Why485
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why485.bsky.social
Why485
@why485.bsky.social
Former modder turned gamedev. This is not a very serious account. Do not follow me here for gamedev hot takes or progressposting.
Pinned
I've updated the social media chart. More people keep coming here and following me that I respect so it's been tough to figure out what to do with this account.
Reposted by Why485
November 15, 2025 at 2:39 PM
Empty shells are one of my favorite visuals ever.
November 15, 2025 at 4:30 AM
Reposted by Why485
3D artists, show your wireframes!
November 14, 2025 at 7:47 PM
How do they fit 8 tiny little thermometers in the CPU?
November 14, 2025 at 4:21 AM
Reposted by Why485
this ends in about a week!
www.fanatical.com/en/pick-and-...
Endless Monday: Dreams and Deadlines is part of the Fanatical "Build Your Own Story Rich Bundle" Bundle! It's like buying a bunch of other cool games for cheap and getting Dreams and Deadlines for free! Or something like that. www.fanatical.com/en/pick-and-...
November 13, 2025 at 5:52 PM
This too, is yuri.
November 13, 2025 at 5:47 PM
Been thinking about this screenshot for like a day now.
November 13, 2025 at 4:56 AM
For Valve, it was a Wednesday.
November 12, 2025 at 7:30 PM
Reposted by Why485
technology that makes people more productive is inherently used to perpetuate capitalism, that’s why I make videogames, technology that makes people less productive
November 11, 2025 at 6:20 PM
I'm starting to think all that dithering might have burned into my monitor, because there's a weird, almost cloth-like noise pattern that appears on the monitor. It seems to be concentrated in the top left quarter of the screen, which aligns with where the game window is in the Unity Editor.
November 11, 2025 at 1:37 PM
It's not just wheeled vehicles anymore.
November 11, 2025 at 3:02 AM
November 11, 2025 at 1:44 AM
Basically this segment of Unsolved Mysteries where a student pilot starts reporting seeing weird things in the sky before disappearing. It's one of my favorite episodes.
Unsolved Mysteries with Robert Stack - Season 6, Episode 2 - Full Episode
YouTube video by Unsolved Mysteries - Full Episodes
youtu.be
November 11, 2025 at 12:30 AM
Game where you start the game as a student pilot getting their instrument rating, so you fly almost exclusively at night time, and a good portion of the game is spent learning your gamified/simplified pilot instruments and operating the radio. You need to fully understand "normal" first.
November 11, 2025 at 12:27 AM
Reposted by Why485
November 10, 2025 at 5:57 PM
Reposted by Why485
More #lowpoly #blender #spaceship action from an imagined 1993 space game! I think I'm getting the hang of creating these spaceships with the right level of detail now.
November 9, 2025 at 1:27 PM
November 8, 2025 at 7:07 AM
Damn I really did pick the worst possible time to think about upgrading my computer.
November 5, 2025 at 3:15 AM
The thing I look forward to the every daylight savings time change, is fixing this clock in the car. This clock is only a clock. It is so laser focused on being a clock, that the only thing its 3 buttons do is adjust the displayed time.
November 3, 2025 at 11:08 PM
Weight painting in Blender really has me thinking "there has to be a better way."
November 2, 2025 at 2:56 AM
I never got around to posting this from a couple weeks back, but I made this after getting frustrated at Rogue Squadron's controls being really, really bad. There's no juice here. It's very barebones. It's just meant to be as close to RS3D's controls as possible, but good instead.
November 1, 2025 at 9:37 PM
Still one of the best combat space sims of all time and a huge inspiration for me. Can't recommend this one enough
House of the Dying Sun is 70% off today in celebration of its 9th (OMG) anniversary. I've learned SO MUCH since this came out!

www.youtube.com/watch?v=56fC...

store.steampowered.com/app/283160/H...
House of the Dying Sun Steam Trailer
YouTube video by Marauder Interactive
www.youtube.com
November 1, 2025 at 5:27 PM
Reposted by Why485
These are the earliest screenshots I have, one of which is just called ai.png, and I'm assuming it's when I got my first ever steering behaviors working.

The other is a simple camera/controls test. 3rd person!
November 1, 2025 at 5:18 PM
I appreciate how clean and crisp the graphics are.
Weapons and nose cold
November 1, 2025 at 2:37 PM
Incoming's HUD vs Rogue Squadron 3D's. I'm kind of amazed at how RS gets away with almost nothing on it, but because of the mission design and copious voice overs it works completely fine. The total lack of target markers feels surprising, but it keeps the player shooting at things, not icons.
November 1, 2025 at 2:05 AM