Creta Park
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cretapark.me
Creta Park
@cretapark.me
About me : https://creft.me/cretapark
- Korean, English OK!
- Indie game developer and C# programmer.
- Working on SunnySideUp and @stations.cretapark.me

* Repost, opinions do not represent the company.
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Hello new followers, I'm Creta Park and fassionate on gamedev!

Experienced in Unity and C# and working on SunnySideUp (Little Witch in the Woods).
Also personal project called Project Stations (@stations.cretapark.me)

Id like to hear about you so make sure I can follow you too!

creft.me/cretapark
Reposted by Creta Park
해당 검토 리스트는 차단 기준이 명확하지 않고 리스트 관리자가 개인적으로 좋아하지 않는 계정들이 포함되어 있다는 말이 많으니, 주의하시기 바랍니다. 이런 식으로 뭉뚱그려서 차단하는 리스트보다는 명확한 기준을 세워둔 리스트를 이용하시는 걸 권합니다.
December 28, 2025 at 3:23 AM
It's almost close to finish up my tool but is there any way to merge two of UndoRedo history???

#godot #godotengine
December 28, 2025 at 1:44 AM
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December 24, 2025 at 6:07 PM
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Welcome back artists!🖌🎨✨️
Quote Post with an old piece that you still like!

+ The caption described what this image contains, and I like it because it captures multiple stages belonging to the various landscapes I wanted to include in the game White Spirit within a single frame.
December 26, 2025 at 10:02 PM
Reposted by Creta Park
"쿠팡이 본격적으로 미국에서의 여론전에 나섰습니다. '한국 정부로부터 부당한 대우를 받고 있다'는 취지의 영어 발표문을 내놓은 건데요. 어제(26일) 국내에서 발표한 것과는 딴판인 내용입니다."

"쿠팡은 정부에 전폭적으로 협력하기로 약속했다" → 영어로는 "정부가 쿠팡에 접근해서 전폭적인 협조를 요구했다"고 고쳐 적었습니다.

"정부와 국회, 일부 언론이 억울한 비판을 한다" → 영어로는 "가짜 혐의를 씌우고 있다"고 바꿔놨습니다.

"미국 언론들은 쿠팡의 영어 발표를 그대로 보도… 우리 정부의 항의는 보도되지 않았습니다."
December 27, 2025 at 2:33 PM
Reposted by Creta Park
I'm a character designer from Japan.
I attach great importance to expressing the character's personality.
#portfolio #ポートフォリオ
December 26, 2025 at 1:52 PM
Welcome back artists!🖌🎨✨️
Quote Post with an old piece that you still like!

+ The caption described what this image contains, and I like it because it captures multiple stages belonging to the various landscapes I wanted to include in the game White Spirit within a single frame.
December 26, 2025 at 10:02 PM
Reposted by Creta Park
New people, on top of grabbing yourself a pfp before following anyone, if you're an artist also post some of what you do. Four images and a lil bio. You wouldn't believe how much easier it is to get mutuals when they can just click on your pfp and see what you do.
December 26, 2025 at 5:09 PM
December 26, 2025 at 6:02 AM
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December 25, 2025 at 5:01 PM
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I sense another wave of newbies! If you're looking for cool game devs & artists to follow, I made a starter pack a while back! There are so mamy great people to follow on here.

go.bsky.app/GQLCxzc
December 25, 2025 at 12:40 PM
Reposted by Creta Park
뮤트 권장 키워드(한글로 바꿔쓰세요): neto, gechinso, godinggay, sexbeul

키워드 뮤트 메뉴 위치: 사진

스팸계정
bsky.app/profile/did:...

성인 어쩌고
bsky.app/profile/did:...

성적게시물 차단
bsky.app/profile/did:...

성인물 필터 ‘그늘’에 걸리지 않은 섹계 리스트
bsky.app/profile/did:...

