And since discarding the decimal point is exactly what I want, I guess I'll just divide it normally then.
#GodotTips
And since discarding the decimal point is exactly what I want, I guess I'll just divide it normally then.
#GodotTips
#godottips #godotengine #gamedevtips #gamedev
#godottips #godotengine #gamedevtips #gamedev
thegodotbarn.com/contribution...
#indiegamedev #godottips
thegodotbarn.com/contribution...
#indiegamedev #godottips
For GDScript the syntax is @icon("res://path.svg") with class_name.
#GodotEngine #indiedev #gamedev #GodotTips
For GDScript the syntax is @icon("res://path.svg") with class_name.
#GodotEngine #indiedev #gamedev #GodotTips
You've all made a terrible mistake and are going to spend too much on obscure games!
I am terribly sorry, but relieved to see others suffering from my curse.
I also have a Steam curator page, and accept tips (which helps me find games). Details below:
You've all made a terrible mistake and are going to spend too much on obscure games!
I am terribly sorry, but relieved to see others suffering from my curse.
I also have a Steam curator page, and accept tips (which helps me find games). Details below:
Silksong is fun but it's also soooooo exhausting for me.
Doesn't help I'm doing this endurance test of a game while I have covid.
Haven't played a game this hard ever...
Silksong is fun but it's also soooooo exhausting for me.
Doesn't help I'm doing this endurance test of a game while I have covid.
Haven't played a game this hard ever...
#godot #godotengine #gamedev #indiedev
#godot #godotengine #gamedev #indiedev
If you want to leave a question for the next one feel free to leave a comment on this thread:
forum.godotengine.org/t/godot-tomo...
If you want to leave a question for the next one feel free to leave a comment on this thread:
forum.godotengine.org/t/godot-tomo...
All of the assets were made in greyscale, and the final palette was applied using #Godot adjustments settings in an Environment Node.
This made tweaking the final palette, introducing new colours and shading certain elements SUPER quick.
All of the assets were made in greyscale, and the final palette was applied using #Godot adjustments settings in an Environment Node.
This made tweaking the final palette, introducing new colours and shading certain elements SUPER quick.
The Boost Pads and Laser Cannons are newly added for this level.
#Godot #ScreenshotSaturday #IndieDev
The Boost Pads and Laser Cannons are newly added for this level.
#Godot #ScreenshotSaturday #IndieDev
Help me repair this injustice by wishlisting, following and sharing @oremus-the-game.bsky.social!
A beautiful text adventure in 🇬🇧 and 🇫🇷!
No one knows me at the moment, but I'd like people to play me when released!
You can help by wishlisting the game, following, and sharing.
store.steampowered.com/app/3857110/...
#gamedev
Help me repair this injustice by wishlisting, following and sharing @oremus-the-game.bsky.social!
A beautiful text adventure in 🇬🇧 and 🇫🇷!
More in the thread!
glossydon.itch.io/ventury/devl...
#indiedev #godot #godotengine
More in the thread!
glossydon.itch.io/ventury/devl...
#indiedev #godot #godotengine
Chasing my dream of being a game dev has been on the backburner for too long because of personal issues
Chasing my dream of being a game dev has been on the backburner for too long because of personal issues