Des Gayle
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kiddesimo.bsky.social
Des Gayle
@kiddesimo.bsky.social
Producer & creator of entertainment stuff. I'm the deputy chair of the BAFTA Games committee and a founding member of the diversity and inclusion movement POC in Play.
I'm also part of the customer success team at Unity.
Pinned
🚧 Work in progress on Kidd Copter for the @play.date. You can follow me on kid-desimo.itch.io to hear when I put the game page live... soon™️

#screenshotsaturday
This was good. 👌
At @adventurex.bsky.social I gave a talk on creating stories from scratch: from idea to full outline, in 25 minutes, with jokes.

Enjoy!
AdventureX 2025 – Talk: Jon Ingold "Always Trade Up: from Inspiration to Storyline"
YouTube video by AdventureX
www.youtube.com
January 20, 2026 at 9:42 PM
If @valvesoftware.com sell a PC at console price, it will literally print money.
January 16, 2026 at 3:24 PM
Mad shit. 😅
Last week, I got a corrections request for a story I didn't write, on a publication I don't write for. It sent me down a very strange rabbit hole involving a mysterious content publisher. There's a lot I don't understand, but here's what I know:

aftermath.site/nicole-carpe...
I'm Not That Nicole Carpenter
I got a corrections request for a story I didn't write, and it pulled me down a journalism rabbit hole.
aftermath.site
January 16, 2026 at 6:55 AM
Reposted by Des Gayle
Back to Life's Too Short today, mostly messing around with y-sort and z-indexes to polish what's in the game right now. Feels good to stay familiar with it whilst I mostly work on the secret @play.date game...

Wishlist Life's Too Short: store.steampowered.com

#indiegamedeveloper
January 15, 2026 at 2:49 PM
Reposted by Des Gayle
friends! acquaintances! help!

i'm looking to hire a game designer (living in the Netherlands) to help build games in The Hidden Folks Universe, starting with a sequel to the indie hit game Hidden Folks.

know someone who's a good fit? pls forward this, ty!

hiddenfolks.com/job-opening/...
Job opening: game designer @ Hidden Folks
We're looking for a game designer in the Netherlands to help build games in The Hidden Folks Universe, starting with a sequel to the indie hit game Hidden Folks.
hiddenfolks.com
January 8, 2026 at 12:58 PM
Reposted by Des Gayle
SURPRISE! Reposts hugely appreciated! ♥️

It's 2026 and I'm starting a Substack Newsletter!

Before You Launch 🎮
Practical guidance for self-publishing video games - from🌸Blossom Arcade

Read my first post about Best Practices for Steam Next Fest here: blossomarcade.substack.com/p/best-pract...
January 5, 2026 at 4:14 PM
Reposted by Des Gayle
My art vs artist to end 2025, so thankful for art, for how much it meant to me and helped me through sad moments, all the amazing and inspiring videogames I played, MY OC AND MY NEW PROJECT, all the amazing people I met here thanks to art…no machine will EVER replicate this.
December 31, 2025 at 12:19 PM
But I am very clearly NOT about to hit the limit, am I?
December 31, 2025 at 12:25 PM
Is there such a thing as a fractional social media person these days?
December 29, 2025 at 4:52 PM
Good grief...
December 28, 2025 at 9:54 PM
Reposted by Des Gayle
I'm starting a series of longer design reviews, and Dispatch was a great first candidate - from its weird treatment of women to its lack of narrative consequences, there was a lot to talk about
malindy.medium.com/dispatch-des...
Dispatch Design Review: if it isn’t no consequences for my actions
There’s a lot to like about Dispatch, but it’s desire to make you the hero makes it feel stale
malindy.medium.com
December 28, 2025 at 10:49 AM
Reposted by Des Gayle
HEADS UP! Both of our award-winning indie games are on sale over the festive period...

❄️ Röki
☀️ Mythwrecked
December 22, 2025 at 8:11 AM
My suitcase has been collected by the courier...
a man in a green shirt is sitting on a couch holding a paper bag
ALT: a man in a green shirt is sitting on a couch holding a paper bag
media.tenor.com
November 26, 2025 at 3:25 PM
Reposted by Des Gayle
'Keza writes brilliantly about video games.' Charlie Brooker

A joyous exploration of the cultural phenomenon that created Mario and Pokémon, Super Nintendo by @mackeza.bsky.social is out in hardback from 12 February. Pre-order your copy now 🎮

linktr.ee/super_nintendo
November 20, 2025 at 6:00 PM
Reposted by Des Gayle
Create interactive 3D menus with UI Toolkit in Unity 6.2.

This tutorial walks you through building interactive World Space UI, saving UXML documents, and applying flexible, reusable styles for clean, maintainable design.
 
🎥 Watch now: on.unity.com/UI-Toolkit
 
 #Unity6 #UIToolkit
November 21, 2025 at 5:00 PM
Well now, this is a turn up for the books! Absolute FIRE.
unity.com Unity3D @unity.com · Nov 19
Unity 🤝 Epic Games

Developers around the world will be able to bring their games to Fortnite while Unity’s cross-platform commerce platform is coming to @unrealengine.bsky.social soon.

When ecosystems are open, everyone wins!
November 19, 2025 at 11:13 AM
Play this.
November 18, 2025 at 8:55 AM
Fuuuuuck, I missed the @synty.bsky.social sale on the asset store. 😭
November 13, 2025 at 4:40 PM
Reposted by Des Gayle
It's cool how we keep proving over and over and over again that there's a significant market for narrative-heavy, character-driven, single-player experiences in video games and publishers just categorically refuse to believe us
November 4, 2025 at 1:57 PM
Slow Horses is SO good that it almost makes me want to go and read the books. Almost. 😉

Great find @slowhorsesappletv.bsky.social
November 5, 2025 at 9:12 PM
Reposted by Des Gayle
The Séance of Blake Manor is OUT NOW!

Can you discover what has become of Evelyn Deane and uncover the secrets of Blake Manor itself?

store.steampowered.com/app/1395520/...
October 27, 2025 at 1:00 PM
Reposted by Des Gayle
are you between 16-30 and looking to get a leg-up into #comics? Comics Youth are running a free upskilling programme for marginalised creatives (16-30) interested in a career in the Comics Industry- check out their website for details;

comicsyouth.co.uk/comics-decla...
October 24, 2025 at 5:45 AM
Reposted by Des Gayle
Mississippi Power commissioned this educational video that plays like an isometric game. I did art direction, animation and code on it. The child actors were adoarable.

[ #pixelart #gamedev #art ]
October 24, 2025 at 7:05 AM