Making Chronoblazer, a 2D shmup with progression and light exploration, in my spare time.
https://adammcdonald.itch.io/
https://adammcd.com
I’m mostly here for game dev related stuff. As of this past September, I work full time as a designer at Studio MDHR on an unannounced project. Before that I was with The Initiative/Microsoft working as a level designer on Perfect Dark.
I had a mini breakthrough when sketching potential cut scenes (still image kind) for my game, realizing it's not actually hard and overwhelming to attempt to draw in perspective. Got me excited about doing them, so I started on one.
I had a mini breakthrough when sketching potential cut scenes (still image kind) for my game, realizing it's not actually hard and overwhelming to attempt to draw in perspective. Got me excited about doing them, so I started on one.
I feel for these people, but tbh I mostly appreciate the reminder that game design is hard.
I feel for these people, but tbh I mostly appreciate the reminder that game design is hard.
#chronoblazer #shmup #screenshotsaturday
#chronoblazer #shmup #screenshotsaturday
These screens have the same gameplay metrics, but the left side is much more legible. The player doesn’t need to infer the spacing - it’s spelled out clearly.
These screens have the same gameplay metrics, but the left side is much more legible. The player doesn’t need to infer the spacing - it’s spelled out clearly.
Anyway, I get a lot of email not meant for me.
Anyway, I get a lot of email not meant for me.
I'll go first: Six page commercial lease.
youtu.be/k2T8jcSOOm4?...
youtu.be/k2T8jcSOOm4?...
store.steampowered.com/app/1068840/...
store.steampowered.com/app/1068840/...
Join us today & tomorrow from 11AM-5PM at the Roundhouse Community Centre for this free, all-ages event full of indie game demos, a video-game-artist alley, educational talks, and cool prizes like a limited edition t-shirt and stickers! ✨