bumbleborn
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bumbleborn.com
bumbleborn
@bumbleborn.com
I'm a game designer, artist & sometimes music maker. (he/him)
I made Echo: The Oracle's Scroll | bumbleborn.com
catalog: https://play.date/games/echo-the-oracles-scroll/
devlog: tinyurl.com/mhkvsy7v
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I released my first video game, it only took me til I was 30!

Echo: The Oracle's Scroll is a metroidvania for the Playdate!
Catalog: play.date/games/echo-t...
Itch: bumbleborn.itch.io/echo-the-ora...
Demoing Wunder at GaMaYo last night went reallyyyy well!! Almost everyone who played it wanted to be in the beta 😭

I've got 2 weeks to polish and add more to the demo before locking in for the open playtest in Jan, currently on track for next fest in Feb and release in Mar/Apr
November 14, 2025 at 11:40 AM
Gonna be at GaMaYo today demoing Wunder, still on a rollercoaster of confidence but I'm on one of the high bits atm

It's getting really close to landing the Slay the Spire x Balatro concept (I think)
November 13, 2025 at 12:57 PM
Reposted by bumbleborn
A big reason proc gen feels so different to AI in spite of superficial similarities is exactly this!!

Proc Gen systems reflect the interests and creative preferences of the tool makers, whereas AI is catch-all sludge that reflects no specific point of view. It’s not remotely the same!
In case anyone ever asks, I *have* written a material generator and a music generator for Eldritch 2, but that's not AI. That's me taking all the things I personally know about those things, and writing my own tools to make the process a little faster and easier for myself. It's still 100% me, baby.
November 12, 2025 at 7:36 AM
ngl, if this is the case then it's likely important to assume I won't be buying games from companies that have CEOs :/ (which is like, all of them right 😅)

I do wish there was a way around how much I lose any desire to play a game with genAI use involved but I just don't see it.
November 12, 2025 at 12:08 PM
Reposted by bumbleborn
I'm continuing to chip away at this experimental project. The animations are a bit stiff still but it's fun to practice that area along with learning cell shading, vfx and some UI/UX. #indiedev #gameart #gamedev #3d #anime
November 11, 2025 at 3:48 PM
I love this! I really wanna embrace making small games centred around interesting ideas to get better at design

hopefully I'll have Wunder out in Mar / Apr and I can make an actual small game for once 😅
my ThinkyCon 2025 talk about crankin out little games in my free time is up! www.youtube.com/watch?v=bGsl... includes a cute photo of Stegi ((un)official mascot of the corgispace manifesto)
My approach to making small games - Adam Saltsman (ThinkyCon 2025)
YouTube video by Thinky Games
www.youtube.com
November 10, 2025 at 3:53 PM
Reposted by bumbleborn
Hey #PitchYaGame people 👋 Here is my game

🛡️G l o o m G a t e⚔️

It's a pocket-sized, 1-bit action RPG/Dungeon Crawler exclusively for @play.date 💛
It has reaction based fights, a node based overworld and of course Souls-Like elements 😏

I hope you like it 🥰
November 7, 2025 at 2:50 PM
tryna do a sweep over all of the UI to get it ready to make a trailer in the next week, UI hard haha

but it's defo getting there!
November 5, 2025 at 8:06 PM
Mush always yearns to climb higher, but this is the highest point in the flat. He's peaked.
November 2, 2025 at 11:46 AM
Echo: The Oracle's Scroll is only 5 bucks for the next 2 weeks!!

Still can't believe it's been out for over a year
The Catalog Fall Sale is back, bigger than ever, and it starts… NOW! ⚡

🛍️ Over 200+ games on sale
📅 October 30, 10 AM PT - November 13, 10 AM PT
⬇️ play.date/games
October 30, 2025 at 7:38 PM
never made booth art for a game before but it really is starting to make the game feel real! @eelizabethhca.bsky.social did all the actual art here, I just did compositing and layer fx jank haha
October 27, 2025 at 12:12 AM
Managed to get a talisman pack working for the shop!
October 24, 2025 at 5:25 PM
I've managed to stream game dev every week day, 2pm - 6pm for 2 weeks now and I don't feel burnt out on it yet :D

currently reworking the shop!
October 24, 2025 at 1:01 PM
Monzo are adding gambling to "paying bills", we really are edging towards the hunger games

Heck ye, I can't wait to enter a lottery for the chance to eat every month!
October 22, 2025 at 12:18 PM
been watching a bunch of Diablo 2 challenge runs and I wanna play it so bad, but I know if I boot it up I'll lose a few days of work time 😭
October 22, 2025 at 10:58 AM
I heard the louvre jewels are actually needed to start their new tech company so I guess it can't really be theft, I mean think about it, should we really stifle the economy for a bit of art?
October 21, 2025 at 12:01 AM
Making a lot of progress on the coin-flipping, double sided deckbuilder I'm making with my partner!
#indiedev #gamedev
October 20, 2025 at 11:35 PM
The louvre heist reminded me that you can do a crime where no one gets hurt

ICE being an organised gang of thugs and true crime docs where someone eats 12 people made me genuinely forget that you can just do a caper
October 20, 2025 at 8:25 AM
Reposted by bumbleborn
Look, it’s really straightforward to get a publisher as a new name indie in 2025. Simply do 95% of the work making and marketing your game, and if your metrics are trending towards almost certain success, a publisher will swoop in to promise the remaining 5%, deliver 3%, and collect 75%
October 18, 2025 at 8:27 PM
Reposted by bumbleborn
Make video game?
October 17, 2025 at 4:07 PM
I've managed to actually be consistent-ish-ly streaming the longest when I go live in a bit, and it's only been 5 work days

I genuinely don't know how people stream full-time o.o

for now at least it is boosting rather than sapping productivity!
October 15, 2025 at 2:23 PM
Streaming some dev on Wunder, getting dialogue working for a tutorial manager!
www.twitch.tv/bumbleborn
October 14, 2025 at 1:24 PM
Reposted by bumbleborn
Who wants some moss berry soup
October 9, 2025 at 4:06 PM
Reposted by bumbleborn
Happy spook month!
#pixelart #ドット絵
October 9, 2025 at 4:26 PM
Streamed dev on Wunder today!

I hit this combo 3 times and won the run with it, the game is getting very close to playable
#indiedev #gamedev
October 9, 2025 at 8:00 PM