Bart // Vertex Rage
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vertexrage.bsky.social
Bart // Vertex Rage
@vertexrage.bsky.social
I'm a solo game dev and 3D generalist. Always learning, building, and sharing the process.

My assets & work: https://linktr.ee/vertexrage

#IndieDev #UE5 #Godot #Blender #b3d #NoAI
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Hello #PortfolioDay!

I'm Bart, 3D hard surface and low poly artists creating game ready, optimized assets.

Available for freelance.

You can find my asset packs on Fab, Unity Asset Store, and other marketplaces.

#gamedev #indiedev
Reposted by Bart // Vertex Rage
Happy #Halloween!

If you need some spooky low poly graveyard assets for your games, I have just the thing for you. Available on Fab for Unreal and Unity on the Asset Store #lowpoly

Fab: www.fab.com/listings/656...
UAS: assetstore.unity.com/packages/3d/...

#indiedev #gamedev #UnrealEngine #Unity3D
October 31, 2025 at 4:21 PM
Happy #Halloween!

If you need some spooky low poly graveyard assets for your games, I have just the thing for you. Available on Fab for Unreal and Unity on the Asset Store #lowpoly

Fab: www.fab.com/listings/656...
UAS: assetstore.unity.com/packages/3d/...

#indiedev #gamedev #UnrealEngine #Unity3D
October 31, 2025 at 4:21 PM
Reposted by Bart // Vertex Rage
Decided to go with 480x270 resolution for now. Feels a bit better to me. Finished setting up state machine for controlling player movement and animation. Getting rid of most of the jitter wasn't easy (still not perfect :( )).

#GodotEngine #PixelArt #indiedev #gamedev
October 17, 2025 at 10:44 AM
Reposted by Bart // Vertex Rage
Godot quick tip. You can have custom icons for your nodes / global classes. Just add [GlobalClass, Icon("res://path.svg")] to your calss declaration.
For GDScript the syntax is @icon("res://path.svg") with class_name.

#GodotEngine #indiedev #gamedev #GodotTips
October 17, 2025 at 7:44 PM
Godot quick tip. You can have custom icons for your nodes / global classes. Just add [GlobalClass, Icon("res://path.svg")] to your calss declaration.
For GDScript the syntax is @icon("res://path.svg") with class_name.

#GodotEngine #indiedev #gamedev #GodotTips
October 17, 2025 at 7:44 PM
Decided to go with 480x270 resolution for now. Feels a bit better to me. Finished setting up state machine for controlling player movement and animation. Getting rid of most of the jitter wasn't easy (still not perfect :( )).

#GodotEngine #PixelArt #indiedev #gamedev
October 17, 2025 at 10:44 AM
Reposted by Bart // Vertex Rage
VERY excited to announce my creepy visual novel's demo is live on Steam for Next Fest! 🎉🎉🎉

Would love feedback and thoughts, so please take a few minutes to check it out! I would be thrilled! 🙏

Thanks for playing! 😋

store.steampowered.com/app/4093290/...

#indiedev #gamedev #nextfest #gamedemos
October 15, 2025 at 7:28 PM
Reposted by Bart // Vertex Rage
My solo indie horror visual novel demo grabbed a decent amount of wishlists and claims from this week's Steam Next Fest.

Would love more feedback, so if you're a horror gamer or streamer who loves the creepy, give it a shot!

#indiegames #indiedev #nextfest #horrorgames #vn #uncanny #gamedev #weird
VERY excited to announce my creepy visual novel's demo is live on Steam for Next Fest! 🎉🎉🎉

Would love feedback and thoughts, so please take a few minutes to check it out! I would be thrilled! 🙏

Thanks for playing! 😋

store.steampowered.com/app/4093290/...

#indiedev #gamedev #nextfest #gamedemos
October 16, 2025 at 4:43 AM
Reposted by Bart // Vertex Rage
Some work-in-progress of my attempt creating a spaceship model, inspired by The Expanse.

