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inkeystringgames.bsky.social
Inkeystring Games
@inkeystringgames.bsky.social
game developer
sharing game and developer things
#gaming #retrogaming and #gamedev
Chance and luck in video games:
Getting Lucky - The Magic: The Gathering Creator's Stance on Chance (Game Developer Magazine 2006) archive.org/details/GDM_... #gamedev #gamedesign #videogames
November 16, 2025 at 9:36 PM
Glaser on Lewis Hyde "..artists provide that gift to the culture so that people have something in common"
November 15, 2025 at 6:31 PM
Reposted by Inkeystring Games
An excellent look at the value of tedium in games.
October 30, 2025 at 10:05 PM
Reposted by Inkeystring Games
The 2025 UK Video Games Industry Census is now live.

It is the most comprehensive survey of the UK games workforce, and it comes at a key moment for the sector.

It’s open to all UK games workers and completely anonymous.

Take part today: zurl.co/yfMwu
November 14, 2025 at 8:41 AM
Reposted by Inkeystring Games
Xbox Controller Assist allows you to combine the inputs from two controllers, so that two people can play as one player in-game. Check out our GameAccess articles on Xbox Controller Assist on:

Windows: gameaccess.info/xbox-control...
Xbox: gameaccess.info/xbox-control...
GameAccess by SpecialEffect | Xbox Controller Assist on Windows PC
SpecialEffect's Video Game Accessibility Resources
gameaccess.info
November 12, 2025 at 12:49 PM
Reposted by Inkeystring Games
Practically the entirety of the PS2's library is now supported by this open-source emulator, which is remarkable. (Repost)
Open Source PS2 Emulator Now Plays Almost Entire Console's Library
A remarkable feat
www.pushsquare.com
November 7, 2025 at 8:50 AM
Reposted by Inkeystring Games
Something a little different for your weekend “The New Modifiers of Blender 5.0” #b3d #blender3d
youtu.be/motD_K-cyV0
The New Modifiers of Blender 5.0
YouTube video by harry blends
youtu.be
October 31, 2025 at 6:20 PM
Reposted by Inkeystring Games
Room height support in action!
November 5, 2025 at 1:22 PM
"..recognizing the pattern is the first step toward building different systems"
November 5, 2025 at 12:54 PM
Reposted by Inkeystring Games
there's a Ghost of Yōtei tech deep dive article on PlayStation blog that is interesting to read (and watch). blog.playstation.com/2025/10/23/g... #gamedev
October 30, 2025 at 3:21 PM
Reposted by Inkeystring Games
Y'all, I know two hours is a big time commitment, but this panel I arranged and hosted last month is one of the most important things I've ever done for video game history. The launch of the NES is a crazier story than most people realize, and my guests were extremely generous with their memories.
November 3, 2025 at 7:15 PM
Reposted by Inkeystring Games
Board games are still back. Loved making this documentary and it’s here. Perfect Saturday afternoon listening. Scroll down on the programme link to find my blogpost about all the board games I discovered at Spielberg in Essen..
4:30pm TODAY on ⁦‪@BBCRadio4Extra‬⁩

Do Pass Go

Samira Ahmed sets out to uncover the modern allure of board games with help from designers and geeks. From 2017.
BBC Radio 4 Extra - Do Pass Go
Board games are back! What is their appeal in an increasingly digital world?
www.bbc.co.uk
November 1, 2025 at 11:58 AM
about time the BBC Sounds web interface was updated!
October 28, 2025 at 11:25 PM
Reposted by Inkeystring Games
Vimeo now supports regular 180° video, and will support Apple Immersive Video by the end of the year.

Details here: www.uploadvr.com/vimeo-is-add...
October 25, 2025 at 2:00 AM
looking forward to playing this!
Another great documentary by @noclipvideo.bsky.social - that doesn't forget to highlight many aspects of video game development that players never think about. Which is obviously a success itself.

If you enjoyed this excellent game, or are interested in game development, don't miss this video!
The Making of Indiana Jones and the Great Circle - /noclip Documentary
YouTube video by /noclip
www.youtube.com
October 24, 2025 at 9:20 AM
Reposted by Inkeystring Games
Ever wonder why some scenes in games and films look instinctively "amazing"? 🤔
It’s not magic, it's composition! 💡
3D Artist Liesbet Segaert breaks down the essential tools for telling a great story & setting the mood in your scenes.
Check it out here 👉 www.magnopus.com/blog/why-it-...
Why it looks 'amazing': The foundational rules of visual composition — Magnopus
In this essential guide to composition, 3D artist Liesbet Segaert breaks down the practical tools used by artists and directors – from value contrast and brightness to the Rule of Thirds and negative ...
www.magnopus.com
September 30, 2025 at 2:14 PM
Reposted by Inkeystring Games
I wrote earlier about the magic of B-games and @keefstuart.bsky.social continues that perfectly while looking at Vampire: The Masquerade - Bloodlines 2.

"The game is also a reminder that flawed-but-fascinating games were once the backbone of the industry."

Go read and remember the OK-weird games
October 23, 2025 at 9:36 AM
Reposted by Inkeystring Games
North Korean hackers just cracked something disturbing: they're hiding malware on blockchains where nobody can remove it. It costs them under $2 and creates permanent, untouchable infrastructure for cybercrime. Here's what this means... 🧵
arstechnica.com/security/202...
Nation-state hackers deliver malware from “bulletproof” blockchains
Malicious payloads stored on Ethereum and BNB blockchains are immune to takedowns.
arstechnica.com
October 19, 2025 at 1:09 AM
Reposted by Inkeystring Games
The improved SSR in godot 4.6
October 18, 2025 at 12:16 PM
Great advice for any creative endeavor from @juniperdev.bsky.social . What Peter Sims might call making little bets - iterate, experiment, fail fast, learn from your mistakes, rinse repeat.. #gamedev www.youtube.com/watch?v=Ytyl...
Make Tiny Games.
YouTube video by Juniper Dev
www.youtube.com
October 16, 2025 at 8:35 PM
Reposted by Inkeystring Games
What happens when you layer 1000s of hand drawn elements to build video games? This!

#gamedev #indiedev #gamedevelopment #shroomandgloom
September 30, 2025 at 2:51 PM
"..the different ways we dress the naked PRNG .. for the player's consumption: as card draws, rolls of the dice, and so on." #gamedev #narrativedesign #gamedesign azhdarchid.com/randomness-i...
Randomness in Narrative Video Games: Aesthetics of Different Random Systems
On virtual dice, cards, and other alternatives.
azhdarchid.com
October 8, 2025 at 11:49 PM
Reposted by Inkeystring Games
The classic 1999 version of System Shock 2 is set to be pulled from sale on Steam later this week. https://bit.ly/4pWkLNn
October 8, 2025 at 3:30 PM