realism from a few years ago. I recreated my favourite camcorder (MS4) that was damaged in a fire (long story). I also made the inside because of who I am as a person. #blender #substancepainter #hardsurface
January 26, 2025 at 1:59 AM
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Detail of my favourite camcorder (NV-MS4) that I recreated in #blender and textured in #substancepainter. The inside of the tape compartment is also fully modelled because I can't leave well enough alone. It will be missed.
#hardsurface
January 26, 2025 at 2:09 AM
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Very cool magazine ad for Ghost in the Shell on the PS1. Taken from the August 1997 issue of Tech PlayStation.
archive.org/details/Tech...
January 20, 2025 at 2:07 PM
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From a cyberpunk future 20XX, Datadyne's latest piece of wizware... no wait, these existed in 1986!

By the standards of the day, these Toshiba laptops are pretty damn sleek things - even more so with that red gas plasma screen. They'd feel so cyberpunk!

Specs in the alt text.
January 22, 2025 at 4:48 PM
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Apparently I’m entering my Squarepusher/Autechre phase (that modular mess is getting inSANE)
December 20, 2024 at 8:46 PM
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revisiting
autechre - incunabula
11.1993 warp 17 cd 💿

my copy bought in early '94 is rotting away (made by PDO), lowride & 444 don't play anymore. no rot progress in 5 years tho. - pic 4 is my selfmade fanboy b&w designers republic knock-off inlay.
🐺
#wolfsmixedbag #autechre #DiscRot #CDFriday
January 10, 2025 at 4:56 PM
I should've posted this 2 days ago, but on the 19th, I celebrated my birthday!
January 21, 2025 at 10:02 PM
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Atari 1600 Prototype 1983.
January 17, 2025 at 9:58 PM
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so recently a nokia design archive was launched, it's interesting stuff

where's the complete ringtones/music archive tho :(
January 17, 2025 at 9:08 PM
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A perfect comic panel.
January 7, 2025 at 8:00 PM
I've been learning how to make my own textures in Photoshop recently, and I'd figure I'd show some of my progress over the past 3-4 days.
January 7, 2025 at 10:05 PM
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January 7, 2025 at 3:44 PM
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Carwash sequence on that unfinished Sven map I worked on a long time back (the one that had a section ported to VRC). I should return to it this year at some point

#goldsrc #halflife #gamedev
January 4, 2025 at 11:38 PM
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Last year I started archiving maps for GoldSrc, Source and Source 2 games. I've always had the dilemma of not being sure what to do with it. I would love to somehow make them all available to publicly download, but I'm not sure how to go about doing that.
January 3, 2025 at 7:13 AM
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Planning an unofficial demake of Half-Life 1 (1998) for the Nintendo 64 would require an emulated memory capacity of 240/256 MB and a custom physical expansion pak. Initially, the game likely needed 32, 64, or 128 MB of RAM based on pre-Steam system requirements. (1/2)
December 14, 2024 at 5:35 PM