Hayden
hayden8or.bsky.social
Hayden
@hayden8or.bsky.social
🏳️‍🌈 he/him | 3D artist and game developer
Pinned
I've added a few new features to the demo including tutorials, a map, and a hint system.
👻🔎
You can try it out here:
hayden8or.itch.io/ghost-detective

#gamedev #indiegame #godot #demo
Talk me out of buying an AYN Thor. I want one so bad 😭
February 15, 2026 at 11:40 PM
Experimenting with more interesting building shapes.
#GodotEngine #Godot #gamedev #indiedev
February 15, 2026 at 9:38 PM
Added a day/night cycle with street lights that come on at night.
#GodotEngine #Godot #gamedev #indiedev #screenshotsaturday
February 7, 2026 at 11:55 PM
Working on a windwaker style light tool script.
#Godot #GodotEngine #gamedev #indiedev
February 2, 2026 at 10:56 PM
It probably takes more time than just creating a few tree variations manually, but I really like making tool scripts like this.
#GodotEngine #Godot #gamedev #indiedev #screenshotsaturday
January 31, 2026 at 5:38 PM
Replaced the gray box placeholder buildings with my procedural buildings.
#GodotEngine #gamedev #indiedev #screenshotsaturday
January 17, 2026 at 6:55 PM
Scrapped my old grid based procedural building script and started working on a curve based script. The old version was much easier to add to but I can make any height or shape, including round, with this version.
#Godot #GodotEngine #gamedev #indiedev
January 15, 2026 at 5:51 PM
I've added a few new features to the demo including tutorials, a map, and a hint system.
👻🔎
You can try it out here:
hayden8or.itch.io/ghost-detective

#gamedev #indiegame #godot #demo
January 5, 2026 at 6:31 AM
Working on a map system that marks the location of any collectable already found, and can also randomly place a hint for any unfound collectable.
#godot #godotengine #gamedev #indiedev
December 31, 2025 at 12:07 AM
I’ve put together a very early demo world for my game that is playable right in your browser.
There are currently 7 collectible "Clues".
Feel free to leave your feedback if you try it out!

#godot #godotengine #gamedev #indiedev #demo
hayden8or.itch.io/3d-platforme...
3D Platformer Prototype by Hayden
Play in your browser
hayden8or.itch.io
December 14, 2025 at 10:50 PM
Now I'm working on a Godot face shader. It controls the position and shape of the eyes, nose, and mouth. I'd like to add more eye shapes next. Maybe some eyebrows.
Any other suggestions?
#godot #godotengine #gamedev #indiedev
August 27, 2025 at 2:36 AM
I love making tools and shaders instead of actually working on my game 😬
#godot #godotengine #gamedev #indiedev
August 27, 2025 at 2:02 AM
Added an animatable ellipsis and an optional border to my procedural speech bubble shader
#godot #godotengine #gamedev #indiedev
August 23, 2025 at 9:01 PM
Working on a procedural speech bubble shader
#godot #godotengine #gamedev #indiedev
August 21, 2025 at 12:28 AM
I went to go download Godot 4.5 because I thought I saw it was released but then realized that was just in a dream I had last night 😅
August 13, 2025 at 12:34 AM
Experimenting with adding some grass with a bit of wind movement
#godot #godotengine #gamedev #indiedev
July 4, 2025 at 10:22 PM
Haven't had a ton of time to work on things lately, but I made a pretty simple gradient shader recently.
#godot #godotengine #gamedev #indiedev
July 2, 2025 at 12:10 AM
Made a shader to go with my mesh generation tool script
#godot #godotengine #gamedev #indiedev
May 26, 2025 at 7:31 PM
Working on a mesh generation tool script. It uses a Curve3D to define the overall top shape and a Curve2D to change the shape of the walls.
#godot #godotengine #gamedev #indiedev
May 25, 2025 at 8:42 PM
Adding object pickup and throw to my game. It kind of works but it’s pretty janky. Trying to figure out the best way to go about it. Open to suggestions if you have any
#gamedev #GodotEngine #Godot #indiegames
May 3, 2025 at 11:59 PM
Building generation updates! Now supports any number of floors, with the editor exporting only the necessary variables based on floor count and used sides.
#ScreenshotSaturday #gamedev #GodotEngine #Godot #indiegames
March 29, 2025 at 10:00 PM
Breaking news: Ghost Detective has arms now

#Godot #GodotEngine #gamedev #indiedev #ScreenshotSaturday
March 15, 2025 at 8:22 PM
Updated my building generation tool! It now auto-creates walls, roofs, and more based on adjacent nodes—basically 3D auto-tiling. I can also randomly set window/wall types, make all windows, or reset with editor buttons.
#Godot #GodotEngine #gamedev #indiedev #ScreenshotSaturday
March 9, 2025 at 5:17 AM
PSA if you switch Physics Engine in your Godot project to Jolt Physics and body_entered is no longer working on your Area3D nodes, you need to go into the settings and enable "Areas Detect Static Bodies"
#godotengine #gamedev
March 4, 2025 at 9:25 PM
Remade my rail grinding system. Previously they only went one direction and could only be landed on in specific spots.
Now you can jump on and off at any spot and in any direction.
Added some sparks too ✨✨✨
What should I work on next?
#Godot #GodotEngine #gamedev #indiedev
February 20, 2025 at 4:26 AM