만남 태그 다는 계정들
bsky.app/profile/did:...
December 25, 2025 at 2:14 AM
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Rebuilding the indie animation community here on Bluesky. Please share and also comment for anyone that is an indie creator or team that’d like to be added here and we’re happy to follow and support as well ☺️

go.bsky.app/Hf6oVAY
October 18, 2024 at 2:33 PM
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MERRY CRIKEYMAS YOU ABSOLUTE BOINGLERS
(sorry for lack of updates lately - I've been v busy working on finals and assignments. but yesterday I have tuned in my last assignement for this year !)
\
오늘 크리스마스래요. 좋을 땝니다 어서 즐기셔야만 해요 🤠
(작업 근황 없어서 미안... 저 어제까지 신나게 기말과제하며 구르다가 왔지요)
December 25, 2025 at 5:19 AM
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Merry Christmas! #pixelcomposer
December 25, 2025 at 5:30 AM
Here's my feed
December 25, 2025 at 1:47 AM
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for anyone new to bluesky or just struggling to make their timeline better, here’s my tip:

follow a bunch of artists that you like and whenever they repost cool art, follow that artist too

soon your timeline will be a steady stream of wonderful art interspersed with news updates on the horrors
December 25, 2025 at 1:42 AM
December 25, 2025 at 1:42 AM
Reposted by Creta Park
There are 300K+ views on Youtube of my talk! I've never had a talk get this amount of traction.

It's confusing as I've been speaking/writing about this for years. Somehow the stars aligned this time.

Upside is that I've had lots of interesting conversations with folks because of this.
My Ubuntu Summit talk is up! Where I talk about:
1. How Desktop UX is effectively dead
2. Why I hate the term UX/UI with the heat of 1000 suns
3. How OSS can actually innovate in #ux

www.youtube.com/watch?v=1fZT...
Are we stuck with the same Desktop UX forever? | Ubuntu Summit 25.10
YouTube video by Canonical Ubuntu
www.youtube.com
December 24, 2025 at 1:43 AM
Reposted by Creta Park
btw godot's auto editor UI scale is very large by default. if you're just getting into godot I recommend fucking around with display scale in settings to see if non-default works better for you

compare i.e the size of UI is in godot by default compared to blender's default on a hidpi 16'' macbook:
December 21, 2025 at 1:21 PM
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MS에서 2030년까지 모든 C와 C++코드를 없애겠다고 하면서

"엔지니어 1명당 1달이 100만라인을 처리" 하는 시스템을 만들겠다고 첨언

반응은 대체로 데체 무슨 약을 하셨어요? 라고
December 23, 2025 at 5:47 AM
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3개월마다 비번 바꾸라는 가이드라인도 미국에선 폐기된 지 오래인데 국내에서만 여전히 살아있는 것으로 압니다. 잦은 비밀번호 교체 요구는 기억력의 부담을 유발하여 결국 비밀번호를 통일하거나 평문으로 메모해버리는 등의 유출 취약점만 더 만들게 된다고 입증된 지 좀 되었습니다...
December 23, 2025 at 6:48 AM
Reposted by Creta Park
It’s amazing to see Pipistrello featured on this list! 🦇💜

blog.playstation.com/2025/12/22/1...
10 indie games from 2025 that delighted the PlayStation Indies teams
A curated look at some of the indie games that defined the year
blog.playstation.com
December 23, 2025 at 2:29 AM
Final day of reset #arcraiders
December 21, 2025 at 3:06 PM
Reposted by Creta Park
Just wanna bring this up again, in case someone has the bandwidth to take this partial fix to the finish line (shouldn't be too complicated). I think this would be a massive UX improvement.
#GodotEngine
Godot's ortho editor viewport breaks fog / other effects, and prevents viewing/editing obstructed objects, because it keeps the camera super far away (instead of in the scene like Unity does). I made a proposal and a video of the fix. Give it a look / comment!
github.com/godotengine/...
#GodotEngine
December 19, 2025 at 5:03 PM