Camille Cee
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camillecee.bsky.social
Camille Cee
@camillecee.bsky.social
She/her, freelance tradigital 2D animator.

https://camillecee.weebly.com/

Worked/s with Wayforward, Future Club, D-Cell, Humble Reeds, Seed by Seed among others

Currently on:
-Unbeatable (D-Cell)
-Hold the Mine (Hookaria Games)
-Mighty Magical Sparrows
Pinned
This feels like as good a time as any to reintroduce MMS to the world, sooo... here goes!

Mighty Magical Sparrows (MMS for short) started out as a remake of my first released game, Honey Rose: Underdog Fighter Extraordinaire... (the gif is supposed to move, UNSURE WHY IT'S NOT)
Reposted by Camille Cee
In a world of AI slops,
MEDITERRANEA INFERNO is a fully hand-drawn video game.

Please support your fav indie pop star while working on their next one:
store.steampowered.com/app/2103680/...
January 6, 2026 at 9:40 AM
Reposted by Camille Cee
I'm wrapping up a major contract this month, so: hire me! I'm a writer/narrative designer/systems designer with a decade of industry experience and a lot of experience taming the complexity of intricate systems. Let me build your storylet system or write disquieting prose for you!
January 6, 2026 at 3:31 PM
Reposted by Camille Cee
fuck all of that. games are not spreadsheet software and a lot of the people playing games, making games, and talking about games gotta stop talking about them as if they are
January 6, 2026 at 4:03 PM
Reposted by Camille Cee
games don't age, just the literal, physical hardware we play it on, and it's only the culture that chooses to treat older games as "obsolete" and "outdated", a thing we don't do with literally any other artistic medium
January 6, 2026 at 3:59 PM
Reposted by Camille Cee
✨✨ Still looking for some missions, if you need someone who can touch about everything for the visuals of your game, either on Unity or Unreal Engine, let's get in touch ! 😌✨

#job #videogame #3D #Art #Gamedev
💥💥💥LOOKING FOR A JOB💥💥💥

Hi everyone, after few bad news, I am now urgently in need of a job !

I can do:

-Environment Art
-Prop Art
-Shader & Textures
-VFX

Both available for contract work and freelance !!

Portfolio:
clen.artstation.com

thank you for your time ❤️
January 6, 2026 at 11:08 AM
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I'm going to give Small Saga a little discount for AGDQ, but if you would prefer to play it on the Switch and want to know how long you'll have to wait until that version is out, the answer is "about 3 months". 🐀
January 6, 2026 at 11:24 AM
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Pour les artistes-auteurs du coin, je tiens à jour une feuille de calcul qui permet d'estimer vos cotisations et impôts, histoire de prévoir votre budget et savoir quoi déclarer (et dans quelle case).

Je viens de la mettre à jour pour 2026 :

docs.google.com/spreadsheets...
January 6, 2026 at 9:42 AM
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finally catching up on the games-i'm-playing blogposts auratriolo.com/blog/2026/01...
Games Aura’s Playin’ – End of 2025 – AURAMBLES
auratriolo.com
January 6, 2026 at 7:32 AM
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its always very funny when people are so over confident that they're right when it comes to "things that happened during a game's development" (they're not)
January 5, 2026 at 10:55 PM
Reposted by Camille Cee
Fair to wonder why we don't comment a lot on the development of Goodbye Volcano High, the challenges of developing it and the compromises that had to be made for it to exist at all, but uh, look at the temperature of any conversation about it online and think about that a second longer.
January 5, 2026 at 10:04 PM
Reposted by Camille Cee
my brain has pretty much fully recovered from the game's launch now and I am so buzzed to make game/audio things again. if anyone has any small projects they're cookin up this year... hit me up
January 5, 2026 at 10:09 PM
Reposted by Camille Cee
Our last devlog: art! In this video we explain how we came to our art style, how we hoped to emulate the feeling of practical effects in film, and share some of the process we went through to achieve the look. youtu.be/x9bGZuz1IGk
Demonschool Devlog 5: Art - the creation of our 2D/3D hybrid art style
YouTube video by Necrosoft Games
youtu.be
January 5, 2026 at 7:19 PM
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If you ever see a comment like this on itch io, do NOT click it. The actual developers would never update the game via a comment, and any link in the comments section should be treated as potentially malicious.
January 5, 2026 at 6:02 PM
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Now that everyone is going back to work, it's a good time to remind you I still urgently want to be your next writer of things. Email hetfeldmalindy@gmail.com or DM me for my portfolio. Happy New Year!
Hi everyone, I'm urgently looking for any work. I'm a writer and narrative designer, I offer game consultations and mock reviews, I localise between German and English, I can write copy. If it needs words, I'll do it! Here's some games I've written on in the past:
January 5, 2026 at 1:00 PM
Reposted by Camille Cee
Hire Nico.

