JaMe
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jame581.bsky.social
JaMe
@jame581.bsky.social
👋 Hi, I’m a software engineer passionate about game, web, and mobile development.

👀 I’m interested in technologies:
- Game development: Unreal Engine, Godot
- Programming languages: C#, C++
- ASP.NET, Blazor, .NET, .NET MAUI
Chivalric Quest: Goblin combat is still a work in progress. Quick little beast, though!

#godot #gamedev #indiedev
November 10, 2025 at 7:57 AM
My enemy Goblin tried to teleport behind the player to stab him… but ended up inside a rock... I need to fix that.

#godot #gamedev #indiedev
November 7, 2025 at 12:05 AM
Dev update: Chivalric Quest now has more secrets. Some are buried deeper.

#godot #gamedev #indiedev
November 4, 2025 at 11:39 PM
Dev update: Chivalric Quest now includes secrets! Hidden triggers, alternate routes, and lore tucked where you least expect it.

#godot #gamedev #indiedev
November 2, 2025 at 9:33 PM
After a while, I’m back with updates on Chivalric Quest!

We reworked the core: switched from our own state machine to LimboAI for the player, and added behavior trees for enemies.

Still needs polish, but it’s starting to look really good!

#screenshotsaturday #gamedev #indiegame #godot
August 23, 2025 at 6:10 PM
Today's progress: Finished the skeleton enemy base attack loop. It has block and attack timers, with a chance for players to strike. Still needs some tweaks, but it's coming along!

#gamedev #godot #indiedev
April 1, 2025 at 9:01 PM
Second enemy base attack loop is in! It needs some polish and effects, but progress is progress, and I'm feeling good about it!

#gamedev #Godot #indiedev
March 26, 2025 at 9:28 PM
The mushroom enemy is finally implementing its basic attack loop. There's still some polishing needed, but it's progress!

#gamedev #godot
March 25, 2025 at 8:32 PM
So... the new mushroom enemy combat move definitely working as intended...

#GameDev #Godot4
March 24, 2025 at 10:08 PM
Brain and Gut made new progress! We have an early prototype for player movement using a navigation mesh and obstacles.

Stay tuned for more updates!

#gamedev #godot #GoedWareGameJam
January 7, 2025 at 11:26 PM
The end of the year was crazy, but we're back!

New progress for Chivalric Quest! We're working on game assets, resizing and reworking them to match.

Made with Godot and using a character state machine. More updates soon! #ScreenshotSaturday #GameDev #GodotEngine
January 4, 2025 at 7:19 PM
New progress with Stellar Secrets! Here is a little sneak peek. Dialog system implemented.
Coming soon for #GameOff2024

#GameDev #IndieGame #GodotEngine
November 14, 2024 at 10:33 PM
Check out 'Stellar Secrets,' our new 2D platformer with puzzles, enemies, and a bit of horror.
Coming soon for #GameOff2024
#GameDev #IndieGame #GodotEngine
November 13, 2024 at 11:02 PM