Ewan Burnett
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ewanburnett.bsky.social
Ewan Burnett
@ewanburnett.bsky.social
UK based Graphics Programmer / FFXIV Addict

I'm learning to speak Japanese, Mandarin and German! Help me practice!
Pinned
It's over! Go play our game!
ragingram2.itch.io/wild-to-wired

We didn't quite get the alpha finished in time for the gamejam deadline, but there's something there, at least 😅

I thoroughly enjoyed working in our little team this past week. And, for the first time in years, actually making a game!
"Wild to Wired" a Yogscast Jingle Jam Game Jam 2024 Submission by ragingram2, FunCast, Ty Rymer
A game jam project in collaboration with the Yogscast Jingle Jam Game Jam
ragingram2.itch.io
Woah, a Super Mario GALAXY movie??? I love it!
September 12, 2025 at 1:05 PM
It feels good to be home!.. Even if that means I have to get back to work 😅

Now that I'm in my final year of Uni, It's time to really put myself out there!
September 12, 2025 at 8:42 AM
Ooh, I can't wait for the Nintendo direct tomorrow!
...I just want more Zelda! 😆
a cartoon character with a green hat and ears is smiling and says `` great '' .
ALT: a cartoon character with a green hat and ears is smiling and says `` great '' .
media.tenor.com
September 11, 2025 at 9:23 AM
Ever since I ran it earlier today, I've had the AAC M6 theme stuck in my head ^^;

Why does Soken have to make the Arcadion BGM so catchy

(...Round and round and round, we all fall down..)
youtu.be/QMvQM583LGM?...

#ffxiv
[FFXIV OST] Back to the Drawing Board with Lyrics | AAC Cruiserweigth M2 | BGM ONLY(NO HUD)↪️HQ MV↩️
YouTube video by FFXIV I BEAT XXXXX !!!
youtu.be
August 30, 2025 at 3:23 PM
Reposted by Ewan Burnett
We're back for a second meet up! If you're in #Sheffield or surrounding, join us on Sept 4th at 7-9pm for the first informal meetup of Play Sheffield, a welcoming space for anyone involved in making video games in the UK's greenest city! Sign up here: lu.ma/h8c4ihyv

#Sheffield #gamedev #yorkshire
Play Sheffield - Monthly Gamedev Meetup · Luma
Join us for the monthty informal meetup of Play Sheffield, a welcoming space for anyone involved in making video games in the UK’s greenest city! Whether…
lu.ma
August 22, 2025 at 8:50 PM
I'll be going to GPC again this November!
I had an absolute blast last year; If you're going, say hi!

graphicsprogrammingconference.com
August 28, 2025 at 9:07 PM
I haven't touched my Portfolio site in about 3 years... oops!

I've done a bit of greyboxing (yes, that's a gamedev term - I'm not a web dev!) in draw.io - a lovely little tool, if you haven't encountered it already.

And now it's time for me to remember why I hate React JS so much... 😅
August 28, 2025 at 7:47 AM
I've been playing around with Ray marching over the past couple days - I figured I'd start a thread to post my progress!

To start, here's my first little scene :D

#raymarching #shaders #glsl
August 27, 2025 at 4:42 AM
Reposted by Ewan Burnett
i miss the early internet. people were like “you gotta see this dude. this cat sure is long.” and they were right. it was really long. it never shoulda gotten any more complicated than that.
April 4, 2025 at 9:10 PM
ELDEN RING ON THE SWITCH 2?!?!?!
THAT'S THE KIND OF BLACK MAGIC I LIKE!!!!
#Switch2
April 2, 2025 at 1:33 PM
Reposted by Ewan Burnett
I've finally faced my fear of implementing lighting and jumped head first into the Blinn-Phong model in C++ whilst learning DirectX 12 at the same time. I always preferred Vulkan, and I think I still do, but I can see DirectX 12 tries to be clean. Thank you to Frank Luna for his tutorials on DX12.
February 18, 2025 at 2:44 PM
Just saw Sophie Duker's tour... She's bloody brilliant 😂😂 absolutely recommend tickets if she's in your city!

...She "definitely doesn't have daddy issues" 🙊🙊🙊
February 16, 2025 at 10:23 PM
Behold, Ray traced Reflections! (and indirect lighting, kinda, I guess :p)

I'm starting to have more fun with this now!
February 12, 2025 at 1:55 AM
Tonight I finally got around to adding Shadows to my toy Vulkan Ray tracer

Setting up SBT bindings aside, it's honestly quite painless to trace rays through Vulkan! I'm enjoying it quite a bit!

I guess i'll do Indirect lighting next...!
February 11, 2025 at 1:08 AM
Reposted by Ewan Burnett
First post - how can I network with graphics and engine programmers? I'm about to graduate and I'm looking into entry level gameplay/graphics/software/engine programming roles.

lukehibbertportfolio.wixsite.com/gamedev

If you know of anything, or just want to chat, don't hesitate to message me.
Portfolio | Luke Hibbert
A portfolio of my released and unreleased work throughout my years of solo development and university.
lukehibbertportfolio.wixsite.com
February 9, 2025 at 2:15 PM
Reposted by Ewan Burnett
C++ Programming: Utilising Vulkan GPU Capabilities for Procedural Grass Rendering.

After several months of hard work, my dissertation is finally complete. This application is capable of running ~4 million grass blades at ~77 FPS.

You can read my work here:
drive.google.com/file/d/1cERh...
February 9, 2025 at 2:47 PM
Reposted by Ewan Burnett
Year 1 / Block B completed! Our students worked 8 weeks on a 3D Metal Gear clone, for PC and Raspberry Pi, with their own custom C++ OpenGL ES engine.
Video: Work by Jack Tollenaar. Bullet Physics, skeletal animation, navmeshes, reflection probes and lots more. Amazing work.
January 31, 2025 at 9:02 AM
I'm surprised that there's no native Lua support in Doxygen. A current project is using it, so I might have to look into writing some filters...
January 27, 2025 at 8:21 PM
Damn, I guess the holidays are over 🫠
January 6, 2025 at 8:40 AM
This year, I'm aiming to get my Japanese to Business level, and to get my Mandarin to conversational at least
It'd be nice to talk to even more people 😁
January 6, 2025 at 1:01 AM
I often imagine how much work I'd get done if I had never gotten into MMOs 🫠
January 6, 2025 at 12:09 AM
Why is building an APK such a pain

I just wanna run my Vulkan app on android 🥲🥲🥲

I'm gonna write a utility for this soon 'coz it's unnecessarily complicated...
January 4, 2025 at 3:02 AM
Reposted by Ewan Burnett
Pretty comprehensive survey by @freya.bsky.social of how Generative AI is polluting Google and Bing search results with around 80% content about *.glb files being AI slop. Lots of deep thoughts on GenAI being a parasitic cancer erasing humanity & ruining the Internet:
www.youtube.com/watch?v=-opB...
January 3, 2025 at 1:44 AM
2025 media thread!

Stuff I've watched / played / whatever this year
January 3, 2025 at 7:27 AM
I'm absolutely learning to drive this year! It's scarily expensive, but 100% will be worth it...!
January 3, 2025 at 7:26 AM