JaMe
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jame581.bsky.social
JaMe
@jame581.bsky.social
👋 Hi, I’m a software engineer passionate about game, web, and mobile development.

👀 I’m interested in technologies:
- Game development: Unreal Engine, Godot
- Programming languages: C#, C++
- ASP.NET, Blazor, .NET, .NET MAUI
I went to #GodotFest in München and it was amazing! I enjoyed the talks and met many great people (a lot of socializing 😅).

I had only a little time to see the city, but I can’t wait for next year!
November 18, 2025 at 12:24 AM
Reposted by JaMe
New update for Chivalric Quest after a long time. We have reworked the healing system, which now allows you to gather flasks and use them at your will. There is also a handy notification system to tell you when you cannot use one. #GameDev #GodotEngine
November 11, 2025 at 6:14 PM
Reposted by JaMe
Good news! Even if you couldn’t make it to #GodotFest this year, all the recorded talks are now gradually being uploaded to our YouTube channel.
If you’d like to support the speakers (and us!) in reaching a wider audience, a like and sub would be awesome!

youtube.com/@GodotFest
November 11, 2025 at 5:41 PM
Chivalric Quest: Goblin combat is still a work in progress. Quick little beast, though!

#godot #gamedev #indiedev
November 10, 2025 at 7:57 AM
Reposted by JaMe
No new animations yet, but I am building out the map.
Could this be a small metroidvania type of map?

#gamedev #IndieGame #IndieDev #PixelArt #RetroGaming #GODOT #Horror #spooky
November 10, 2025 at 4:43 AM
Reposted by JaMe
Going through airport security with roughly 115 grams of Godot.
November 9, 2025 at 3:14 PM
My enemy Goblin tried to teleport behind the player to stab him… but ended up inside a rock... I need to fix that.

#godot #gamedev #indiedev
November 7, 2025 at 12:05 AM
Reposted by JaMe
which trash animal are you?
November 6, 2025 at 6:26 PM
Reposted by JaMe
Introduced a debanding shader that makes lighting super smooth.

Grab the code here: https://gist.github.com/bitbrain/103fb35b1fa171c1dd4420a970bc3f37

#godotengine #gamedev
November 6, 2025 at 8:47 PM
Dev update: Chivalric Quest now has more secrets. Some are buried deeper.

#godot #gamedev #indiedev
November 4, 2025 at 11:39 PM
Only a week left until #GodotFest! I took the whole week off and can’t wait for the conference, hanging out, and cool talks.

#godot #gamedev #conference
November 4, 2025 at 9:09 PM
Reposted by JaMe
i think this is the funniest code i have written. it's part of the Scientists in the game im making, so it makes sense. they are busy creatures.
#gamedev #science #work #employment #programming #code #chocolate #games
November 4, 2025 at 8:35 PM
Dev update: Chivalric Quest now includes secrets! Hidden triggers, alternate routes, and lore tucked where you least expect it.

#godot #gamedev #indiedev
November 2, 2025 at 9:33 PM
Just wrapped up a quick Godot plugin experiment with Jakub.
It didn’t turn out perfect, but we learned a lot about Godot addons and GDExtension.

We wrote a short post about our fail and a little win:
tech.flying-rat.studio/post/godot-i...

#godot #gamedev
October 30, 2025 at 1:14 PM
I’m always excited for new updates and shiny new gadgets!
#GodotEngine 4.5 has reached the Release Candidate stage! With all planned features integrated and critical regressions fixed, it's production ready 🚀

Your help will be crucial, so give it a whirl (always make a backup!) and let us know if any issues went unnoticed

godotengine.org/article/rele...
Release candidate: Godot 4.5 RC 1 – Godot Engine
Godot 4.5 stable release is imminent; let the last round(s) of testing begin!
godotengine.org
September 6, 2025 at 6:14 PM
After a while, I’m back with updates on Chivalric Quest!

We reworked the core: switched from our own state machine to LimboAI for the player, and added behavior trees for enemies.

Still needs polish, but it’s starting to look really good!

#screenshotsaturday #gamedev #indiegame #godot
August 23, 2025 at 6:10 PM
Reposted by JaMe
They say you need 10k hours to become an expert at something... well I'm at 5k hours of game dev and while the journey has had many ups and down, I'm excited to see where I am after another 5k hours!

#gamedev #godot #unity #inidedev #inide #youtube

youtu.be/oV0vYSq_WD8?...
My Failures and Victories from 5000 hours of Game Dev
YouTube video by Aarimous
youtu.be
August 22, 2025 at 4:13 PM
Ever had someone say “just do this” like it's super simple? Yeah… not always the case. Some stuff is way more complicated than it looks. Great read!

www.neverjust.net
July 31, 2025 at 8:22 AM
Reposted by JaMe
What brings #GodotEngine 4.5 to level up your game?

• Shader Baker: pre-compiled shaders, zero stutter
• Script Backtraces: runtime call-stack logging
• Unified in-editor live debugger across OSs
• Faster SSE4.2-baseline builds
Have you updated? Let us know!
July 11, 2025 at 4:03 PM
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I hate it here #gamedev
July 5, 2025 at 4:47 AM
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My Variant Inspector plugin is now available on the new Godot Asset Store store-beta.godotengine.org/asset/jacob-...
VarEdit - Godot Asset Store
Discover and share high-quality assets for your games in our Godot Asset Store. Explore 2D sprites, 3D models, tools, addons, templates, plug-ins, animations, and more!
store-beta.godotengine.org
June 22, 2025 at 6:13 PM
Check out my new profile on LinkedTree: linktr.ee/jan.mesarc

Finally all contacts in one place!
June 23, 2025 at 2:10 PM
Great news! Ticket acquired, and I'm counting down the days like a kid before Christmas!
June 18, 2025 at 6:30 AM
Reposted by JaMe
I finally finished it! 😸 Lucky Cat Collector 😸, my chill incremental game about building a diverse collection of lucky cat statues is now out on @itch.io!
I hope it makes people smile!
melancholerik.itch.io/lucky-cat-co...
June 3, 2025 at 4:23 PM