Ewan Burnett
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ewanburnett.bsky.social
Ewan Burnett
@ewanburnett.bsky.social
UK based Graphics Programmer / FFXIV Addict

I'm learning to speak Japanese, Mandarin and German! Help me practice!
Y'know, I don't think this is too bad for 3 days' work!

The SDF demo canvas thingy is now being updated properly, too!.. But for now, it's just a lovely sphere.

Previewed on a Z-Fold 5 because.. well, that's my phone!

Only the Contact and Gallery sections left to go! (and translation... ヤバイ)
August 31, 2025 at 2:45 PM
And now, Refraction!

To get this working, I had to trace for t_max. Which took me longer to figure out than I'd like to admit ^^;

But now objects can be transparent, and refract light!
August 27, 2025 at 4:45 AM
Next up, Reflections!

This bit was quite easy, but the next part...
August 27, 2025 at 4:43 AM
I've been playing around with Ray marching over the past couple days - I figured I'd start a thread to post my progress!

To start, here's my first little scene :D

#raymarching #shaders #glsl
August 27, 2025 at 4:42 AM
Yet more Jingle Jam Progress;
It's starting to look like a game!
December 8, 2024 at 2:42 AM
Jingle Jam Update!

We now have Skills! (well, *a* skill, but still!)
Unity's ScriptableObjects are pretty neat; In this little system, each skill can have unique behaviour, while being easily editable!

It's nice to use an engine for once, not just make one :D
December 4, 2024 at 2:08 AM