Trying to emulate the old AD&D Stone UI look from the original Baldur's Gate 1 (Not EE). I'm starting to see a resemblance.
Let me know what you think!
#indie #gamedev #interface #ui
Trying to emulate the old AD&D Stone UI look from the original Baldur's Gate 1 (Not EE). I'm starting to see a resemblance.
Let me know what you think!
#indie #gamedev #interface #ui
Need to try at home for 1440p.
#godot #gamedev #inventory #ui #interface
Need to try at home for 1440p.
#godot #gamedev #inventory #ui #interface
Either way, today is a good day so we'll share some fun videos of Prototypes.
An Inventory System I've been working on in #godot
Either way, today is a good day so we'll share some fun videos of Prototypes.
An Inventory System I've been working on in #godot
Still a lot of work needs to be done, but it's progress!
#godot #gamedev #spellcrafting #wizardry
Still a lot of work needs to be done, but it's progress!
#godot #gamedev #spellcrafting #wizardry
I use a lot of Languages at my job that isn't GDScript, I tend to prefer VS Code's Default Dark Theme Colors. It's not fully 1:1, but it's pretty close.
Get the Theme Here:
github.com/ZauraGS/vs-c...
I use a lot of Languages at my job that isn't GDScript, I tend to prefer VS Code's Default Dark Theme Colors. It's not fully 1:1, but it's pretty close.
Get the Theme Here:
github.com/ZauraGS/vs-c...
Was able to load the entire game-icons.net catalogue in less than 2s. While dropping 25ish mb of storage space.
There does seem to be some delay on drawing though. I'll take it though!
Was able to load the entire game-icons.net catalogue in less than 2s. While dropping 25ish mb of storage space.
There does seem to be some delay on drawing though. I'll take it though!
Which naturally leads into an equipment system...then items to grant stats...it never ends.
Functionally it works! Pretty it's not. :)
#godot #gamedev #rpg #tbs
It's amazing what you can learn in a year, and how much better you get with practice.
Shout out to SisCalypsis's siscalypsis.itch.io/ages-past-ga... !
#godot #zeldalike
It's amazing what you can learn in a year, and how much better you get with practice.
Shout out to SisCalypsis's siscalypsis.itch.io/ages-past-ga... !
#godot #zeldalike
Ended up using a ShapeCast3D for melee weapons, and saving preset shapes for different melee weapons.
This is example of a "wide arc" where you have a massive cleave area. I also have a generic slash, and stabbing ones too.
#godot #gamedev
Our PlayerStats has a health variable
When our player script is ready, it gets a reference to the resource and then adds 100 health
The next time we save, our save file will have the player's health at 1100
Our PlayerStats has a health variable
When our player script is ready, it gets a reference to the resource and then adds 100 health
The next time we save, our save file will have the player's health at 1100
1. Define file_name, and save_data
2. On Ready, Load file_name and put it into save_data
2a. We check if file exists, if not we create a new one
3. When we call save game, we flush the Resource to disk using the same file_name
1. Define file_name, and save_data
2. On Ready, Load file_name and put it into save_data
2a. We check if file exists, if not we create a new one
3. When we call save game, we flush the Resource to disk using the same file_name
You can see my screenshot for added context.
My save file is serializing:
Resource called PlayerStats
Resource called Inventory
Dictionary for Level Objects
Dictionary for Keys (Color, Collected, etc)
You can see my screenshot for added context.
My save file is serializing:
Resource called PlayerStats
Resource called Inventory
Dictionary for Level Objects
Dictionary for Keys (Color, Collected, etc)
If you squint you can see I successfully console logged targeting Jim. :)
If you squint you can see I successfully console logged targeting Jim. :)
My personal color choices:
Base 070707
Accent ff004e
Also in case you haven't seen you can change the font of the editor, so you can use www.jetbrains.com/lp/mono/
My personal color choices:
Base 070707
Accent ff004e
Also in case you haven't seen you can change the font of the editor, so you can use www.jetbrains.com/lp/mono/
Can you tell I'm not an artist? #godot
Can you tell I'm not an artist? #godot