Konrad
banner
konrad42.bsky.social
Konrad
@konrad42.bsky.social
He/Him Retail by day, tabletop and videogames by night. Big TMNT fanboy. Playing and painting too many tabletop games and working on writing my own. ( #animetabletop ) Thinking too much about MTG.
I also like videogame music a whole lot.
Pinned
Hello there. I'm Konrad and I like to hyperfocus on too many tabletop games and build lots of terrain for it. I hope to write my own ruleset at some point.
Ramen time! Vegetarian twist on Tantanmen Ramen. The minced meat is soy-based and the broth is vegetable with soymilk.
February 16, 2026 at 5:43 PM
Reposted by Konrad
Painted up a couple of @irnkman.bsky.social 's monster chests, originally I was gonna use em as basing, but they're too big. Maybe they'll be objective markers or just scatter now.

#miniatures #minipainting #art #painting #3dprinting #d&d #warhammer #zelda #botw #totk #terrain
February 16, 2026 at 10:51 AM
Reposted by Konrad
A Ganon piece I made to accompany the other TOTK style pieces
February 15, 2026 at 9:05 PM
Reposted by Konrad
Status Quo Troopers (1997)
February 15, 2026 at 8:54 PM
No, listen. It's just Arkham Knight with fully traversable sewers and Tony Hawk-esque skateboarding. Trust me on this!
The amount of times I sit in a call with a dreamer and their dream game is basically "everything from my favorite six games smashed together into perfect harmony and there was endless flawless content and it has graphics everyone likes" and I have to explain that making feet go on stairs is hard
i think what a lot of people never seem to realize is that a lot of people's vision of an "epic dream game" isn't actually very deep and comes down to scale and/or having a lot of features, whereas by embracing limitations you can be pushed in a far more radical direction.
February 15, 2026 at 3:21 PM
Reposted by Konrad
The amount of times I sit in a call with a dreamer and their dream game is basically "everything from my favorite six games smashed together into perfect harmony and there was endless flawless content and it has graphics everyone likes" and I have to explain that making feet go on stairs is hard
i think what a lot of people never seem to realize is that a lot of people's vision of an "epic dream game" isn't actually very deep and comes down to scale and/or having a lot of features, whereas by embracing limitations you can be pushed in a far more radical direction.
rpgmaker definitely isn't the right tool for everyone, but I think using opinionated pre-baked tools to make some games would be very instructive to a lot of folks setting out to make their epic custom dream game. they're a much lower-stakes way to learn important lessons like "how to tell a story"
February 14, 2026 at 11:48 PM
Reposted by Konrad
Who could have foreseen this, except fucking everyone
lol this is gonna burst so fucking hard
February 15, 2026 at 12:37 AM
Reposted by Konrad
Roses are red
Violets are blue
February 15, 2026 at 6:11 AM
Reposted by Konrad
THis is actually a really good illustration of why LLMs are just...kind of not that good at a lot of the things they're sold as being good at: The thing doesn't fucking understand or know what the question is, it's doing pattern recognition and that breaks down on a long enough timescale.
February 14, 2026 at 7:07 PM
Reposted by Konrad
Installation

xkcd.com/3206/
February 14, 2026 at 9:31 PM
Reposted by Konrad
This is probably ok
February 14, 2026 at 9:31 PM
Reposted by Konrad
It's true that Cinemasins-style "criticism" has done a lot to erode the actual useful concept of what a plot hole is, but if the ending to your story relies on the protagonist sacrificing themselves when someone who could flip the switch and not die is standing five feet away, sorry, that's on you
Bethesda’s Todd Howard admits the studio was caught off guard by how much players hated the original Fallout 3 ending

“People hated it! They expected, like, ‘Why would the game end?!’ You know, ‘The other games don’t end!’”
February 13, 2026 at 10:55 PM
Reposted by Konrad
Did someone say freehand a tiny itsy bitsy eesny weeny Pip-Boy interface?

#fallout #miniaturepainting #minipainting
February 14, 2026 at 4:02 PM
Reposted by Konrad
Had an idea for a new #MTGCommander deck with printed proxies. I'm using Galea, Kindler of Hope as a stand-in for Link in a #Zelda inspired deck. A "Voltron"-Commander about Aquipment and Auras that also includes D&D Dungeons.
January 30, 2026 at 1:57 PM
Reposted by Konrad
für alle die an valentinstag leer ausgehen habe ich hier einen zonk
February 14, 2026 at 10:35 AM
Reposted by Konrad
I doubt it...but will Sheena be a part of the set? 🥺
February 13, 2026 at 8:04 PM
Technically not a TMNT character but we really should get a Rabbit Samurai Creature in this. #mtgxtmnt
My only hope for the TMNT set at this point is for this guy to make an appearance. Where Usagi
February 14, 2026 at 3:27 PM
Reposted by Konrad
I do enjoy a rusted industrial table - and there’s actually real rust on this, so you can even smell it #nerdlings #necromunda
February 14, 2026 at 1:17 PM
Haven't played MGS4 yet but I can't say this doesn't sound like it could actually happen.
With more people getting the opportunity to play Metal Gear Solid 4, it means more people will understand one of my favorite posts online
February 14, 2026 at 1:58 PM
Reposted by Konrad
The cursed project is underway! #umamusume
February 14, 2026 at 11:09 AM
I wasn't aware that CRISOL, a game I would describe from a trailer as "Blasphemous via BioShock" is already out and only costs under 20 bucks. I might have to check this out.

kotaku.com/crisol-theat...
Crisol Is A Spanish Horror Shooter Full Of Top-Tier Performances
The horror shooter is more than just the sum of its middling parts
kotaku.com
February 14, 2026 at 1:35 PM
Reposted by Konrad
happy valentines 💝
#aerti
February 14, 2026 at 12:39 AM
Reposted by Konrad
Fun Fact: Mina the Hollower is larger than ALL Shovel Knight titles in Treasure Trove combined... 😱

Total Game Screens
Shovel of Hope/Plague of Shadows: 409
Specter of Torment: 433
King of Cards: 397
Mina the Hollower: 1246 ❗❗❗❗
The wait is almost over.

Mina the Hollower launches Spring 2026 on Nintendo Switch 2, Nintendo Switch, PlayStation 5, Xbox Series X, and Steam.
February 13, 2026 at 11:04 PM
two weeks out and we still haven't seen what art we'll be getting on the official Sleeves and Playmats. #mtgxtmnt
February 14, 2026 at 9:56 AM
Reposted by Konrad
Tried to get out of my art black hole by practicing cats from references, they turned out to be my druid darling and I ended up finding some long sought after moments of arty hyperfocus again for the first time in months.

More cats and Radnas and rambling on Patreon:
www.patreon.com/posts/150682...
February 13, 2026 at 10:32 PM