She worked on our next game and made cool perfectly isometric pixel art environments for it.

If you need refs, hit me up.
Plan for 2026:
- finding a new pixel art job (hello, please hire me)
- putting stuff on my koffee page (asset packs, wallpapers, etc.)
- streaming
- finding schools to teach pixel art again
- more festivals and events
- hopefully more personal projects and art
- having an online shop again
January 5, 2026 at 10:32 AM
Reposted by Camille Cee
Negative reviews of my work with good points are like.. fair! But sometimes the reviews are very genre-normative and it's hard not to feel I'm reading an opinion from the Immune Response for Keeping Games Mid. In conclusion, eat an apple before writing reviews everyone
January 4, 2026 at 10:59 PM
Reposted by Camille Cee
there is currently no official version of unbeatable on mobile devices. if you see one out there, it is stolen content bootlegged from us. i would recommend against spending money on such apps. we cannot guarantee their content and we obviously do not support them
January 4, 2026 at 10:17 PM
Reposted by Camille Cee
oh god. yeah, we did not make this. please report this

or, well, put a better way: we did, because the app is just a very bad, semi-functional port of the demo's arcade mode

behold original game do not steal:

RHYTHM BEAT [arcade mode]
January 4, 2026 at 10:18 PM
Reposted by Camille Cee
Only a few hours left if you wanna buy Chronotopia on sale! 😉
Want a treat for Christmas? You can buy Chronotopia Second Skin at a discount thanks to the #WinterSale ☃️!

❄️ Steam store.steampowered.com/app/1667530/...

❄️ Itchio traumendes_madchen.itch.io/chronotopia
January 4, 2026 at 9:11 PM
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Devenez plus intelligent·e dès maintenant ! mail.paulineharmange.fr/archive/ia-p...
January 4, 2026 at 8:20 AM
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Relooted by @nyamakop.co.za

The absolutely stunning game about a future where the stolen goods from Africa are returned (via cool parkour and team work) - this runner does what few can, innovates.

store.steampowered.com/app/3255890/...
Relooted on Steam
Reclaim real African artifacts from Western museums in this Africanfuturist heist game. Recruit crew members, plan escape routes, acquire the precious cargo, and bounce out of the joint as fast as you...
store.steampowered.com
January 1, 2026 at 1:31 AM
Reposted by Camille Cee
fun things I did as a dev, a thread (I might add some later)
January 3, 2026 at 10:05 AM
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#unbeatable made me think a little bit too much for a bsky post so i had to write something a bit longer. i have never felt the need to do this for any other game (or piece of media, really).

(spoilers, obviously, but they are quite clearly marked)

blog.yona.moe/i-have-rough...
i have roughly 1,860 words worth of thoughts about unbeatable (for now).
unbeatable was probably one of my most anticipated games... ever. i found out about it just a bit after the kickstarter, and kept thinking about it every now and then. i had my fun with [white label],...
blog.yona.moe
January 2, 2026 at 11:17 PM
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hey remember when a bunch of middle-aged drunk korean lawmakers climbed the locked gates to the national assembly to hold an emergency session after the president gave illegal orders to the military, all of which ended with said president being sentenced to prison
January 3, 2026 at 7:02 AM
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I think a lot about this bit by Kazuya Niinou about how an RPG can be one thing on your screen and another thing in your brain
January 3, 2026 at 12:50 AM