Ewan Burnett
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ewanburnett.bsky.social
Ewan Burnett
@ewanburnett.bsky.social
UK based Graphics Programmer / FFXIV Addict

I'm learning to speak Japanese, Mandarin and German! Help me practice!
Absolutely love this!!!
Finally, an easy way to prove that Left-handed (Y-up!) coordinate systems are the best! And I will die on that hill!
September 7, 2025 at 9:17 PM
This morning, I added a Japanese translation to the site with React-i18next!

...The biggest problem with being multilingual is having to support *every* language on your site ^^; But EN/JP works for now. I'll get around to CN and DE some other time.
September 1, 2025 at 12:09 PM
Y'know, I don't think this is too bad for 3 days' work!

The SDF demo canvas thingy is now being updated properly, too!.. But for now, it's just a lovely sphere.

Previewed on a Z-Fold 5 because.. well, that's my phone!

Only the Contact and Gallery sections left to go! (and translation... ヤバイ)
August 31, 2025 at 2:45 PM
I willed myself to work on the Projects section today - I think React is finally starting to click!

I'll get around to animating it all later, but embedding a video preview of projects was a brilliant idea..!
August 31, 2025 at 6:08 AM
This morning I put together this little Skills section!
..Although I'm still missing half the bloody Icons, I'm pretty happy with it so far!

I've been working on the shader demo too, but ReactJS makes managing a simple Canvas far more difficult than it needs to be 🙃
August 30, 2025 at 8:43 AM
And we now have a (still very much WIP) Landing Page!

The Red part is a canvas element, which will eventually host a little shader demo :D

For now, while I'm still figuring out the overall structure of the site, this'll do
August 28, 2025 at 11:26 PM
Slapping some paint on really masks the spaghetti going on behind the scenes... :D

The Landing page seems like a logical next step!
August 28, 2025 at 11:05 AM
Ayy! I'll see you there :D
... Thanks for reminding me to actually book my tickets 😂
August 28, 2025 at 11:02 AM
After some (okay, quite a lot) of fighting, we have... a WIP Nav bar!

For what it's worth, React is still better than hacking HTML with vanilla JS. But I'd still prefer to do the whole damn thing in C, honestly.
August 28, 2025 at 10:07 AM
And now, Refraction!

To get this working, I had to trace for t_max. Which took me longer to figure out than I'd like to admit ^^;

But now objects can be transparent, and refract light!
August 27, 2025 at 4:45 AM
Next up, Reflections!

This bit was quite easy, but the next part...
August 27, 2025 at 4:43 AM
This is only with 1 point light and 1 directional light, with 2 bounces, and my poor 1080 ti is feeling the burn xD

Time for a new GPU soon :x
February 12, 2025 at 1:57 AM