#b3d #scifi #indiedev #gamedev #theexpanse
October 15, 2025 at 7:50 AM
Reposted by Bart // Vertex Rage
Starting new project. Trying to settle on viewport resolution / tile map size and character size (with temporary assets).

#GodotEngine #PixelArt #indiedev #gamedev
October 15, 2025 at 12:05 AM
Starting new project. Trying to settle on viewport resolution / tile map size and character size (with temporary assets).

#GodotEngine #PixelArt #indiedev #gamedev
October 15, 2025 at 12:05 AM
Reposted by Bart // Vertex Rage
Godot Engine practice continued. Designing simple puzzles...

#GodotEngine #PixelArt #ScreenshotSaturday #indiedev #gamedev
October 11, 2025 at 9:55 PM
Godot Engine practice continued. Designing simple puzzles...

#GodotEngine #PixelArt #ScreenshotSaturday #indiedev #gamedev
October 11, 2025 at 9:55 PM
Reposted by Bart // Vertex Rage
Side project time?

#GodotEngine #PixelArt
October 10, 2025 at 5:44 PM
Reposted by Bart // Vertex Rage
Sharing my first #pixelart for a personal project.
October 10, 2025 at 6:04 PM
Side project time?

#GodotEngine #PixelArt
October 10, 2025 at 5:44 PM
Reposted by Bart // Vertex Rage
Made a quick trailer for my solo VN I Would Love to Wish You Good Morning. Wasn't expecting to need one for a demo, but it turned out better than I thought!

If you like weird dystopian stuff, give it a look 👇
store.steampowered.com/app/3818140/...

#gamedev #indiedev #visualnovel #godot #horrorgame
October 8, 2025 at 10:45 AM
Reposted by Bart // Vertex Rage
Got this trailer done last night for my dystopian indie horror game's demo.

Hoping that everything gets approved by Steam so it can still participate in Next Fest.

#gamedev #indiedev #indiegames #horrorgames #horrorvn #sundayscaries #severancefans #scifigames #visualnovels
Made a quick trailer for my solo VN I Would Love to Wish You Good Morning. Wasn't expecting to need one for a demo, but it turned out better than I thought!

If you like weird dystopian stuff, give it a look 👇
store.steampowered.com/app/3818140/...

#gamedev #indiedev #visualnovel #godot #horrorgame
October 8, 2025 at 6:42 PM
Reposted by Bart // Vertex Rage
Playing around #GodotEngine again :). Love the 2.5D feel, but don't really know how to do real-time combat feel good. 🤔
October 8, 2025 at 8:53 PM
Playing around #GodotEngine again :). Love the 2.5D feel, but don't really know how to do real-time combat feel good. 🤔
October 8, 2025 at 8:53 PM
So in my pursuit of studying game design I finally tried Stardew Valley. The game is great. There are a lot of great things one can learn from it. I really like the progression and variety here.

Anything I should take a closer look in this game?

#gamedesign #study #gamedev
September 29, 2025 at 8:57 AM
Now linkedin... at least I could opt out, tho I don't really believe this works...

#NoAI
September 19, 2025 at 7:25 PM
Reposted by Bart // Vertex Rage
This is perhaps the most under viewed Unreal Engine video. If you use UMG in Unreal you should really give it a view, Adrienne killed it with this! www.youtube.com/watch?v=0NHI...
20 Things You Should Be Using in Unreal Motion Graphics (UMG) | Unreal Fest Gold Coast 2024
YouTube video by Unreal Engine
www.youtube.com
September 19, 2025 at 5:56 AM
Reposted by Bart // Vertex Rage
Reposted by Bart // Vertex Rage
Whenever someone questions market impacts of GenAi, show them this article.

Make them read each heart breaking story.

People’s livelihoods are being negatively impacted, by a tech that relied on the work of those same people to function at capacity.

The whole thing makes me sick.
Artists are losing work, wages, and hope as bosses and clients embrace AI
Visual artists, illustrators and graphic designers share their stories about how AI is being used to lower wages, degrade work and even replace it altogether, in this installment of AI Killed My Job.
www.bloodinthemachine.com
September 17, 2025 at 11:01 PM