Aka Lady Bloom. ☀️🇫🇷
Principal Product Manager on Substance 3D Painter. Stay up at night to fiddle with shader stuff.
- https://www.froyok.fr/
- https://mastodon.gamedev.place/@froyok
I'm Froyok / Léna Piquet, and I'm a Principal Product Manager working on Substance Painter at Adobe since 2014.
In my spare time I used to play with the Unreal Engine, but now I work on own game engine called Ombre.
I also experiment with shaders and sometimes draw stuff.
What are four of your favorite pieces you've created?
The alt-text contains my thoughts or tidbits of info about each one!
What are four of your favorite pieces you've created?
The alt-text contains my thoughts or tidbits of info about each one!
irradiance.ca/posts/micros...
irradiance.ca/posts/micros...
How to make ONE master concept to rule them all
charlesboury.fr/articles/fak...
#gamedev #conceptart #3dmodeling
How to make ONE master concept to rule them all
charlesboury.fr/articles/fak...
#gamedev #conceptart #3dmodeling
I usually don't register compliments, but this one stuck with me.
I usually don't register compliments, but this one stuck with me.
There's a new site, new documentation, new UI stuff, new VFX stuff, new Debugger and a whole lot more. Read about it here, and come help us test!
luxeengine.com/dev-log-16/?...
#gamedev #gameengine #createwithluxe #devlog
There's a new site, new documentation, new UI stuff, new VFX stuff, new Debugger and a whole lot more. Read about it here, and come help us test!
luxeengine.com/dev-log-16/?...
#gamedev #gameengine #createwithluxe #devlog
rellikiox.itch.io/flock
rellikiox.itch.io/flock
I found some old tech demos to download from here: soggi.org/video-cards/...
I found some old tech demos to download from here: soggi.org/video-cards/...
I am replicating this in Blender through mere observation, so some things might not be fully accurate to the mind-boggling effects of the PS1.
I am replicating this in Blender through mere observation, so some things might not be fully accurate to the mind-boggling effects of the PS1.
I wrote it up over on Mastodon (I find it's better at long threads):
mastodon.gamedev.place/@TomF/115589...
I wrote it up over on Mastodon (I find it's better at long threads):
mastodon.gamedev.place/@TomF/115589...