Spry Fox
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spryfox.bsky.social
Spry Fox
@spryfox.bsky.social
makers of Cozy Grove, Triple Town, Alphabear and now Spirit Crossing, a collaborative multiplayer life-sim. 🦊

currently live in open Alpha on Android & iOS:
⛅ www.playspiritcrossing.com

+ wishlist Spirit Crossing on Steam! 🧡
http://s.team/a/2321960
Pinned
SURPRISE. 🥰

We just revealed a brand new trailer with an exciting announcement inside..

Spirit Crossing will be coming to Steam! 🎉

We’re SO excited to share this journey with you all, and we’d greatly appreciate it if you could give us a wishlist to help us spread the word. 🧡 s.team/a/2321960
EXCLUSIVE: Befriend small bears, mingle with spirits, ride fluffalo, and join a bustling community in Spirit Crossing, a cooperative life-sim from the makers of Cozy Grove. Currently in open Alpha and coming soon to Steam. s.team/a/2321960 #WholesomeSnack2025
our lovely artists recently dug up some early development footage for some of the systems in Spirit Crossing.

we decided to put together a fun little side-by-side comparison to share with you all, starting with our glider system!
February 14, 2026 at 10:42 PM
Spirit Crossing 14.7 is now live! 🧡

we've got..
🌳 big tree changes
🏙️ new decor and hairstyles
🚂 fluffalo train ride boosts
🎨 art changes & improvements
+ requested Quality of Life updates!

available now on Android and iOS (via Testflight)

+ more details here. ↓
spryfox.com/spirit-cross...
Spirit Crossing | Patch Notes for Version 14.7
Greetings, wanderers! Spry Fox is turning 16 years old today! 🥳And we have even more reason to celebrate, with the release of the 14.7 update that brings with it balancing changes to waystation tre…
spryfox.com
February 13, 2026 at 9:16 PM
Reposted by Spry Fox
It's @spryfox.bsky.social birthday today and the best gift you could give us adding our game Spirit Crossing on you Steam wishlist! (Or if you don't have Steam, sharing also helps!!!)
Look how beautiful the game is ♥

store.steampowered.com/app/2321960/...
February 11, 2026 at 6:54 PM
Reposted by Spry Fox
Happy birthday to Spry Fox @spryfox.bsky.social!!! Now old enough to learn to drive in most states and provinces, and old enough to drink with a meal in England if accompanied by an adult. I'll drink to that! 🍻

PS: the best birthday gift is to wishlist us! 😃 store.steampowered.com/app/2321960/...
February 11, 2026 at 3:08 PM
"Sometimes I like to sit up high and watch my friends do their thing below. Seeing them have fun warms my soul."

(screenshot taken by Fnordius in Discord)
February 10, 2026 at 6:50 PM
Reposted by Spry Fox
Some of you know this already, but I’ve been working on an MMO game called Spirit Crossing at @spryfox.bsky.social 💙

Would mean the world if you wishlist it on Steam: store.steampowered.com/app/2321960/... Every share helps more than you think!!!
Thank you 💙
February 9, 2026 at 12:27 PM
🎵 In our latest developer blog, we chatted with Spry Fox's Audio Lead to learn all about what goes into the sound & music design for Spirit Crossing!

This one's a two-parter, so let's dive right in:
spryfox.com/developer-blog-audio-qa/
Developer Blog | Q&A with Spry Fox’s Audio Lead, Part 1
Recently, our Community Manager Yuuhi had the opportunity to sit down with SpryNoisy, the Audio Lead currently working on Spirit Crossing. The following blog is a transcript of the Q&A that ori…
spryfox.com
February 5, 2026 at 10:16 PM
"baba yaga hut build out in the perilous picnickers orchard" is an incredible way to summarize the building capabilities in our game

(photo courtesy of u/likeamothmantoflame)
February 5, 2026 at 5:54 PM
this is a very fun example of the level of ingenuity and shenanigans we witness from our Alpha player community

reddit.com/r/SpiritCrossing/comments/1qte5zj/conveyor_belt_madness
February 4, 2026 at 10:10 PM
Reposted by Spry Fox
checking in on my gaggle of depressed bears (i can’t think about dark matter anymore rn)
February 3, 2026 at 7:47 AM
we now have a subreddit for Spirit Crossing!

this is a great place to share longer videos, write expressive fan lore, ask the community questions, or discuss the large knife strapped to Marj's back that you all discovered using camera mode.

just normal stuff.

reddit.com/r/SpiritCrossing/
February 4, 2026 at 7:23 PM
Reposted by Spry Fox
As promised: Faces! 😁 Here's a thread about some technical details for how stylized faces get made in Spirit Crossing. 🧵

The game is inspired by media like Ghibli and BotW, but our faces are unique. There was lots of early discussion about face style & we landed on dot-eyes early...
February 3, 2026 at 11:49 PM
getting up close and personal with the whales using our free roam camera mode. 🐳

(screenshots via ItsTheTanya in Discord)
February 2, 2026 at 7:05 PM
our lovely community is constantly taking our breath away with their creativity and passion
January 30, 2026 at 1:19 AM
some will say "bug", others will say "fluffalo conducting a public transit study"
January 29, 2026 at 5:25 PM
users are reporting this as a bug, but it is clearly a feeture
January 29, 2026 at 2:12 AM
Spirit Crossing is a multiplayer life-sim about meeting people where they are. Yes, even there.
January 28, 2026 at 3:38 PM
Reposted by Spry Fox
spirit: hungy 🥺 bwing xiaolongbao?

me: i thought that other person brought you some

spirit: no. no dumpling.

me: what are all these baskets

spirit: it was like that when i got here
January 28, 2026 at 6:02 AM
Reposted by Spry Fox
Hey all! After 3 years working at Netflix, we're back as an indie!

I will still be part of the amazing team at 🦊 @spryfox.bsky.social joining them on their next adventure, and I'll try sharing as much as I can about my journey and the work I do!
January 27, 2026 at 8:40 PM
If you let them build it, they will come.

(screenshot credits: Oof42, lobot, fefaware)
January 24, 2026 at 1:40 AM
Reposted by Spry Fox
HURRY! Only 24 hours left to pre-order our February edition!

Featuring:
➡️ Interview with Cairn creators, @gamebakers
➡️ Camping guide inspired by @spryfox's, Cozy Grove
➡️ Patch plays Flocking Around by @secretplangames

Ships early February 💌
🔗 in bio
January 24, 2026 at 12:00 AM
Reposted by Spry Fox
A huge part of Spirit Crossing's visual style is the cel-shading and outlines! Everything is modeled for the appearance of these shaders and how it renders in Unreal. That means using soft edges where you don't want an outline and hard edges where you do.🧵
January 23, 2026 at 7:53 PM
Reposted by Spry Fox
honest I’m not trying to do A Marketing right now but I am still so often pleasantly surprised with what our procgen environments produce. We are always working to make it better but it creates some wonderfully evocative spaces. (ignore visual glitching 😅)
January 23, 2026 at 5:51 AM
here's a peek at something special- our improvisation system for musical instruments!

moving up\down\left\right adds improvised notes & shifts pose per instrument, expressing the deepest movements of your soul 🎵

And when accompanying others, we give like instruments varied tracks 👀
January 23, 2026 at 5:27 PM
sometimes cozy means sticking by each other no matter what <3

(screenshot by user fefaware)
January 22, 2026 at 8:11 PM